mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-07 08:40:11 +01:00
radeonsi: inline tex_fetch_args into build_tex_intrinsic
The diff looks like it moves code that I didn't touch. Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de> Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This commit is contained in:
parent
da1d8adc29
commit
7804ddaf87
1 changed files with 188 additions and 222 deletions
|
|
@ -29,12 +29,6 @@
|
|||
#include "tgsi/tgsi_util.h"
|
||||
#include "ac_llvm_util.h"
|
||||
|
||||
static void build_tex_intrinsic(const struct lp_build_tgsi_action *action,
|
||||
struct lp_build_tgsi_context *bld_base,
|
||||
struct lp_build_emit_data *emit_data);
|
||||
|
||||
static const struct lp_build_tgsi_action tex_action;
|
||||
|
||||
/**
|
||||
* Given a v8i32 resource descriptor for a buffer, extract the size of the
|
||||
* buffer in number of elements and return it as an i32.
|
||||
|
|
@ -1271,9 +1265,163 @@ static void txq_emit(const struct lp_build_tgsi_action *action,
|
|||
emit_data->output[emit_data->chan] = fix_resinfo(ctx, target, result);
|
||||
}
|
||||
|
||||
static void tex_fetch_args(
|
||||
struct lp_build_tgsi_context *bld_base,
|
||||
struct lp_build_emit_data *emit_data)
|
||||
/* Gather4 should follow the same rules as bilinear filtering, but the hardware
|
||||
* incorrectly forces nearest filtering if the texture format is integer.
|
||||
* The only effect it has on Gather4, which always returns 4 texels for
|
||||
* bilinear filtering, is that the final coordinates are off by 0.5 of
|
||||
* the texel size.
|
||||
*
|
||||
* The workaround is to subtract 0.5 from the unnormalized coordinates,
|
||||
* or (0.5 / size) from the normalized coordinates.
|
||||
*
|
||||
* However, cube textures with 8_8_8_8 data formats require a different
|
||||
* workaround of overriding the num format to USCALED/SSCALED. This would lose
|
||||
* precision in 32-bit data formats, so it needs to be applied dynamically at
|
||||
* runtime. In this case, return an i1 value that indicates whether the
|
||||
* descriptor was overridden (and hence a fixup of the sampler result is needed).
|
||||
*/
|
||||
static LLVMValueRef
|
||||
si_lower_gather4_integer(struct si_shader_context *ctx,
|
||||
struct ac_image_args *args,
|
||||
unsigned target,
|
||||
enum tgsi_return_type return_type)
|
||||
{
|
||||
LLVMBuilderRef builder = ctx->ac.builder;
|
||||
LLVMValueRef wa_8888 = NULL;
|
||||
LLVMValueRef half_texel[2];
|
||||
|
||||
assert(return_type == TGSI_RETURN_TYPE_SINT ||
|
||||
return_type == TGSI_RETURN_TYPE_UINT);
|
||||
|
||||
if (target == TGSI_TEXTURE_CUBE ||
|
||||
target == TGSI_TEXTURE_CUBE_ARRAY) {
|
||||
LLVMValueRef formats;
|
||||
LLVMValueRef data_format;
|
||||
LLVMValueRef wa_formats;
|
||||
|
||||
formats = LLVMBuildExtractElement(builder, args->resource, ctx->i32_1, "");
|
||||
|
||||
data_format = LLVMBuildLShr(builder, formats,
|
||||
LLVMConstInt(ctx->i32, 20, false), "");
|
||||
data_format = LLVMBuildAnd(builder, data_format,
|
||||
LLVMConstInt(ctx->i32, (1u << 6) - 1, false), "");
|
||||
wa_8888 = LLVMBuildICmp(
|
||||
builder, LLVMIntEQ, data_format,
|
||||
LLVMConstInt(ctx->i32, V_008F14_IMG_DATA_FORMAT_8_8_8_8, false),
|
||||
"");
|
||||
|
||||
uint32_t wa_num_format =
|
||||
return_type == TGSI_RETURN_TYPE_UINT ?
