From 7829fb9adf9b21c6f35c1932ee86f8f64dfda7cf Mon Sep 17 00:00:00 2001 From: Mike Blumenkrantz Date: Tue, 27 Sep 2022 11:58:52 -0400 Subject: [PATCH] mesa: set normalized_coords for bindless texture buffer samplers this isn't "used", but it's the default cc: mesa-stable Reviewed-by: Erik Faye-Lund Part-of: --- src/mesa/main/texturebindless.c | 1 + 1 file changed, 1 insertion(+) diff --git a/src/mesa/main/texturebindless.c b/src/mesa/main/texturebindless.c index 927d4427734..57c66202b6a 100644 --- a/src/mesa/main/texturebindless.c +++ b/src/mesa/main/texturebindless.c @@ -240,6 +240,7 @@ new_texture_handle(struct gl_context *ctx, struct gl_texture_object *texObj, true, false); } else { view = st_get_buffer_sampler_view_from_stobj(st, texObj, false); + sampler.normalized_coords = 1; } return pipe->create_texture_handle(pipe, view, &sampler);