anv/pipline: Add a helper struct for per-stage info

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Jason Ekstrand 2017-10-26 18:42:35 -07:00
parent a48c0659e1
commit 76503b319a
2 changed files with 74 additions and 95 deletions

View file

@ -99,7 +99,7 @@ static const uint64_t stage_to_debug[] = {
static nir_shader *
anv_shader_compile_to_nir(struct anv_pipeline *pipeline,
void *mem_ctx,
struct anv_shader_module *module,
const struct anv_shader_module *module,
const char *entrypoint_name,
gl_shader_stage stage,
const VkSpecializationInfo *spec_info)
@ -392,32 +392,39 @@ populate_cs_prog_key(const struct gen_device_info *devinfo,
populate_sampler_prog_key(devinfo, &key->tex);
}
struct anv_pipeline_stage {
gl_shader_stage stage;
const struct anv_shader_module *module;
const char *entrypoint;
const VkSpecializationInfo *spec_info;
};
static void
anv_pipeline_hash_shader(struct anv_pipeline *pipeline,
struct anv_pipeline_layout *layout,
struct anv_shader_module *module,
const char *entrypoint,
gl_shader_stage stage,
const VkSpecializationInfo *spec_info,
struct anv_pipeline_stage *stage,
const void *key, size_t key_size,
unsigned char *sha1_out)
{
struct mesa_sha1 ctx;
_mesa_sha1_init(&ctx);
if (stage != MESA_SHADER_COMPUTE) {
if (stage->stage != MESA_SHADER_COMPUTE) {
_mesa_sha1_update(&ctx, &pipeline->subpass->view_mask,
sizeof(pipeline->subpass->view_mask));
}
if (layout)
_mesa_sha1_update(&ctx, layout->sha1, sizeof(layout->sha1));
_mesa_sha1_update(&ctx, module->sha1, sizeof(module->sha1));
_mesa_sha1_update(&ctx, entrypoint, strlen(entrypoint));
_mesa_sha1_update(&ctx, &stage, sizeof(stage));
if (spec_info) {
_mesa_sha1_update(&ctx, spec_info->pMapEntries,
spec_info->mapEntryCount * sizeof(*spec_info->pMapEntries));
_mesa_sha1_update(&ctx, spec_info->pData, spec_info->dataSize);
_mesa_sha1_update(&ctx, stage->module->sha1, sizeof(stage->module->sha1));
_mesa_sha1_update(&ctx, stage->entrypoint, strlen(stage->entrypoint));
_mesa_sha1_update(&ctx, &stage->stage, sizeof(stage->stage));
if (stage->spec_info) {
_mesa_sha1_update(&ctx, stage->spec_info->pMapEntries,
stage->spec_info->mapEntryCount *
sizeof(*stage->spec_info->pMapEntries));
_mesa_sha1_update(&ctx, stage->spec_info->pData,
stage->spec_info->dataSize);
}
_mesa_sha1_update(&ctx, key, key_size);
_mesa_sha1_final(&ctx, sha1_out);
@ -427,10 +434,7 @@ static nir_shader *
anv_pipeline_compile(struct anv_pipeline *pipeline,
void *mem_ctx,
struct anv_pipeline_layout *layout,
struct anv_shader_module *module,
const char *entrypoint,
gl_shader_stage stage,
const VkSpecializationInfo *spec_info,
struct anv_pipeline_stage *stage,
struct brw_stage_prog_data *prog_data,
struct anv_pipeline_bind_map *map)
{
@ -438,8 +442,10 @@ anv_pipeline_compile(struct anv_pipeline *pipeline,
pipeline->device->instance->physicalDevice.compiler;
nir_shader *nir = anv_shader_compile_to_nir(pipeline, mem_ctx,
module, entrypoint, stage,
spec_info);
stage->module,
stage->entrypoint,
stage->stage,
stage->spec_info);
if (nir == NULL)
return NULL;
@ -447,10 +453,10 @@ anv_pipeline_compile(struct anv_pipeline *pipeline,
NIR_PASS_V(nir, anv_nir_lower_push_constants);
if (stage != MESA_SHADER_COMPUTE)
if (nir->info.stage != MESA_SHADER_COMPUTE)
NIR_PASS_V(nir, anv_nir_lower_multiview, pipeline->subpass->view_mask);
if (stage == MESA_SHADER_COMPUTE)
if (nir->info.stage == MESA_SHADER_COMPUTE)
