nvc0: track texture dirty state individually

This commit is contained in:
Christoph Bumiller 2012-03-08 15:56:11 +01:00
parent 2206a7f513
commit 784f49e696
5 changed files with 81 additions and 40 deletions

View file

@ -52,19 +52,20 @@
#define NVC0_NEW_TFB_TARGETS (1 << 21)
#define NVC0_NEW_IDXBUF (1 << 22)
#define NVC0_BIND_FB 0
#define NVC0_BIND_VTX 1
#define NVC0_BIND_VTX_TMP 2
#define NVC0_BIND_IDX 3
#define NVC0_BIND_TEX 4
#define NVC0_BIND_CB(s, i) (5 + 16 * (s) + (i))
#define NVC0_BIND_TFB 85
#define NVC0_BIND_SCREEN 86
#define NVC0_BIND_TLS 87
#define NVC0_BIND_COUNT 88
#define NVC0_BIND_2D 0
#define NVC0_BIND_M2MF 0
#define NVC0_BIND_FENCE 1
#define NVC0_BIND_FB 0
#define NVC0_BIND_VTX 1
#define NVC0_BIND_VTX_TMP 2
#define NVC0_BIND_IDX 3
#define NVC0_BIND_TEX(s, i) ( 4 + 32 * (s) + (i))
#define NVC0_BIND_CB(s, i) (164 + 16 * (s) + (i))
#define NVC0_BIND_TFB 244
#define NVC0_BIND_SCREEN 245
#define NVC0_BIND_TLS 246
#define NVC0_BIND_COUNT 247
#define NVC0_BIND_2D 0
#define NVC0_BIND_M2MF 0
#define NVC0_BIND_FENCE 1
struct nvc0_context {
struct nouveau_context base;
@ -121,8 +122,10 @@ struct nvc0_context {
struct pipe_sampler_view *textures[5][PIPE_MAX_SAMPLERS];
unsigned num_textures[5];
uint32_t textures_dirty[5];
struct nv50_tsc_entry *samplers[5][PIPE_MAX_SAMPLERS];
unsigned num_samplers[5];
uint16_t samplers_dirty[5];
struct pipe_framebuffer_state framebuffer;
struct pipe_blend_color blend_colour;

View file

@ -420,13 +420,20 @@ nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
for (i = 0; i < nr; ++i) {
struct nv50_tsc_entry *old = nvc0->samplers[s][i];
if (hwcso[i] == old)
continue;
nvc0->samplers_dirty[s] |= 1 << i;
nvc0->samplers[s][i] = nv50_tsc_entry(hwcso[i]);
if (old)
nvc0_screen_tsc_unlock(nvc0->screen, old);
}
for (; i < nvc0->num_samplers[s]; ++i)
if (nvc0->samplers[s][i])
for (; i < nvc0->num_samplers[s]; ++i) {
if (nvc0->samplers[s][i]) {
nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
nvc0->samplers[s][i] = NULL;
}
}
nvc0->num_samplers[s] = nr;
@ -472,25 +479,30 @@ nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s,
for (i = 0; i < nr; ++i) {
struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
if (old)
if (views[i] == nvc0->textures[s][i])
continue;
nvc0->textures_dirty[s] |= 1 << i;
if (old) {
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i));
nvc0_screen_tic_unlock(nvc0->screen, old);
}
pipe_sampler_view_reference(&nvc0->textures[s][i], views[i]);
}
for (i = nr; i < nvc0->num_textures[s]; ++i) {
struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
if (!old)
continue;
nvc0_screen_tic_unlock(nvc0->screen, old);
pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
if (old) {
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX(s, i));
nvc0_screen_tic_unlock(nvc0->screen, old);
pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
}
}
nvc0->num_textures[s] = nr;
nouveau_bufctx_reset(nvc0->bufctx_3d, NVC0_BIND_TEX);
nvc0->dirty |= NVC0_NEW_TEXTURES;
}

View file

@ -459,12 +459,18 @@ static void
nvc0_switch_pipe_context(struct nvc0_context *ctx_to)
{
struct nvc0_context *ctx_from = ctx_to->screen->cur_ctx;
unsigned s;
if (ctx_from)
ctx_to->state = ctx_from->state;
ctx_to->dirty = ~0;
for (s = 0; s < 5; ++s) {
ctx_to->samplers_dirty[s] = ~0;
ctx_to->textures_dirty[s] = ~0;
}
if (!ctx_to->vertex)
ctx_to->dirty &= ~(NVC0_NEW_VERTEX | NVC0_NEW_ARRAYS);

