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softpipe: Drop the quad pstipple stage.
It's unused, and it doesn't have the information it needs ("what is the
prim type after poly fill mode but without considering
wide point/line-to-triangle conversion) to stipple correctly.
Reviewed-by: Zoltán Böszőrményi <zboszor@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13731>
This commit is contained in:
parent
222487fabe
commit
764d367a62
7 changed files with 0 additions and 94 deletions
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@ -46,7 +46,6 @@ files_softpipe = files(
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'sp_quad.h',
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'sp_quad_pipe.c',
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'sp_quad_pipe.h',
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'sp_quad_stipple.c',
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'sp_query.c',
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'sp_query.h',
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'sp_screen.c',
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@ -84,9 +84,6 @@ softpipe_destroy( struct pipe_context *pipe )
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if (softpipe->quad.blend)
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softpipe->quad.blend->destroy( softpipe->quad.blend );
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if (softpipe->quad.pstipple)
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softpipe->quad.pstipple->destroy( softpipe->quad.pstipple );
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if (softpipe->pipe.stream_uploader)
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u_upload_destroy(softpipe->pipe.stream_uploader);
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@ -278,7 +275,6 @@ softpipe_create_context(struct pipe_screen *screen,
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softpipe->quad.shade = sp_quad_shade_stage(softpipe);
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softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
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softpipe->quad.blend = sp_quad_blend_stage(softpipe);
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softpipe->quad.pstipple = sp_quad_polygon_stipple_stage(softpipe);
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softpipe->pipe.stream_uploader = u_upload_create_default(&softpipe->pipe);
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if (!softpipe->pipe.stream_uploader)
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@ -165,7 +165,6 @@ struct softpipe_context {
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struct quad_stage *shade;
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struct quad_stage *depth_test;
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struct quad_stage *blend;
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struct quad_stage *pstipple;
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struct quad_stage *first; /**< points to one of the above stages */
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} quad;
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@ -62,10 +62,5 @@ sp_build_quad_pipeline(struct softpipe_context *sp)
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insert_stage_at_head( sp, sp->quad.depth_test );
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insert_stage_at_head( sp, sp->quad.shade );
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}
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#if !DO_PSTIPPLE_IN_DRAW_MODULE && !DO_PSTIPPLE_IN_HELPER_MODULE
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if (sp->rasterizer->poly_stipple_enable)
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insert_stage_at_head( sp, sp->quad.pstipple );
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#endif
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}
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@ -55,7 +55,6 @@ struct quad_stage {
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};
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struct quad_stage *sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe );
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struct quad_stage *sp_quad_earlyz_stage( struct softpipe_context *softpipe );
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struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe );
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struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe );
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@ -1,81 +0,0 @@
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/**
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* quad polygon stipple stage
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*/
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#include "sp_context.h"
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#include "sp_quad.h"
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#include "sp_quad_pipe.h"
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#include "pipe/p_defines.h"
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#include "util/u_memory.h"
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/**
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* Apply polygon stipple to quads produced by triangle rasterization
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*/
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static void
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stipple_quad(struct quad_stage *qs, struct quad_header *quads[], unsigned nr)
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{
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static const uint bit31 = 1u << 31;
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static const uint bit30 = 1u << 30;
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unsigned pass = nr;
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struct softpipe_context *softpipe = qs->softpipe;
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unsigned q;
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pass = 0;
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for (q = 0; q < nr; q++) {
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struct quad_header *quad = quads[q];
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const int col0 = quad->input.x0 % 32;
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const int y0 = quad->input.y0;
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const int y1 = y0 + 1;
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const uint stipple0 = softpipe->poly_stipple.stipple[y0 % 32];
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const uint stipple1 = softpipe->poly_stipple.stipple[y1 % 32];
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/* turn off quad mask bits that fail the stipple test */
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if ((stipple0 & (bit31 >> col0)) == 0)
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quad->inout.mask &= ~MASK_TOP_LEFT;
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if ((stipple0 & (bit30 >> col0)) == 0)
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quad->inout.mask &= ~MASK_TOP_RIGHT;
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if ((stipple1 & (bit31 >> col0)) == 0)
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quad->inout.mask &= ~MASK_BOTTOM_LEFT;
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if ((stipple1 & (bit30 >> col0)) == 0)
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quad->inout.mask &= ~MASK_BOTTOM_RIGHT;
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if (quad->inout.mask)
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quads[pass++] = quad;
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}
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qs->next->run(qs->next, quads, pass);
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}
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static void stipple_begin(struct quad_stage *qs)
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{
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qs->next->begin(qs->next);
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}
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static void stipple_destroy(struct quad_stage *qs)
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{
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FREE( qs );
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}
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struct quad_stage *
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sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe )
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{
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struct quad_stage *stage = CALLOC_STRUCT(quad_stage);
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stage->softpipe = softpipe;
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stage->begin = stipple_begin;
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stage->run = stipple_quad;
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stage->destroy = stipple_destroy;
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return stage;
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}
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@ -479,7 +479,6 @@ softpipe_update_derived(struct softpipe_context *softpipe, unsigned prim)
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if (softpipe->dirty & (SP_NEW_BLEND |
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SP_NEW_DEPTH_STENCIL_ALPHA |
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SP_NEW_FRAMEBUFFER |
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SP_NEW_STIPPLE |
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SP_NEW_FS))
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sp_build_quad_pipeline(softpipe);
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