aco: update LDS allocation granularity for PS on GFX11

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16369>
This commit is contained in:
Samuel Pitoiset 2022-05-06 11:17:11 +02:00 committed by Marge Bot
parent a284b677ba
commit 765aa36b9d

View file

@ -88,7 +88,9 @@ init_program(Program* program, Stage stage, const struct aco_shader_info* info,
program->wave_size = info->wave_size;
program->lane_mask = program->wave_size == 32 ? s1 : s2;
program->dev.lds_encoding_granule = chip_class >= GFX7 ? 512 : 256;
program->dev.lds_encoding_granule = chip_class >= GFX11 && stage == fragment_fs ? 1024
: chip_class >= GFX7 ? 512
: 256;
program->dev.lds_alloc_granule =
chip_class >= GFX10_3 ? 1024 : program->dev.lds_encoding_granule;
program->dev.lds_limit = chip_class >= GFX7 ? 65536 : 32768;