glsl: Use a separate availability class for image atomic built-ins.

These are not part of unextended GLSL ES 3.1.

Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
This commit is contained in:
Francisco Jerez 2015-08-17 01:34:13 +03:00
parent 26b1141a78
commit 76a09c87c1

View file

@ -405,6 +405,13 @@ shader_image_load_store(const _mesa_glsl_parse_state *state)
state->ARB_shader_image_load_store_enable);
}
static bool
shader_image_atomic(const _mesa_glsl_parse_state *state)
{
return (state->is_version(420, 0) ||
state->ARB_shader_image_load_store_enable);
}
static bool
gs_streams(const _mesa_glsl_parse_state *state)
{
@ -505,7 +512,8 @@ private:
IMAGE_FUNCTION_HAS_VECTOR_DATA_TYPE = (1 << 2),
IMAGE_FUNCTION_SUPPORTS_FLOAT_DATA_TYPE = (1 << 3),
IMAGE_FUNCTION_READ_ONLY = (1 << 4),
IMAGE_FUNCTION_WRITE_ONLY = (1 << 5)
IMAGE_FUNCTION_WRITE_ONLY = (1 << 5),
IMAGE_FUNCTION_AVAIL_ATOMIC = (1 << 6)
};
/**
@ -2627,31 +2635,33 @@ builtin_builder::add_image_functions(bool glsl)
IMAGE_FUNCTION_SUPPORTS_FLOAT_DATA_TYPE |
IMAGE_FUNCTION_WRITE_ONLY));
const unsigned atom_flags = flags | IMAGE_FUNCTION_AVAIL_ATOMIC;
add_image_function(glsl ? "imageAtomicAdd" : "__intrinsic_image_atomic_add",
"__intrinsic_image_atomic_add", 1, flags);
"__intrinsic_image_atomic_add", 1, atom_flags);
add_image_function(glsl ? "imageAtomicMin" : "__intrinsic_image_atomic_min",
"__intrinsic_image_atomic_min", 1, flags);
"__intrinsic_image_atomic_min", 1, atom_flags);
add_image_function(glsl ? "imageAtomicMax" : "__intrinsic_image_atomic_max",
"__intrinsic_image_atomic_max", 1, flags);
"__intrinsic_image_atomic_max", 1, atom_flags);
add_image_function(glsl ? "imageAtomicAnd" : "__intrinsic_image_atomic_and",
"__intrinsic_image_atomic_and", 1, flags);
"__intrinsic_image_atomic_and", 1, atom_flags);
add_image_function(glsl ? "imageAtomicOr" : "__intrinsic_image_atomic_or",
"__intrinsic_image_atomic_or", 1, flags);
"__intrinsic_image_atomic_or", 1, atom_flags);
add_image_function(glsl ? "imageAtomicXor" : "__intrinsic_image_atomic_xor",
"__intrinsic_image_atomic_xor", 1, flags);
"__intrinsic_image_atomic_xor", 1, atom_flags);
add_image_function((glsl ? "imageAtomicExchange" :
"__intrinsic_image_atomic_exchange"),
"__intrinsic_image_atomic_exchange", 1, flags);
"__intrinsic_image_atomic_exchange", 1, atom_flags);
add_image_function((glsl ? "imageAtomicCompSwap" :
"__intrinsic_image_atomic_comp_swap"),
"__intrinsic_image_atomic_comp_swap", 2, flags);
"__intrinsic_image_atomic_comp_swap", 2, atom_flags);
}
ir_variable *
@ -4794,8 +4804,10 @@ builtin_builder::_image_prototype(const glsl_type *image_type,
ir_variable *coord = in_var(
glsl_type::ivec(image_type->coordinate_components()), "coord");
ir_function_signature *sig = new_sig(
ret_type, shader_image_load_store, 2, image, coord);
const builtin_available_predicate avail =
(flags & IMAGE_FUNCTION_AVAIL_ATOMIC ? shader_image_atomic :
shader_image_load_store);
ir_function_signature *sig = new_sig(ret_type, avail, 2, image, coord);
/* Sample index for multisample images. */
if (image_type->sampler_dimensionality == GLSL_SAMPLER_DIM_MS)