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mesa: Add some constants and state variables for KHR_debug functions
Signed-off-by: Timothy Arceri <t_arceri@yahoo.com.au> Reviewed-by: Brian Paul <brianp@vmware.com>
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3 changed files with 20 additions and 6 deletions
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@ -249,12 +249,17 @@
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#define MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 1024
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/*@}*/
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/** For GL_ARB_debug_output */
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/** For GL_ARB_debug_output and GL_KHR_debug */
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/*@{*/
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#define MAX_DEBUG_LOGGED_MESSAGES 10
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#define MAX_DEBUG_MESSAGE_LENGTH 4096
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/*@}*/
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/** For GL_KHR_debug */
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/*@{*/
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#define MAX_LABEL_LENGTH 256
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#define MAX_DEBUG_GROUP_STACK_DEPTH 64
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/*@}*/
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/*
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* Color channel component order
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@ -66,12 +66,16 @@ static const GLenum debug_type_enums[] = {
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GL_DEBUG_TYPE_PORTABILITY,
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GL_DEBUG_TYPE_PERFORMANCE,
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GL_DEBUG_TYPE_OTHER,
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GL_DEBUG_TYPE_MARKER,
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GL_DEBUG_TYPE_PUSH_GROUP,
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GL_DEBUG_TYPE_POP_GROUP,
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};
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static const GLenum debug_severity_enums[] = {
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GL_DEBUG_SEVERITY_LOW,
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GL_DEBUG_SEVERITY_MEDIUM,
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GL_DEBUG_SEVERITY_HIGH,
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GL_DEBUG_SEVERITY_NOTIFICATION,
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};
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static enum mesa_debug_source
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@ -3316,8 +3316,8 @@ struct gl_dlist_state
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/** @{
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*
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* These are a mapping of the GL_ARB_debug_output enums to small enums
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* suitable for use as an array index.
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* These are a mapping of the GL_ARB_debug_output/GL_KHR_debug enums
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* to small enums suitable for use as an array index.
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*/
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enum mesa_debug_source {
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@ -3337,6 +3337,9 @@ enum mesa_debug_type {
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MESA_DEBUG_TYPE_PORTABILITY,
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MESA_DEBUG_TYPE_PERFORMANCE,
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MESA_DEBUG_TYPE_OTHER,
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MESA_DEBUG_TYPE_MARKER,
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MESA_DEBUG_TYPE_PUSH_GROUP,
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MESA_DEBUG_TYPE_POP_GROUP,
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MESA_DEBUG_TYPE_COUNT
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};
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@ -3344,6 +3347,7 @@ enum mesa_debug_severity {
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MESA_DEBUG_SEVERITY_LOW,
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MESA_DEBUG_SEVERITY_MEDIUM,
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MESA_DEBUG_SEVERITY_HIGH,
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MESA_DEBUG_SEVERITY_NOTIFICATION,
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MESA_DEBUG_SEVERITY_COUNT
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};
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@ -3351,7 +3355,7 @@ enum mesa_debug_severity {
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/**
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* An error, warning, or other piece of debug information for an application
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* to consume via GL_ARB_debug_output.
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* to consume via GL_ARB_debug_output/GL_KHR_debug.
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*/
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struct gl_debug_msg
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{
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@ -3373,12 +3377,13 @@ struct gl_debug_namespace
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struct gl_debug_state
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{
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GLDEBUGPROCARB Callback;
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GLDEBUGPROC Callback;
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const void *CallbackData;
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GLboolean SyncOutput;
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GLboolean Defaults[MESA_DEBUG_SEVERITY_COUNT][MESA_DEBUG_SOURCE_COUNT][MESA_DEBUG_TYPE_COUNT];
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struct gl_debug_namespace Namespaces[MESA_DEBUG_SOURCE_COUNT][MESA_DEBUG_TYPE_COUNT];
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struct gl_debug_msg Log[MAX_DEBUG_LOGGED_MESSAGES];
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GLint GroupStackDepth;
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GLint NumMessages;
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GLint NextMsg;
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GLint NextMsgLength; /* redundant, but copied here from Log[NextMsg].length
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@ -3625,7 +3630,7 @@ struct gl_context
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const char *ErrorDebugFmtString;
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GLuint ErrorDebugCount;
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/* GL_ARB_debug_output */
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/* GL_ARB_debug_output/GL_KHR_debug */
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struct gl_debug_state Debug;
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GLenum RenderMode; /**< either GL_RENDER, GL_SELECT, GL_FEEDBACK */
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