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util: add allow_glsl_builtin_const_expression to drirc for Google Earth VR
Reviewed-by: Dave Airlie <airlied@redhat.com>
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@ -176,6 +176,10 @@ TODO: document the other workarounds.
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<option name="allow_glsl_cross_stage_interpolation_mismatch" value="true"/>
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</application>
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<application name="Google Earth VR" executable="Earth.exe">
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<option name="allow_glsl_builtin_const_expression" value="true"/>
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</application>
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<!-- The GL thread whitelist is below, workarounds are above.
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Keep it that way. -->
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