prog_data->total_shared = nir->num_shared;
nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
@ -486,7 +492,7 @@ anv_pipeline_compile(struct anv_pipeline *pipeline,
if (layout)
anv_nir_apply_pipeline_layout(pipeline, layout, nir, prog_data, map);
if (stage != MESA_SHADER_COMPUTE)
if (nir->info.stage != MESA_SHADER_COMPUTE)
brw_nir_analyze_ubo_ranges(compiler, nir, NULL, prog_data->ubo_ranges);
assert(nir->num_uniforms == prog_data->nr_params * 4);
@ -517,9 +523,7 @@ static VkResult
anv_pipeline_compile_vs(struct anv_pipeline *pipeline,
struct anv_pipeline_cache *cache,
const VkGraphicsPipelineCreateInfo *info,
struct anv_shader_module *module,
const char *entrypoint,
const VkSpecializationInfo *spec_info)
struct anv_pipeline_stage *stage)
{
const struct brw_compiler *compiler =
pipeline->device->instance->physicalDevice.compiler;
@ -531,8 +535,7 @@ anv_pipeline_compile_vs(struct anv_pipeline *pipeline,
ANV_FROM_HANDLE(anv_pipeline_layout, layout, info->layout);
unsigned char sha1[20];
anv_pipeline_hash_shader(pipeline, layout, module, entrypoint,
MESA_SHADER_VERTEX, spec_info,
anv_pipeline_hash_shader(pipeline, layout, stage,
&key, sizeof(key), sha1);
bin = anv_device_search_for_kernel(pipeline->device, cache, sha1, 20);
@ -548,9 +551,7 @@ anv_pipeline_compile_vs(struct anv_pipeline *pipeline,
void *mem_ctx = ralloc_context(NULL);
nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, layout,
module, entrypoint,
MESA_SHADER_VERTEX, spec_info,
nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, layout, stage,
&prog_data.base.base, &map);
if (nir == NULL) {
ralloc_free(mem_ctx);
@ -635,12 +636,8 @@ static VkResult
anv_pipeline_compile_tcs_tes(struct anv_pipeline *pipeline,
struct anv_pipeline_cache *cache,
const VkGraphicsPipelineCreateInfo *info,
struct anv_shader_module *tcs_module,
const char *tcs_entrypoint,
const VkSpecializationInfo *tcs_spec_info,
struct anv_shader_module *tes_module,
const char *tes_entrypoint,
const VkSpecializationInfo *tes_spec_info)
struct anv_pipeline_stage *tcs_stage,
struct anv_pipeline_stage *tes_stage)
{
const struct gen_device_info *devinfo = &pipeline->device->info;
const struct brw_compiler *compiler =
@ -659,11 +656,9 @@ anv_pipeline_compile_tcs_tes(struct anv_pipeline *pipeline,
unsigned char tcs_sha1[40];
unsigned char tes_sha1[40];
anv_pipeline_hash_shader(pipeline, layout, tcs_module, tcs_entrypoint,
MESA_SHADER_TESS_CTRL, tcs_spec_info,
anv_pipeline_hash_shader(pipeline, layout, tcs_stage,
&tcs_key, sizeof(tcs_key), tcs_sha1);
anv_pipeline_hash_shader(pipeline, layout, tes_module, tes_entrypoint,
MESA_SHADER_TESS_EVAL, tes_spec_info,
anv_pipeline_hash_shader(pipeline, layout, tes_stage,
&tes_key, sizeof(tes_key), tes_sha1);
memcpy(&tcs_sha1[20], tes_sha1, 20);
memcpy(&tes_sha1[20], tcs_sha1, 20);
@ -693,14 +688,10 @@ anv_pipeline_compile_tcs_tes(struct anv_pipeline *pipeline,
void *mem_ctx = ralloc_context(NULL);
nir_shader *tcs_nir =
anv_pipeline_compile(pipeline, mem_ctx, layout,
tcs_module, tcs_entrypoint,
MESA_SHADER_TESS_CTRL, tcs_spec_info,
anv_pipeline_compile(pipeline, mem_ctx, layout, tcs_stage,
&tcs_prog_data.base.base, &tcs_map);
nir_shader *tes_nir =
anv_pipeline_compile(pipeline, mem_ctx, layout,
tes_module, tes_entrypoint,
MESA_SHADER_TESS_EVAL, tes_spec_info,
anv_pipeline_compile(pipeline, mem_ctx, layout, tes_stage,
&tes_prog_data.base.base, &tes_map);
if (tcs_nir == NULL || tes_nir == NULL) {
