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i965: Rename CMD_VERTEX_(BUFFER|ELEMENT) to 3DSTATE_VERTEX_...S.
This makes our code use the same names as the documentation. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
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2 changed files with 5 additions and 5 deletions
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@ -895,7 +895,7 @@
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#define _3DSTATE_SAMPLER_STATE_POINTERS_GS 0x782E /* GEN7+ */
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#define _3DSTATE_SAMPLER_STATE_POINTERS_PS 0x782F /* GEN7+ */
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#define CMD_VERTEX_BUFFER 0x7808
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#define _3DSTATE_VERTEX_BUFFERS 0x7808
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# define BRW_VB0_INDEX_SHIFT 27
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# define GEN6_VB0_INDEX_SHIFT 26
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# define BRW_VB0_ACCESS_VERTEXDATA (0 << 26)
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@ -905,7 +905,7 @@
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# define GEN7_VB0_ADDRESS_MODIFYENABLE (1 << 14)
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# define BRW_VB0_PITCH_SHIFT 0
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#define CMD_VERTEX_ELEMENT 0x7809
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#define _3DSTATE_VERTEX_ELEMENTS 0x7809
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# define BRW_VE0_INDEX_SHIFT 27
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# define GEN6_VE0_INDEX_SHIFT 26
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# define BRW_VE0_FORMAT_SHIFT 16
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@ -542,7 +542,7 @@ static void brw_emit_vertices(struct brw_context *brw)
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*/
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if (brw->vb.nr_enabled == 0) {
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BEGIN_BATCH(3);
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OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | 1);
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OUT_BATCH((_3DSTATE_VERTEX_ELEMENTS << 16) | 1);
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if (intel->gen >= 6) {
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OUT_BATCH((0 << GEN6_VE0_INDEX_SHIFT) |
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GEN6_VE0_VALID |
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@ -567,7 +567,7 @@ static void brw_emit_vertices(struct brw_context *brw)
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if (brw->vb.nr_buffers) {
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BEGIN_BATCH(1 + 4*brw->vb.nr_buffers);
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OUT_BATCH((CMD_VERTEX_BUFFER << 16) | (4*brw->vb.nr_buffers - 1));
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OUT_BATCH((_3DSTATE_VERTEX_BUFFERS << 16) | (4*brw->vb.nr_buffers - 1));
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for (i = 0; i < brw->vb.nr_buffers; i++) {
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struct brw_vertex_buffer *buffer = &brw->vb.buffers[i];
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uint32_t dw0;
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@ -598,7 +598,7 @@ static void brw_emit_vertices(struct brw_context *brw)
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}
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BEGIN_BATCH(1 + brw->vb.nr_enabled * 2);
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OUT_BATCH((CMD_VERTEX_ELEMENT << 16) | (2*brw->vb.nr_enabled - 1));
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OUT_BATCH((_3DSTATE_VERTEX_ELEMENTS << 16) | (2*brw->vb.nr_enabled - 1));
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for (i = 0; i < brw->vb.nr_enabled; i++) {
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struct brw_vertex_element *input = brw->vb.enabled[i];
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uint32_t format = get_surface_type(input->glarray->Type,
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