vbo: make vbo_reset_attr() static

Not called from any other file.

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
This commit is contained in:
Brian Paul 2016-10-13 14:20:25 -06:00
parent 9d6d9b28f7
commit 7693bcde28
2 changed files with 5 additions and 3 deletions

View file

@ -152,8 +152,6 @@ void vbo_exec_invalidate_state( struct gl_context *ctx, GLbitfield new_state );
/* Internal functions:
*/
void vbo_reset_attr(struct vbo_exec_context *exec, GLuint attr);
void vbo_exec_vtx_init( struct vbo_exec_context *exec );
void vbo_exec_vtx_destroy( struct vbo_exec_context *exec );

View file

@ -1275,7 +1275,11 @@ void vbo_exec_FlushVertices( struct gl_context *ctx, GLuint flags )
#endif
}
void vbo_reset_attr(struct vbo_exec_context *exec, GLuint attr)
/**
* Reset the vertex attribute by setting its size to zero.
*/
static void
vbo_reset_attr(struct vbo_exec_context *exec, GLuint attr)
{
exec->vtx.attrsz[attr] = 0;
exec->vtx.attrtype[attr] = GL_FLOAT;