ralloc_free(mem_ctx);
@ -792,9 +783,7 @@ static VkResult
anv_pipeline_compile_gs(struct anv_pipeline *pipeline,
struct anv_pipeline_cache *cache,
const VkGraphicsPipelineCreateInfo *info,
struct anv_shader_module *module,
const char *entrypoint,
const VkSpecializationInfo *spec_info)
struct anv_pipeline_stage *stage)
{
const struct brw_compiler *compiler =
pipeline->device->instance->physicalDevice.compiler;
@ -806,8 +795,7 @@ anv_pipeline_compile_gs(struct anv_pipeline *pipeline,
ANV_FROM_HANDLE(anv_pipeline_layout, layout, info->layout);
unsigned char sha1[20];
anv_pipeline_hash_shader(pipeline, layout, module, entrypoint,
MESA_SHADER_GEOMETRY, spec_info,
anv_pipeline_hash_shader(pipeline, layout, stage,
&key, sizeof(key), sha1);
bin = anv_device_search_for_kernel(pipeline->device, cache, sha1, 20);
@ -823,9 +811,7 @@ anv_pipeline_compile_gs(struct anv_pipeline *pipeline,
void *mem_ctx = ralloc_context(NULL);
nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, layout,
module, entrypoint,
MESA_SHADER_GEOMETRY, spec_info,
nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, layout, stage,
&prog_data.base.base, &map);
if (nir == NULL) {
ralloc_free(mem_ctx);
@ -872,9 +858,7 @@ static VkResult
anv_pipeline_compile_fs(struct anv_pipeline *pipeline,
struct anv_pipeline_cache *cache,
const VkGraphicsPipelineCreateInfo *info,
struct anv_shader_module *module,
const char *entrypoint,
const VkSpecializationInfo *spec_info)
struct anv_pipeline_stage *stage)
{
const struct brw_compiler *compiler =
pipeline->device->instance->physicalDevice.compiler;
@ -894,8 +878,7 @@ anv_pipeline_compile_fs(struct anv_pipeline *pipeline,
ANV_FROM_HANDLE(anv_pipeline_layout, layout, info->layout);
unsigned char sha1[20];
anv_pipeline_hash_shader(pipeline, layout, module, entrypoint,
MESA_SHADER_FRAGMENT, spec_info,
anv_pipeline_hash_shader(pipeline, layout, stage,
&key, sizeof(key), sha1);
bin = anv_device_search_for_kernel(pipeline->device, cache, sha1, 20);
@ -911,9 +894,7 @@ anv_pipeline_compile_fs(struct anv_pipeline *pipeline,
void *mem_ctx = ralloc_context(NULL);
nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, layout,
module, entrypoint,
MESA_SHADER_FRAGMENT, spec_info,
nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, layout, stage,
&prog_data.base, &map);
if (nir == NULL) {
ralloc_free(mem_ctx);
@ -1041,12 +1022,20 @@ VkResult
anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
struct anv_pipeline_cache *cache,
const VkComputePipelineCreateInfo *info,
struct anv_shader_module *module,
const struct anv_shader_module *module,
const char *entrypoint,
const VkSpecializationInfo *spec_info)
{
const struct brw_compiler *compiler =
pipeline->device->instance->physicalDevice.compiler;
struct anv_pipeline_stage stage = {
.stage = MESA_SHADER_COMPUTE,
.module = module,
.entrypoint = entrypoint,
.spec_info = spec_info,
};
struct brw_cs_prog_key key;
struct anv_shader_bin *bin = NULL;
@ -1055,8 +1044,7 @@ anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
ANV_FROM_HANDLE(anv_pipeline_layout, layout, info->layout);
unsigned char sha1[20];
anv_pipeline_hash_shader(pipeline, layout, module, entrypoint,
MESA_SHADER_COMPUTE, spec_info,
anv_pipeline_hash_shader(pipeline, layout, &stage,
&key, sizeof(key), sha1);
bin = anv_device_search_for_kernel(pipeline->device, cache, sha1, 20);
@ -1072,9 +1060,7 @@ anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
