r300: recalculate point size, if point min/max size changes

Fixes two wine d3d9 unit tests
This commit is contained in:
Maciej Cencora 2010-03-06 13:39:13 +01:00 committed by Alex Deucher
parent 44d92d4bbe
commit 77ed4d1f5d

View file

@ -794,12 +794,14 @@ static void r300PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * pa
R300_STATECHANGE(r300, ga_point_minmax);
r300->hw.ga_point_minmax.cmd[1] &= ~R300_GA_POINT_MINMAX_MIN_MASK;
r300->hw.ga_point_minmax.cmd[1] |= (GLuint)(ctx->Point.MinSize * 6.0);
r300PointSize(ctx, ctx->Point.Size);
break;
case GL_POINT_SIZE_MAX:
R300_STATECHANGE(r300, ga_point_minmax);
r300->hw.ga_point_minmax.cmd[1] &= ~R300_GA_POINT_MINMAX_MAX_MASK;
r300->hw.ga_point_minmax.cmd[1] |= (GLuint)(ctx->Point.MaxSize * 6.0)
<< R300_GA_POINT_MINMAX_MAX_SHIFT;
r300PointSize(ctx, ctx->Point.Size);
break;
case GL_POINT_DISTANCE_ATTENUATION:
break;