|
||||
S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_USCALED) :
|
||||
S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_SSCALED);
|
||||
wa_formats = LLVMBuildAnd(builder, formats,
|
||||
LLVMConstInt(ctx->i32, C_008F14_NUM_FORMAT_GFX6, false),
|
||||
"");
|
||||
wa_formats = LLVMBuildOr(builder, wa_formats,
|
||||
LLVMConstInt(ctx->i32, wa_num_format, false), "");
|
||||
|
||||
formats = LLVMBuildSelect(builder, wa_8888, wa_formats, formats, "");
|
||||
args->resource = LLVMBuildInsertElement(
|
||||
builder, args->resource, formats, ctx->i32_1, "");
|
||||
}
|
||||
|
||||
if (target == TGSI_TEXTURE_RECT ||
|
||||
target == TGSI_TEXTURE_SHADOWRECT) {
|
||||
assert(!wa_8888);
|
||||
half_texel[0] = half_texel[1] = LLVMConstReal(ctx->f32, -0.5);
|
||||
} else {
|
||||
struct tgsi_full_instruction txq_inst = {};
|
||||
struct ac_image_args txq_args = {};
|
||||
struct lp_build_emit_data txq_emit_data = {};
|
||||
struct lp_build_if_state if_ctx;
|
||||
|
||||
if (wa_8888) {
|
||||
/* Skip the texture size query entirely if we don't need it. */
|
||||
lp_build_if(&if_ctx, &ctx->gallivm, LLVMBuildNot(builder, wa_8888, ""));
|
||||
}
|
||||
|
||||
/* Query the texture size. */
|
||||
txq_inst.Texture.Texture = target;
|
||||
txq_emit_data.inst = &txq_inst;
|
||||
txq_emit_data.dst_type = ctx->v4i32;
|
||||
txq_args.resource = args->resource;
|
||||
txq_args.sampler = args->sampler;
|
||||
txq_args.lod = ctx->ac.i32_0;
|
||||
txq_args.dmask = 0xf;
|
||||
set_tex_fetch_args(ctx, &txq_emit_data, &txq_args, target);
|
||||
txq_emit(NULL, &ctx->bld_base, &txq_emit_data);
|
||||
|
||||
/* Compute -0.5 / size. */
|
||||
for (unsigned c = 0; c < 2; c++) {
|
||||
half_texel[c] =
|
||||
LLVMBuildExtractElement(builder, txq_emit_data.output[0],
|
||||
LLVMConstInt(ctx->i32, c, 0), "");
|
||||
half_texel[c] = LLVMBuildUIToFP(builder, half_texel[c], ctx->f32, "");
|
||||
half_texel[c] = ac_build_fdiv(&ctx->ac, ctx->ac.f32_1, half_texel[c]);
|
||||
half_texel[c] = LLVMBuildFMul(builder, half_texel[c],
|
||||
LLVMConstReal(ctx->f32, -0.5), "");
|
||||
}
|
||||
|
||||
if (wa_8888) {
|
||||
lp_build_endif(&if_ctx);
|
||||
|
||||
LLVMBasicBlockRef bb[2] = { if_ctx.true_block, if_ctx.entry_block };
|
||||
|
||||
for (unsigned c = 0; c < 2; c++) {
|
||||
LLVMValueRef values[2] = { half_texel[c], ctx->ac.f32_0 };
|
||||
half_texel[c] = ac_build_phi(&ctx->ac, ctx->f32, 2,
|
||||
values, bb);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (unsigned c = 0; c < 2; c++) {
|
||||
LLVMValueRef tmp;
|
||||
tmp = ac_to_float(&ctx->ac, args->coords[c]);
|
||||
tmp = LLVMBuildFAdd(builder, tmp, half_texel[c], "");
|
||||
args->coords[c] = ac_to_integer(&ctx->ac, tmp);
|
||||
}
|
||||
|
||||
return wa_8888;
|
||||
}
|
||||
|
||||
/* The second half of the cube texture 8_8_8_8 integer workaround: adjust the
|
||||
* result after the gather operation.
