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i965: Enable ARB_tessellation_shader on Gen8+.
Everything is in place and I'm not aware of any further issues. Tested with: - Piglit - Tessmark - Unigine Heaven - Shadow of Mordor - GRID Autosport I have patches to backport this to Haswell, Ivybridge, and Baytrail as well (the first Intel hardware to support tessellation), but there are still a lot of GPU hangs left to debug. So that will come later. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
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@ -362,6 +362,7 @@ intelInitExtensions(struct gl_context *ctx)
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if (brw->gen >= 8) {
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ctx->Extensions.ARB_stencil_texturing = true;
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ctx->Extensions.ARB_tessellation_shader = true;
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}
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if (brw->gen >= 9) {
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