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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 09:38:07 +02:00
g3dvl: Catch up to gallium changes, fix build.
This commit is contained in:
parent
bb34072b94
commit
776d86606c
7 changed files with 21 additions and 22 deletions
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@ -544,7 +544,7 @@ static int vlCreateDataBufs
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* to display a rendered surface
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* Quad is rendered as a tri strip
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*/
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csc->vertex_bufs[0].pitch = sizeof(struct vlVertex2f);
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csc->vertex_bufs[0].stride = sizeof(struct vlVertex2f);
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csc->vertex_bufs[0].max_index = 3;
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csc->vertex_bufs[0].buffer_offset = 0;
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csc->vertex_bufs[0].buffer = pipe_buffer_create
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@ -573,7 +573,7 @@ static int vlCreateDataBufs
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* Create our texcoord buffer and texcoord buffer element
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* Texcoord buffer contains the TCs for mapping the rendered surface to the 4 vertices
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*/
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csc->vertex_bufs[1].pitch = sizeof(struct vlVertex2f);
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csc->vertex_bufs[1].stride = sizeof(struct vlVertex2f);
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csc->vertex_bufs[1].max_index = 3;
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csc->vertex_bufs[1].buffer_offset = 0;
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csc->vertex_bufs[1].buffer = pipe_buffer_create
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@ -602,26 +602,24 @@ static int vlCreateDataBufs
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* Create our vertex shader's constant buffer
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* Const buffer contains scaling and translation vectors
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*/
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csc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts);
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csc->vs_const_buf.buffer = pipe_buffer_create
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(
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pipe->screen,
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1,
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PIPE_BUFFER_USAGE_CONSTANT | PIPE_BUFFER_USAGE_DISCARD,
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csc->vs_const_buf.size
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sizeof(struct vlVertexShaderConsts)
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);
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/*
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* Create our fragment shader's constant buffer
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* Const buffer contains the color conversion matrix and bias vectors
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*/
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csc->fs_const_buf.size = sizeof(struct vlFragmentShaderConsts);
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csc->fs_const_buf.buffer = pipe_buffer_create
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(
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pipe->screen,
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1,
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PIPE_BUFFER_USAGE_CONSTANT,
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csc->fs_const_buf.size
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sizeof(struct vlFragmentShaderConsts)
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);
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/*
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@ -86,7 +86,7 @@ static int vlInitCommon(struct vlContext *context)
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}
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dsa.alpha.enabled = 0;
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dsa.alpha.func = PIPE_FUNC_ALWAYS;
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dsa.alpha.ref = 0;
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dsa.alpha.ref_value = 0;
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context->dsa = pipe->create_depth_stencil_alpha_state(pipe, &dsa);
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pipe->bind_depth_stencil_alpha_state(pipe, context->dsa);
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@ -911,7 +911,7 @@ static int vlCreateDataBufs
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mc->macroblocks_per_picture = mbw * mbh;
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/* Create our vertex buffers */
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mc->vertex_bufs.ycbcr.pitch = sizeof(struct vlVertex2f) * 4;
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mc->vertex_bufs.ycbcr.stride = sizeof(struct vlVertex2f) * 4;
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mc->vertex_bufs.ycbcr.max_index = 24 * mc->macroblocks_per_picture - 1;
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mc->vertex_bufs.ycbcr.buffer_offset = 0;
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mc->vertex_bufs.ycbcr.buffer = pipe_buffer_create
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@ -924,7 +924,7 @@ static int vlCreateDataBufs
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for (i = 1; i < 3; ++i)
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{
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mc->vertex_bufs.all[i].pitch = sizeof(struct vlVertex2f) * 2;
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mc->vertex_bufs.all[i].stride = sizeof(struct vlVertex2f) * 2;
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mc->vertex_bufs.all[i].max_index = 24 * mc->macroblocks_per_picture - 1;
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mc->vertex_bufs.all[i].buffer_offset = 0;
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mc->vertex_bufs.all[i].buffer = pipe_buffer_create
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@ -985,22 +985,20 @@ static int vlCreateDataBufs
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mc->vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT;
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/* Create our constant buffer */
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mc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts);
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mc->vs_const_buf.buffer = pipe_buffer_create
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(
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pipe->screen,
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DEFAULT_BUF_ALIGNMENT,
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PIPE_BUFFER_USAGE_CONSTANT | PIPE_BUFFER_USAGE_DISCARD,
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mc->vs_const_buf.size
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sizeof(struct vlVertexShaderConsts)
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);
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mc->fs_const_buf.size = sizeof(struct vlFragmentShaderConsts);
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mc->fs_const_buf.buffer = pipe_buffer_create
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(
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pipe->screen,
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DEFAULT_BUF_ALIGNMENT,