|
||||
*/
|
||||
static LLVMValueRef
|
||||
si_fix_gather4_integer_result(struct si_shader_context *ctx,
|
||||
LLVMValueRef result,
|
||||
enum tgsi_return_type return_type,
|
||||
LLVMValueRef wa)
|
||||
{
|
||||
LLVMBuilderRef builder = ctx->ac.builder;
|
||||
|
||||
assert(return_type == TGSI_RETURN_TYPE_SINT ||
|
||||
return_type == TGSI_RETURN_TYPE_UINT);
|
||||
|
||||
for (unsigned chan = 0; chan < 4; ++chan) {
|
||||
LLVMValueRef chanv = LLVMConstInt(ctx->i32, chan, false);
|
||||
LLVMValueRef value;
|
||||
LLVMValueRef wa_value;
|
||||
|
||||
value = LLVMBuildExtractElement(builder, result, chanv, "");
|
||||
|
||||
if (return_type == TGSI_RETURN_TYPE_UINT)
|
||||
wa_value = LLVMBuildFPToUI(builder, value, ctx->i32, "");
|
||||
else
|
||||
wa_value = LLVMBuildFPToSI(builder, value, ctx->i32, "");
|
||||
wa_value = ac_to_float(&ctx->ac, wa_value);
|
||||
value = LLVMBuildSelect(builder, wa, wa_value, value, "");
|
||||
|
||||
result = LLVMBuildInsertElement(builder, result, value, chanv, "");
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static void build_tex_intrinsic(const struct lp_build_tgsi_action *action,
|
||||
struct lp_build_tgsi_context *bld_base,
|
||||
struct lp_build_emit_data *emit_data)
|
||||
{
|
||||
struct si_shader_context *ctx = si_shader_context(bld_base);
|
||||
const struct tgsi_full_instruction *inst = emit_data->inst;
|
||||
|
|
@ -1288,20 +1436,24 @@ static void tex_fetch_args(
|
|||
tex_fetch_ptrs(bld_base, emit_data, &args.resource, &args.sampler, &fmask_ptr);
|
||||
|
||||
if (target == TGSI_TEXTURE_BUFFER) {
|
||||
emit_data->dst_type = ctx->v4f32;
|
||||
emit_data->args[0] = args.resource;
|
||||
emit_data->args[1] = ctx->i32_0;
|
||||
emit_data->args[2] = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_X);
|
||||
emit_data->arg_count = 3;
|
||||
LLVMValueRef vindex = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_X);
|
||||
unsigned num_channels =
|
||||
util_last_bit(inst->Dst[0].Register.WriteMask);
|
||||
LLVMValueRef result =
|
||||
ac_build_buffer_load_format(&ctx->ac,
|
||||
args.resource,
|
||||
vindex,
|
||||
ctx->i32_0,
|
||||
num_channels, false, true);
|
||||
emit_data->output[emit_data->chan] =
|
||||
ac_build_expand_to_vec4(&ctx->ac, result, num_channels);
|
||||
return;
|
||||
}
|
||||
|
||||
/* Fetch and project texture coordinates */
|
||||
args.coords[3] = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_W);
|
||||
args.coords[3] = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_W);
|
||||
for (chan = 0; chan < 3; chan++) {
|
||||
args.coords[chan] = lp_build_emit_fetch(bld_base,
|
||||
emit_data->inst, 0,
|
||||
chan);
|
||||
args.coords[chan] = lp_build_emit_fetch(bld_base, inst, 0, chan);
|
||||
if (opcode == TGSI_OPCODE_TXP)
|
||||
args.coords[chan] = ac_build_fdiv(&ctx->ac,
|
||||
args.coords[chan], args.coords[3]);
|
||||
|
|
@ -1322,8 +1474,7 @@ static void tex_fetch_args(
|
|||
assert(inst->Texture.NumOffsets == 1);
|
||||
|
||||
for (chan = 0; chan < 3; chan++) {
|
||||
offset[chan] = lp_build_emit_fetch_texoffset(bld_base,
|
||||
emit_data->inst, 0, chan);
|
||||
offset[chan] = lp_build_emit_fetch_texoffset(bld_base, inst, 0, chan);
|
||||
offset[chan] = LLVMBuildAnd(ctx->ac.builder, offset[chan],
|
||||
LLVMConstInt(ctx->i32, 0x3f, 0), "");
|
||||
if (chan)
|
||||
|
|
@ -1533,8 +1684,6 @@ static void tex_fetch_args(
|
|||
}
|
||||
}
|
||||
|
||||
args.dmask = 0xf;
|
||||
|
||||
if (opcode == TGSI_OPCODE_TG4) {
|
||||
unsigned gather_comp = 0;
|
||||
|
||||
|
|
@ -1559,191 +1708,13 @@ static void tex_fetch_args(
|
|||
}
|
||||
|
||||
args.dmask = 1 << gather_comp;
|
||||
}
|
||||
|
||||
set_tex_fetch_args(ctx, emit_data, &args, target);
|
||||
}
|
||||
|
||||
/* Gather4 should follow the same rules as bilinear filtering, but the hardware
|
||||
* incorrectly forces nearest filtering if the texture format is integer.