View file

@ -769,6 +769,8 @@ nvc0_blitctx_pre_blit(struct nvc0_blitctx *blit, struct nvc0_context *nvc0)
for (s = 0; s <= 4; ++s) {
blit->saved.num_textures[s] = nvc0->num_textures[s];
blit->saved.num_samplers[s] = nvc0->num_samplers[s];
nvc0->textures_dirty[s] = ~0;
nvc0->samplers_dirty[s] = ~0;
}
blit->saved.texture = nvc0->textures[4][0];
blit->saved.sampler = nvc0->samplers[4][0];
@ -811,6 +813,8 @@ nvc0_blitctx_post_blit(struct nvc0_context *nvc0, struct nvc0_blitctx *blit)
for (s = 0; s <= 4; ++s) {
nvc0->num_textures[s] = blit->saved.num_textures[s];
nvc0->num_samplers[s] = blit->saved.num_samplers[s];
nvc0->textures_dirty[s] = ~0;
nvc0->samplers_dirty[s] = ~0;
}
nvc0->textures[4][0] = blit->saved.texture;
nvc0->samplers[4][0] = blit->saved.sampler;

View file

@ -206,18 +206,21 @@ nvc0_create_sampler_view(struct pipe_context *pipe,
static boolean
nvc0_validate_tic(struct nvc0_context *nvc0, int s)
{
uint32_t commands[32];
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
struct nouveau_bo *txc = nvc0->screen->txc;
unsigned i;
unsigned n = 0;
boolean need_flush = FALSE;
for (i = 0; i < nvc0->num_textures[s]; ++i) {
struct nv50_tic_entry *tic = nv50_tic_entry(nvc0->textures[s][i]);
struct nv04_resource *res;
const boolean dirty = !!(nvc0->textures_dirty[s] & (1 << i));
if (!tic) {
BEGIN_NVC0(push, NVC0_3D(BIND_TIC(s)), 1);
PUSH_DATA (push, (i << 1) | 0);
if (dirty)
commands[n++] = (i << 1) | 0;
continue;
}
res = nv04_resource(tic->pipe.texture);
@ -248,17 +251,23 @@ nvc0_validate_tic(struct nvc0_context *nvc0, int s)
res->status &= ~NOUVEAU_BUFFER_STATUS_GPU_WRITING;
res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING;
BCTX_REFN(nvc0->bufctx_3d, TEX, res, RD);
if (!dirty)
continue;
commands[n++] = (tic->id << 9) | (i << 1) | 1;
BEGIN_NVC0(push, NVC0_3D(BIND_TIC(s)), 1);
PUSH_DATA (push, (tic->id << 9) | (i << 1) | 1);
}
for (; i < nvc0->state.num_textures[s]; ++i) {
BEGIN_NVC0(push, NVC0_3D(BIND_TIC(s)), 1);
PUSH_DATA (push, (i << 1) | 0);
BCTX_REFN(nvc0->bufctx_3d, TEX(s, i), res, RD);
}
for (; i < nvc0->state.num_textures[s]; ++i)
commands[n++] = (i << 1) | 0;
nvc0->state.num_textures[s] = nvc0->num_textures[s];
if (n) {
BEGIN_NIC0(push, NVC0_3D(BIND_TIC(s)), n);
PUSH_DATAp(push, commands, n);
}
nvc0->textures_dirty[s] = 0;
return need_flush;
}
@ -279,16 +288,19 @@ void nvc0_validate_textures(struct nvc0_context *nvc0)
static boolean
nvc0_validate_tsc(struct nvc0_context *nvc0, int s)
{
uint32_t commands[16];
struct nouveau_pushbuf *push = nvc0->base.pushbuf;
unsigned i;
unsigned n = 0;
boolean need_flush = FALSE;
for (i = 0; i < nvc0->num_samplers[s]; ++i) {
struct nv50_tsc_entry *tsc = nv50_tsc_entry(nvc0->samplers[s][i]);
if (!(nvc0->samplers_dirty[s] & (1 << i)))
continue;
if (!tsc) {
BEGIN_NVC0(push, NVC0_3D(BIND_TSC(s)), 1);
PUSH_DATA (push, (i << 4) | 0);
commands[n++] = (i << 4) | 0;
continue;
}
if (tsc->id < 0) {
@ -301,15 +313,19 @@ nvc0_validate_tsc(struct nvc0_context *nvc0, int s)
}
nvc0->screen->tsc.lock[tsc->id / 32] |= 1 << (tsc->id % 32);
BEGIN_NVC0(push, NVC0_3D(BIND_TSC(s)), 1);
PUSH_DATA (push, (tsc->id << 12) | (i << 4) | 1);
}
for (; i < nvc0->state.num_samplers[s]; ++i) {
BEGIN_NVC0(push, NVC0_3D(BIND_TSC(s)), 1);
PUSH_DATA (push, (i << 4) | 0);
commands[n++] = (tsc->id << 12) | (i << 4) | 1;
}
for (; i < nvc0->state.num_samplers[s]; ++i)
commands[n++] = (i << 4) | 0;
nvc0->state.num_samplers[s] = nvc0->num_samplers[s];
if (n) {
BEGIN_NIC0(push, NVC0_3D(BIND_TSC(s)), n);
PUSH_DATAp(push, commands, n);
}
nvc0->samplers_dirty[s] = 0;
return need_flush;
}