radv: use a workgroup size of 8x8 for FMASK color expand

Probably better for access patterns.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8642>
This commit is contained in:
Samuel Pitoiset 2021-01-22 10:42:11 +01:00 committed by Marge Bot
parent b4f551d41b
commit 7683ff1420

View file

@ -37,8 +37,8 @@ build_fmask_expand_compute_shader(struct radv_device *device, int samples)
GLSL_TYPE_FLOAT);
nir_builder b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, NULL, "meta_fmask_expand_cs-%d", samples);
b.shader->info.cs.local_size[0] = 16;
b.shader->info.cs.local_size[1] = 16;
b.shader->info.cs.local_size[0] = 8;
b.shader->info.cs.local_size[1] = 8;
b.shader->info.cs.local_size[2] = 1;
nir_variable *input_img = nir_variable_create(b.shader, nir_var_uniform,