|
||||
* The only effect it has on Gather4, which always returns 4 texels for
|
||||
* bilinear filtering, is that the final coordinates are off by 0.5 of
|
||||
* the texel size.
|
||||
*
|
||||
* The workaround is to subtract 0.5 from the unnormalized coordinates,
|
||||
* or (0.5 / size) from the normalized coordinates.
|
||||
*
|
||||
* However, cube textures with 8_8_8_8 data formats require a different
|
||||
* workaround of overriding the num format to USCALED/SSCALED. This would lose
|
||||
* precision in 32-bit data formats, so it needs to be applied dynamically at
|
||||
* runtime. In this case, return an i1 value that indicates whether the
|
||||
* descriptor was overridden (and hence a fixup of the sampler result is needed).
|
||||
*/
|
||||
static LLVMValueRef
|
||||
si_lower_gather4_integer(struct si_shader_context *ctx,
|
||||
struct ac_image_args *args,
|
||||
unsigned target,
|
||||
enum tgsi_return_type return_type)
|
||||
{
|
||||
LLVMBuilderRef builder = ctx->ac.builder;
|
||||
LLVMValueRef wa_8888 = NULL;
|
||||
LLVMValueRef half_texel[2];
|
||||
|
||||
assert(return_type == TGSI_RETURN_TYPE_SINT ||
|
||||
return_type == TGSI_RETURN_TYPE_UINT);
|
||||
|
||||
if (target == TGSI_TEXTURE_CUBE ||
|
||||
target == TGSI_TEXTURE_CUBE_ARRAY) {
|
||||
LLVMValueRef formats;
|
||||
LLVMValueRef data_format;
|
||||
LLVMValueRef wa_formats;
|
||||
|
||||
formats = LLVMBuildExtractElement(builder, args->resource, ctx->i32_1, "");
|
||||
|
||||
data_format = LLVMBuildLShr(builder, formats,
|
||||
LLVMConstInt(ctx->i32, 20, false), "");
|
||||
data_format = LLVMBuildAnd(builder, data_format,
|
||||
LLVMConstInt(ctx->i32, (1u << 6) - 1, false), "");
|
||||
wa_8888 = LLVMBuildICmp(
|
||||
builder, LLVMIntEQ, data_format,
|
||||
LLVMConstInt(ctx->i32, V_008F14_IMG_DATA_FORMAT_8_8_8_8, false),
|
||||
"");
|
||||
|
||||
uint32_t wa_num_format =
|
||||
return_type == TGSI_RETURN_TYPE_UINT ?
|
||||
S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_USCALED) :
|
||||
S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_SSCALED);
|
||||
wa_formats = LLVMBuildAnd(builder, formats,
|
||||
LLVMConstInt(ctx->i32, C_008F14_NUM_FORMAT_GFX6, false),
|
||||
"");
|
||||
wa_formats = LLVMBuildOr(builder, wa_formats,
|
||||
LLVMConstInt(ctx->i32, wa_num_format, false), "");
|
||||
|
||||
formats = LLVMBuildSelect(builder, wa_8888, wa_formats, formats, "");
|
||||
args->resource = LLVMBuildInsertElement(
|
||||
builder, args->resource, formats, ctx->i32_1, "");
|
||||
}
|
||||
|
||||
if (target == TGSI_TEXTURE_RECT ||
|
||||
target == TGSI_TEXTURE_SHADOWRECT) {
|
||||
assert(!wa_8888);
|
||||
half_texel[0] = half_texel[1] = LLVMConstReal(ctx->f32, -0.5);
|
||||
} else {
|
||||
struct tgsi_full_instruction txq_inst = {};
|
||||
struct ac_image_args txq_args = {};
|
||||
struct lp_build_emit_data txq_emit_data = {};
|
||||
struct lp_build_if_state if_ctx;
|
||||
|
||||
if (wa_8888) {
|
||||
/* Skip the texture size query entirely if we don't need it. */
|
||||
lp_build_if(&if_ctx, &ctx->gallivm, LLVMBuildNot(builder, wa_8888, ""));
|
||||
}
|
||||
|
||||
/* Query the texture size. */
|
||||
txq_inst.Texture.Texture = target;
|
||||
txq_emit_data.inst = &txq_inst;
|
||||
txq_emit_data.dst_type = ctx->v4i32;
|
||||
txq_args.resource = args->resource;
|
||||
txq_args.sampler = args->sampler;
|
||||
txq_args.lod = ctx->ac.i32_0;
|
||||
txq_args.dmask = 0xf;
|
||||
set_tex_fetch_args(ctx, &txq_emit_data, &txq_args, target);
|
||||
txq_emit(NULL, &ctx->bld_base, &txq_emit_data);
|
||||
|
||||
/* Compute -0.5 / size. */
|
||||
for (unsigned c = 0; c < 2; c++) {
|
||||
half_texel[c] =
|
||||
LLVMBuildExtractElement(builder, txq_emit_data.output[0],
|
||||
LLVMConstInt(ctx->i32, c, 0), "");
|
||||
half_texel[c] = LLVMBuildUIToFP(builder, half_texel[c], ctx->f32, "");
|
||||
half_texel[c] = ac_build_fdiv(&ctx->ac, ctx->ac.f32_1, half_texel[c]);
|
||||
half_texel[c] = LLVMBuildFMul(builder, half_texel[c],
|
||||
LLVMConstReal(ctx->f32, -0.5), "");
|
||||
}
|
||||
|
||||
if (wa_8888) {
|
||||
lp_build_endif(&if_ctx);
|
||||
|
||||
LLVMBasicBlockRef bb[2] = { if_ctx.true_block, if_ctx.entry_block };
|
||||
|
||||
for (unsigned c = 0; c < 2; c++) {
|
||||
LLVMValueRef values[2] = { half_texel[c], ctx->ac.f32_0 };
|
||||
half_texel[c] = ac_build_phi(&ctx->ac, ctx->f32, 2,
|
||||
values, bb);
|
||||
}
|
||||
}
|
||||
args.dmask = 0xf;
|
||||
}
|
||||
|
||||
for (unsigned c = 0; c < 2; c++) {
|
||||
LLVMValueRef tmp;
|
||||
tmp = ac_to_float(&ctx->ac, args->coords[c]);
|
||||
tmp = LLVMBuildFAdd(builder, tmp, half_texel[c], "");
|
||||
args->coords[c] = ac_to_integer(&ctx->ac, tmp);
|
||||
}
|
||||
|
||||
return wa_8888;
|
||||
}
|
||||
|
||||
/* The second half of the cube texture 8_8_8_8 integer workaround: adjust the
|
||||
* result after the gather operation.
|
||||
*/
|
||||
static LLVMValueRef
|
||||
si_fix_gather4_integer_result(struct si_shader_context *ctx,
|
||||
LLVMValueRef result,
|
||||
enum tgsi_return_type return_type,
|
||||
LLVMValueRef wa)
|
||||
{
|
||||
LLVMBuilderRef builder = ctx->ac.builder;
|
||||
|
||||
assert(return_type == TGSI_RETURN_TYPE_SINT ||
|
||||
return_type == TGSI_RETURN_TYPE_UINT);
|
||||
|
||||
for (unsigned chan = 0; chan < 4; ++chan) {
|
||||
LLVMValueRef chanv = LLVMConstInt(ctx->i32, chan, false);
|
||||
LLVMValueRef value;
|
||||
LLVMValueRef wa_value;
|
||||
|
||||
value = LLVMBuildExtractElement(builder, result, chanv, "");
|
||||
|
||||
if (return_type == TGSI_RETURN_TYPE_UINT)
|
||||
wa_value = LLVMBuildFPToUI(builder, value, ctx->i32, "");
|
||||
else
|
||||
wa_value = LLVMBuildFPToSI(builder, value, ctx->i32, "");
|
||||
wa_value = ac_to_float(&ctx->ac, wa_value);
|
||||
value = LLVMBuildSelect(builder, wa, wa_value, value, "");
|
||||
|
||||
result = LLVMBuildInsertElement(builder, result, value, chanv, "");
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static void build_tex_intrinsic(const struct lp_build_tgsi_action *action,
|
||||
struct lp_build_tgsi_context *bld_base,
|
||||
struct lp_build_emit_data *emit_data)
|
||||
{
|
||||
struct si_shader_context *ctx = si_shader_context(bld_base);
|
||||
const struct tgsi_full_instruction *inst = emit_data->inst;
|
||||
struct ac_image_args args;
|
||||
unsigned opcode = inst->Instruction.Opcode;
|
||||
unsigned target = inst->Texture.Texture;
|
||||
|
||||
if (target == TGSI_TEXTURE_BUFFER) {
|
||||
unsigned num_channels =
|
||||
util_last_bit(inst->Dst[0].Register.WriteMask);
|
||||
LLVMValueRef result =
|
||||
ac_build_buffer_load_format(&ctx->ac,
|
||||
emit_data->args[0],
|
||||
emit_data->args[2],
|
||||
emit_data->args[1],
|
||||
