From 7683ff14208d62bc8b79eec2890afa3cf71903e1 Mon Sep 17 00:00:00 2001 From: Samuel Pitoiset Date: Fri, 22 Jan 2021 10:42:11 +0100 Subject: [PATCH] radv: use a workgroup size of 8x8 for FMASK color expand Probably better for access patterns. Signed-off-by: Samuel Pitoiset Reviewed-by: Bas Nieuwenhuizen Part-of: --- src/amd/vulkan/radv_meta_fmask_expand.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/amd/vulkan/radv_meta_fmask_expand.c b/src/amd/vulkan/radv_meta_fmask_expand.c index e8e7cd102dd..d39aa58b729 100644 --- a/src/amd/vulkan/radv_meta_fmask_expand.c +++ b/src/amd/vulkan/radv_meta_fmask_expand.c @@ -37,8 +37,8 @@ build_fmask_expand_compute_shader(struct radv_device *device, int samples) GLSL_TYPE_FLOAT); nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, NULL, "meta_fmask_expand_cs-%d", samples); - b.shader->info.cs.local_size[0] = 16; - b.shader->info.cs.local_size[1] = 16; + b.shader->info.cs.local_size[0] = 8; + b.shader->info.cs.local_size[1] = 8; b.shader->info.cs.local_size[2] = 1; nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform,