Mesa 20.0.2 Release Notes / 2020-03-18
+ ++ Mesa 20.0.2 is a bug fix release which fixes bugs found since the 20.0.1 release. +
++Mesa 20.0.2 implements the OpenGL 4.6 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.6. OpenGL +4.6 is only available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +
++Mesa 20.0.2 implements the Vulkan 1.2 API, but the version reported by +the apiVersion property of the VkPhysicalDeviceProperties struct +depends on the particular driver being used. +
+ +SHA256 checksum
++TBD. ++ + +
New features
+ +-
+
Bug fixes
+ +-
+
- RPCS3 / Persona 5 - Performance regression [RADV / Navi] +
- [CTS] dEQP-VK.descriptor_indexing.* fails on RADV/LLVM +
- [RadeonSI][gfx10/navi] Kerbal Space Program crash: si_draw_vbo: Assertion `0' failed +
- src/compiler/glsl/glcpp/glcpp-parse.y:1297: _token_print: Assertion `!"Error: Don't know how to print token."' failed. +
- Budget Cuts hits VK_AMD_shader_fragment_mask assert +
Changes
+ +-
+
- gitlab-ci: Add add a set of lima flakes + +
- amd/llvm: Fix divergent descriptor indexing. (v3) +
- amd/llvm: Fix divergent descriptor regressions with radeonsi. + +
- glsl: do not crash if string literal is used outside of #include/#line +
- st/mesa: Fix signed integer overflow when using util_throttle_memory_usage + +
- gallium: fix build with latest meson and gcc10 + +
- docs: Add sha256sums for 20.0.1 +
- .pick_status.json: Update to 07f1ef5656e0721282d01a8421eaca056348137d +
- .pick_status.json: Update to 70341d7746c177a4cd7377ef633e9f85afd11d54 +
- .pick_status.json: Update to 625d8705f02e211e2733c3fe12845505725c37d4 +
- .pick_status.json: Mark b83c9aca4a5fd02d920c90c1799137fed52dc1d9 as backported +
- .pick_status.json: Update to ee9e0d1ecae307fa48200d2604d3114070253299 +
- .pick_status.json: Update to 3dd0d12aa5fefa94123269a541c94cdf57599e34 +
- .pick_status.json: Update to 94e37859a96cc56cf0c5418a5af00a3e9f5a1bf5 + +
- glsl/tests: Fix waiting for disk_cache_put() to finish. + +
- bin/gen_release_notes.py: fix commit list command +
- .pick_status.json: Update to 24db276d11976905b2e8a44965c684bb48c3d49f +
- gen_release_notes: fix vulkan version reported +
- docs/relnotes/20.0: fix vulkan version reported +
- .pick_status.json: Update to ba03e308b66b0b88f60b99d9d47851a5e1522e6e +
- vulkan/wsi: fix cleanup when dup() fails +
- gen_release_notes: fix version in "you should wait" message + +
- intel/fs: Fix workaround for VxH indirect addressing bug under control flow. + +
- isl: Set 3DSTATE_DEPTH_BUFFER::Depth correctly for 3D surfaces +
- iris: Don't skip fast depth clears if the color changed +
- anv: Parse VkPhysicalDeviceFeatures2 in CreateDevice +
- vulkan/wsi: Don't leak the FD when GetImageDrmFormatModifierProperties fails +
- vulkan/wsi: Return an error if dup() fails +
- anv: Use the PIPE_CONTROL instead of bits for the CS stall W/A +
- anv: Use a proper end-of-pipe sync instead of just CS stall +
- anv: Do end-of-pipe sync around MCS/CCS ops instead of CS stall +
- anv: Do an end-of-pipe sync before updating AUX table entries + +
- meson: Avoid duplicate symbols. + +
- Revert "glsl: Use a simpler formula for tanh" +
- Revert "spirv: Use a simpler and more correct implementaiton of tanh()" + +
- Revert "mesa: check for z=0 in _mesa_Vertex3dv()" +
- radeonsi: add a bug workaround for NGG - LATE_ALLOC_GS +
- ac: add a bug workaround for the 100% NGG culling case +
- gallium/cso_context: remove cso_delete_xxx_shader helpers to fix the live cache + +
- freedreno: android: fix build failure on android due to python version +
- freedreno: android: add a6xx-pack.xml.h generation to android build +
- freedreno: android: fix build of perfcounters. + +
- llvmpipe: Use uintptr_t for pointer values + +
- anv: Wait for the GPU to be idle before invalidating the aux table. +
- iris: Split aux map initialization from invalidation. +
- iris: Wait for the GPU to be idle before invalidating the aux table. + +
- freedreno: fix FD_MESA_DEBUG=inorder + +
- aco: fix image load/store with lod and 1D images +
- nir/lower_input_attachments: remove bogus assert in try_lower_input_texop() +
- ac/llvm: add missing optimization barrier for 64-bit readlanes +
- radv: only inject implicit subpass dependencies if necessary +
- radv: fix random depth range unrestricted failures due to a cache issue + +
- nir: Add ability to lower non-const quad broadcasts to const ones. +
- radv: Enable lowering dynamic quad broadcasts. + +
- st/nine: Fix incompatible-pointer-types-discards-qualifiers errors. + + +
Andreas Baierl (1):
+Bas Nieuwenhuizen (2):
+Danylo Piliaiev (2):
+Dave Airlie (1):
+Dylan Baker (8):
+Eric Anholt (1):
+Eric Engestrom (7):
+Francisco Jerez (1):
+Jason Ekstrand (9):
+José Fonseca (1):
+Kristian Høgsberg (2):
+Marek Olšák (4):
+Martin Fuzzey (3):
+Michel Dänzer (1):
+Rafael Antognolli (3):
+Rob Clark (1):
+Samuel Pitoiset (5):
+Timur Kristóf (2):
+Vinson Lee (1):
+