num_channels, false, true);
|
||||
emit_data->output[emit_data->chan] =
|
||||
ac_build_expand_to_vec4(&ctx->ac, result, num_channels);
|
||||
return;
|
||||
}
|
||||
|
||||
memcpy(&args, emit_data->args, sizeof(args)); /* ugly */
|
||||
|
||||
args.dim = ac_texture_dim_from_tgsi_target(ctx->screen, target);
|
||||
args.unorm = target == TGSI_TEXTURE_RECT ||
|
||||
target == TGSI_TEXTURE_SHADOWRECT;
|
||||
args.opcode = ac_image_sample;
|
||||
|
||||
switch (opcode) {
|
||||
|
|
@ -1895,11 +1866,6 @@ static void si_llvm_emit_fbfetch(const struct lp_build_tgsi_action *action,
|
|||
ac_build_image_opcode(&ctx->ac, &args);
|
||||
}
|
||||
|
||||
static const struct lp_build_tgsi_action tex_action = {
|
||||
.fetch_args = tex_fetch_args,
|
||||
.emit = build_tex_intrinsic,
|
||||
};
|
||||
|
||||
/**
|
||||
* Setup actions for TGSI memory opcode, including texture opcodes.
|
||||
*/
|
||||
|
|
@ -1910,21 +1876,21 @@ void si_shader_context_init_mem(struct si_shader_context *ctx)
|
|||
|
||||
bld_base = &ctx->bld_base;
|
||||
|
||||
bld_base->op_actions[TGSI_OPCODE_TEX] = tex_action;
|
||||
bld_base->op_actions[TGSI_OPCODE_TEX_LZ] = tex_action;
|
||||
bld_base->op_actions[TGSI_OPCODE_TEX2] = tex_action;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXB] = tex_action;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXB2] = tex_action;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXD] = tex_action;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXF] = tex_action;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXF_LZ] = tex_action;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXL] = tex_action;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXL2] = tex_action;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXP] = tex_action;
|
||||
bld_base->op_actions[TGSI_OPCODE_TEX].emit = build_tex_intrinsic;
|
||||
bld_base->op_actions[TGSI_OPCODE_TEX_LZ].emit = build_tex_intrinsic;
|
||||
bld_base->op_actions[TGSI_OPCODE_TEX2].emit = build_tex_intrinsic;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXB].emit = build_tex_intrinsic;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXB2].emit = build_tex_intrinsic;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXD].emit = build_tex_intrinsic;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXF].emit = build_tex_intrinsic;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXF_LZ].emit = build_tex_intrinsic;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXL].emit = build_tex_intrinsic;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXL2].emit = build_tex_intrinsic;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXP].emit = build_tex_intrinsic;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXQ].fetch_args = txq_fetch_args;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXQ].emit = txq_emit;
|
||||
bld_base->op_actions[TGSI_OPCODE_TG4] = tex_action;
|
||||
bld_base->op_actions[TGSI_OPCODE_LODQ] = tex_action;
|
||||
bld_base->op_actions[TGSI_OPCODE_TG4].emit = build_tex_intrinsic;
|
||||
bld_base->op_actions[TGSI_OPCODE_LODQ].emit = build_tex_intrinsic;
|
||||
bld_base->op_actions[TGSI_OPCODE_TXQS].emit = si_llvm_emit_txqs;
|
||||
|
||||
bld_base->op_actions[TGSI_OPCODE_FBFETCH].emit = si_llvm_emit_fbfetch;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue