mesa: Clean up bad code formatting left from previous commit

Also s/_EXT// on enums that are now part of core.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick 2013-11-13 14:00:06 -08:00
parent a6729731af
commit 764be9f9e8

View file

@ -2175,19 +2175,16 @@ _mesa_DeleteFramebuffers(GLsizei n, const GLuint *framebuffers)
ASSERT(fb == &DummyFramebuffer || fb->Name == framebuffers[i]);
/* check if deleting currently bound framebuffer object */
/* separate draw/read binding points */
if (fb == ctx->DrawBuffer) {
/* bind default */
ASSERT(fb->RefCount >= 2);
_mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER_EXT, 0);
}
if (fb == ctx->ReadBuffer) {
/* bind default */
ASSERT(fb->RefCount >= 2);
_mesa_BindFramebuffer(GL_READ_FRAMEBUFFER_EXT, 0);
}
if (fb == ctx->DrawBuffer) {
/* bind default */
ASSERT(fb->RefCount >= 2);
_mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
}
if (fb == ctx->ReadBuffer) {
/* bind default */
ASSERT(fb->RefCount >= 2);
_mesa_BindFramebuffer(GL_READ_FRAMEBUFFER, 0);
}
/* remove from hash table immediately, to free the ID */
_mesa_HashRemove(ctx->Shared->FrameBuffers, framebuffers[i]);