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PIPE_BUFFER_USAGE_CONSTANT,
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mc->fs_const_buf.size
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sizeof(struct vlFragmentShaderConsts)
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);
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memcpy
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@ -152,9 +152,9 @@ int vlPutPicture
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bind_pipe_drawable(pipe, drawable);
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pipe->winsys->flush_frontbuffer
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pipe->screen->flush_frontbuffer
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(
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pipe->winsys,
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pipe->screen,
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csc->vlGetFrameBuffer(csc),
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pipe->priv
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);
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@ -172,13 +172,13 @@ int vlSurfaceGetStatus
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assert(surface->context);
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assert(status);
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if (surface->render_fence && !surface->context->pipe->winsys->fence_signalled(surface->context->pipe->winsys, surface->render_fence, 0))
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if (surface->render_fence && !surface->context->pipe->screen->fence_signalled(surface->context->pipe->screen, surface->render_fence, 0))
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{
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*status = vlResourceStatusRendering;
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return 0;
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}
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if (surface->disp_fence && !surface->context->pipe->winsys->fence_signalled(surface->context->pipe->winsys, surface->disp_fence, 0))
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if (surface->disp_fence && !surface->context->pipe->screen->fence_signalled(surface->context->pipe->screen, surface->disp_fence, 0))
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{
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*status = vlResourceStatusDisplaying;
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return 0;
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@ -211,7 +211,7 @@ int vlSurfaceSync
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assert(surface->context);
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assert(surface->render_fence);
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surface->context->pipe->winsys->fence_finish(surface->context->pipe->winsys, surface->render_fence, 0);
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surface->context->pipe->screen->fence_finish(surface->context->pipe->screen, surface->render_fence, 0);
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return 0;
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}
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@ -11,6 +11,7 @@ CFLAGS += -g -Wall -Werror=implicit-function-declaration -fPIC \
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-I${GALLIUMDIR}/winsys/drm/nouveau \
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-I${DRMDIR}/include \
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-I${DRMDIR}/include/drm \
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-I${DRMDIR}/include/nouveau \
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-I${GALLIUMDIR}/drivers \
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-I${GALLIUMDIR}/auxiliary \
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-I${DRIDIR}/include
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@ -23,13 +24,14 @@ LDFLAGS += -L${DRMDIR}/lib \
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-L${GALLIUMDIR}/auxiliary/translate \
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-L${GALLIUMDIR}/auxiliary/rtasm \
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-L${GALLIUMDIR}/auxiliary/cso_cache \
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-L${GALLIUMDIR}/drivers/nv04 \
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-L${GALLIUMDIR}/drivers/nv10 \
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-L${GALLIUMDIR}/drivers/nv20 \
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-L${GALLIUMDIR}/drivers/nv30 \
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-L${GALLIUMDIR}/drivers/nv40 \
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-L${GALLIUMDIR}/drivers/nv50
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LIBS += -lnouveaudrm -ldriclient -ldrm -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -ldraw -ltgsi -ltranslate -lrtasm -lcso_cache -lm
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LIBS += -lnouveaudrm -ldriclient -ldrm_nouveau -ldrm -lnv04 -lnv10 -lnv20 -lnv30 -lnv40 -lnv50 -ldraw -ltgsi -ltranslate -lrtasm -lcso_cache -lm
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#############################################
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@ -4,7 +4,7 @@
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#include <common/nouveau_dri.h>
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#include <common/nouveau_local.h>
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#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 11
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#if NOUVEAU_DRM_HEADER_PATCHLEVEL != 12
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#error nouveau_drm.h version does not match expected version
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#endif
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@ -9,6 +9,7 @@ nouveau_copy_buffer(dri_drawable_t *dri_drawable, struct pipe_surface *surf,
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const drm_clip_rect_t *rect)
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{
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struct nouveau_context_vl *nv = dri_drawable->private;
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struct pipe_context *pipe = nv->base.nvc->pctx[nv->base.pctx_id];
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drm_clip_rect_t *pbox;
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int nbox, i;
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@ -20,7 +21,6 @@ nouveau_copy_buffer(dri_drawable_t *dri_drawable, struct pipe_surface *surf,
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pbox = dri_drawable->cliprects;
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nbox = dri_drawable->num_cliprects;
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nv->base.surface_copy_prep(&nv->base, nv->base.frontbuffer, surf);
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for (i = 0; i < nbox; i++, pbox++) {
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int sx, sy, dx, dy, w, h;
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@ -31,7 +31,8 @@ nouveau_copy_buffer(dri_drawable_t *dri_drawable, struct pipe_surface *surf,
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w = pbox->x2 - pbox->x1;
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h = pbox->y2 - pbox->y1;
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nv->base.surface_copy(&nv->base, dx, dy, sx, sy, w, h);
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pipe->surface_copy(pipe, FALSE, nv->base.frontbuffer,
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dx, dy, surf, sx, sy, w, h);
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}
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FIRE_RING(nv->base.nvc->channel);
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