i915g: Move transfer functions into i915_texture.c

This commit is contained in:
Jakob Bornecrantz 2009-08-30 19:31:14 +01:00
parent 5374aff56f
commit 761c8c7076
2 changed files with 93 additions and 91 deletions

View file

@ -198,93 +198,6 @@ i915_destroy_screen(struct pipe_screen *screen)
FREE(screen);
}
static struct pipe_transfer*
i915_get_tex_transfer(struct pipe_screen *screen,
struct pipe_texture *texture,
unsigned face, unsigned level, unsigned zslice,
enum pipe_transfer_usage usage, unsigned x, unsigned y,
unsigned w, unsigned h)
{
struct i915_texture *tex = (struct i915_texture *)texture;
struct i915_transfer *trans;
unsigned offset; /* in bytes */
if (texture->target == PIPE_TEXTURE_CUBE) {
offset = tex->image_offset[level][face];
}
else if (texture->target == PIPE_TEXTURE_3D) {
offset = tex->image_offset[level][zslice];
}
else {
offset = tex->image_offset[level][0];
assert(face == 0);
assert(zslice == 0);
}
trans = CALLOC_STRUCT(i915_transfer);
if (trans) {
pipe_texture_reference(&trans->base.texture, texture);
trans->base.format = trans->base.format;
trans->base.x = x;
trans->base.y = y;
trans->base.width = w;
trans->base.height = h;
trans->base.block = texture->block;
trans->base.nblocksx = texture->nblocksx[level];
trans->base.nblocksy = texture->nblocksy[level];
trans->base.stride = tex->stride;
trans->offset = offset;
trans->base.usage = usage;
}
return &trans->base;
}
static void
i915_tex_transfer_destroy(struct pipe_transfer *trans)
{
pipe_texture_reference(&trans->texture, NULL);
FREE(trans);
}
static void *
i915_transfer_map( struct pipe_screen *screen,
struct pipe_transfer *transfer )
{
struct i915_texture *tex = (struct i915_texture *)transfer->texture;
char *map;
unsigned flags = 0;
if (transfer->usage != PIPE_TRANSFER_WRITE)
flags |= PIPE_BUFFER_USAGE_CPU_READ;
if (transfer->usage != PIPE_TRANSFER_READ)
flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
map = pipe_buffer_map( screen, tex->buffer, flags );
if (map == NULL)
return NULL;
if (transfer->texture &&
(flags & PIPE_BUFFER_USAGE_CPU_WRITE))
{
/* Do something to notify contexts of a texture change.
*/
/* i915_screen(screen)->timestamp++; */
}
return map + i915_transfer(transfer)->offset +
transfer->y / transfer->block.height * transfer->stride +
transfer->x / transfer->block.width * transfer->block.size;
}
static void
i915_transfer_unmap(struct pipe_screen *screen,
struct pipe_transfer *transfer)
{
struct i915_texture *tex = (struct i915_texture *)transfer->texture;
pipe_buffer_unmap( screen, tex->buffer );
}
/**
* Create a new i915_screen object
*/
@ -328,10 +241,6 @@ i915_create_screen(struct pipe_winsys *winsys, uint pci_id)
is->base.get_param = i915_get_param;
is->base.get_paramf = i915_get_paramf;
is->base.is_format_supported = i915_is_format_supported;
is->base.get_tex_transfer = i915_get_tex_transfer;
is->base.tex_transfer_destroy = i915_tex_transfer_destroy;
is->base.transfer_map = i915_transfer_map;
is->base.transfer_unmap = i915_transfer_unmap;
i915_init_screen_texture_functions(is);
u_simple_screen_init(&is->base);

View file

@ -737,6 +737,95 @@ i915_tex_surface_destroy(struct pipe_surface *surf)
}
/*
* Screen transfer functions
*/
static struct pipe_transfer*
i915_get_tex_transfer(struct pipe_screen *screen,
struct pipe_texture *texture,
unsigned face, unsigned level, unsigned zslice,
enum pipe_transfer_usage usage, unsigned x, unsigned y,
unsigned w, unsigned h)
{
struct i915_texture *tex = (struct i915_texture *)texture;
struct i915_transfer *trans;
unsigned offset; /* in bytes */
if (texture->target == PIPE_TEXTURE_CUBE) {
offset = tex->image_offset[level][face];
}
else if (texture->target == PIPE_TEXTURE_3D) {
offset = tex->image_offset[level][zslice];
}
else {
offset = tex->image_offset[level][0];
assert(face == 0);
assert(zslice == 0);
}
trans = CALLOC_STRUCT(i915_transfer);
if (trans) {
pipe_texture_reference(&trans->base.texture, texture);
trans->base.format = trans->base.format;
trans->base.x = x;
trans->base.y = y;
trans->base.width = w;
trans->base.height = h;
trans->base.block = texture->block;
trans->base.nblocksx = texture->nblocksx[level];
trans->base.nblocksy = texture->nblocksy[level];
trans->base.stride = tex->stride;
trans->offset = offset;
trans->base.usage = usage;
}
return &trans->base;
}
static void *
i915_transfer_map(struct pipe_screen *screen,
struct pipe_transfer *transfer)
{
struct i915_texture *tex = (struct i915_texture *)transfer->texture;
char *map;
unsigned flags = 0;
if (transfer->usage != PIPE_TRANSFER_WRITE)
flags |= PIPE_BUFFER_USAGE_CPU_READ;
if (transfer->usage != PIPE_TRANSFER_READ)
flags |= PIPE_BUFFER_USAGE_CPU_WRITE;
map = pipe_buffer_map(screen, tex->buffer, flags);
if (map == NULL)
return NULL;
if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) {
/* XXX Do something to notify contexts of a texture change. */
}
return map + i915_transfer(transfer)->offset +
transfer->y / transfer->block.height * transfer->stride +
transfer->x / transfer->block.width * transfer->block.size;
}
static void
i915_transfer_unmap(struct pipe_screen *screen,
struct pipe_transfer *transfer)
{
struct i915_texture *tex = (struct i915_texture *)transfer->texture;
pipe_buffer_unmap(screen, tex->buffer);
}
static void
i915_tex_transfer_destroy(struct pipe_transfer *trans)
{
pipe_texture_reference(&trans->texture, NULL);
FREE(trans);
}
/*
* Other texture functions
*/
@ -750,6 +839,10 @@ i915_init_screen_texture_functions(struct i915_screen *is)
is->base.texture_destroy = i915_texture_destroy;
is->base.get_tex_surface = i915_get_tex_surface;
is->base.tex_surface_destroy = i915_tex_surface_destroy;
is->base.get_tex_transfer = i915_get_tex_transfer;
is->base.transfer_map = i915_transfer_map;
is->base.transfer_unmap = i915_transfer_unmap;
is->base.tex_transfer_destroy = i915_tex_transfer_destroy;
}
boolean i915_get_texture_buffer(struct pipe_texture *texture,