docs: update GL3 status

This commit is contained in:
Marek Olšák 2011-04-25 01:52:33 +02:00
parent 71667533d1
commit 774c165d76

View file

@ -17,8 +17,8 @@ Conditional rendering (GL_NV_conditional_render) DONE (swrast, softpipe, i9
Map buffer subranges (GL_ARB_map_buffer_range) DONE
Clamping controls (GL_ARB_color_buffer_float) DONE
Float textures, renderbuffers (GL_ARB_texture_float) DONE (gallium r300)
GL_EXT_packed_float not started
GL_EXT_texture_shared_exponent not started
GL_EXT_packed_float started
GL_EXT_texture_shared_exponent started
Float depth buffers (GL_ARB_depth_buffer_float) not started
Framebuffer objects (GL_EXT_framebuffer_object) DONE
Half-float DONE
@ -80,7 +80,7 @@ GL_ARB_occlusion_query2 DONE (swrast, gallium)
GL_ARB_sampler_objects DONE (gallium)
GL_ARB_texture_rgb10_a2ui not started
GL_ARB_texture_swizzle DONE (same as EXT version)
GL_ARB_timer_query DONE (only Xlib sw driver)
GL_ARB_timer_query ~60% done (the EXT variant)
GL_ARB_instanced_arrays DONE (gallium)
GL_ARB_vertex_type_2_10_10_10_rev not started
@ -105,7 +105,7 @@ GL_ARB_transform_feedback3 not started
GL 4.1:
GLSL 4.1 not started
GL_ARB_ES2_compatibility not started
GL_ARB_ES2_compatibility mostly done (Intel?)
GL_ARB_get_program_binary not started
GL_ARB_separate_shader_objects some infrastructure done
GL_ARB_shader_precision not started