void *mem_ctx = ralloc_context(NULL);
nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, layout,
module, entrypoint,
MESA_SHADER_COMPUTE, spec_info,
nir_shader *nir = anv_pipeline_compile(pipeline, mem_ctx, layout, &stage,
&prog_data.base, &map);
if (nir == NULL) {
ralloc_free(mem_ctx);
@ -1375,14 +1361,17 @@ anv_pipeline_init(struct anv_pipeline *pipeline,
pipeline->active_stages = 0;
const VkPipelineShaderStageCreateInfo *pStages[MESA_SHADER_STAGES] = {};
struct anv_shader_module *modules[MESA_SHADER_STAGES] = {};
struct anv_pipeline_stage stages[MESA_SHADER_STAGES] = {};
for (uint32_t i = 0; i < pCreateInfo->stageCount; i++) {
VkShaderStageFlagBits vk_stage = pCreateInfo->pStages[i].stage;
gl_shader_stage stage = vk_to_mesa_shader_stage(vk_stage);
pStages[stage] = &pCreateInfo->pStages[i];
modules[stage] = anv_shader_module_from_handle(pStages[stage]->module);
pipeline->active_stages |= vk_stage;
const VkPipelineShaderStageCreateInfo *sinfo = &pCreateInfo->pStages[i];
gl_shader_stage stage = vk_to_mesa_shader_stage(sinfo->stage);
pipeline->active_stages |= sinfo->stage;
stages[stage].stage = stage;
stages[stage].module = anv_shader_module_from_handle(sinfo->module);
stages[stage].entrypoint = sinfo->pName;
stages[stage].spec_info = sinfo->pSpecializationInfo;
}
if (pipeline->active_stages & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)
@ -1390,41 +1379,31 @@ anv_pipeline_init(struct anv_pipeline *pipeline,
assert(pipeline->active_stages & VK_SHADER_STAGE_VERTEX_BIT);
if (modules[MESA_SHADER_VERTEX]) {
if (stages[MESA_SHADER_VERTEX].entrypoint) {
result = anv_pipeline_compile_vs(pipeline, cache, pCreateInfo,
modules[MESA_SHADER_VERTEX],
pStages[MESA_SHADER_VERTEX]->pName,
pStages[MESA_SHADER_VERTEX]->pSpecializationInfo);
&stages[MESA_SHADER_VERTEX]);
if (result != VK_SUCCESS)
goto compile_fail;
}
if (modules[MESA_SHADER_TESS_EVAL]) {
if (stages[MESA_SHADER_TESS_EVAL].entrypoint) {
result = anv_pipeline_compile_tcs_tes(pipeline, cache, pCreateInfo,
modules[MESA_SHADER_TESS_CTRL],
pStages[MESA_SHADER_TESS_CTRL]->pName,
pStages[MESA_SHADER_TESS_CTRL]->pSpecializationInfo,
modules[MESA_SHADER_TESS_EVAL],
pStages[MESA_SHADER_TESS_EVAL]->pName,
pStages[MESA_SHADER_TESS_EVAL]->pSpecializationInfo);
&stages[MESA_SHADER_TESS_CTRL],
&stages[MESA_SHADER_TESS_EVAL]);
if (result != VK_SUCCESS)
goto compile_fail;
}
if (modules[MESA_SHADER_GEOMETRY]) {
if (stages[MESA_SHADER_GEOMETRY].entrypoint) {
result = anv_pipeline_compile_gs(pipeline, cache, pCreateInfo,
modules[MESA_SHADER_GEOMETRY],
pStages[MESA_SHADER_GEOMETRY]->pName,
pStages[MESA_SHADER_GEOMETRY]->pSpecializationInfo);
&stages[MESA_SHADER_GEOMETRY]);
if (result != VK_SUCCESS)
goto compile_fail;
}
if (modules[MESA_SHADER_FRAGMENT]) {
if (stages[MESA_SHADER_FRAGMENT].entrypoint) {
result = anv_pipeline_compile_fs(pipeline, cache, pCreateInfo,
modules[MESA_SHADER_FRAGMENT],
pStages[MESA_SHADER_FRAGMENT]->pName,
pStages[MESA_SHADER_FRAGMENT]->pSpecializationInfo);
&stages[MESA_SHADER_FRAGMENT]);
if (result != VK_SUCCESS)
goto compile_fail;
}

View file

@ -2476,7 +2476,7 @@ VkResult
anv_pipeline_compile_cs(struct anv_pipeline *pipeline,
struct anv_pipeline_cache *cache,
const VkComputePipelineCreateInfo *info,
struct anv_shader_module *module,
const struct anv_shader_module *module,
const char *entrypoint,
const VkSpecializationInfo *spec_info);