i965: Make mark_surface_used a static inline in brw_compiler.h

One of these days, I'd like to see this function go away all together
but for now, let's at least put it near the struct it updates.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Jason Ekstrand 2017-02-28 18:52:29 -08:00
parent f33d2b5d05
commit 760c8a1d95
2 changed files with 13 additions and 13 deletions

View file

@ -443,6 +443,19 @@ struct brw_stage_prog_data {
struct brw_image_param *image_param;
};
static inline void
brw_mark_surface_used(struct brw_stage_prog_data *prog_data,
unsigned surf_index)
{
/* A binding table index is 8 bits and the top 3 values are reserved for
* special things (stateless and SLM).
*/
assert(surf_index <= 252);
prog_data->binding_table.size_bytes =
MAX2(prog_data->binding_table.size_bytes, (surf_index + 1) * 4);
}
/* Data about a particular attempt to compile a program. Note that
* there can be many of these, each in a different GL state
* corresponding to a different brw_wm_prog_key struct, with different

View file

@ -29,19 +29,6 @@
#include "brw_vec4_tes.h"
#include "main/uniforms.h"
extern "C" void
brw_mark_surface_used(struct brw_stage_prog_data *prog_data,
unsigned surf_index)
{
/* A binding table index is 8 bits and the top 3 values are reserved for
* special things (stateless and SLM).
*/
assert(surf_index <= 252);
prog_data->binding_table.size_bytes =
MAX2(prog_data->binding_table.size_bytes, (surf_index + 1) * 4);
}
enum brw_reg_type
brw_type_for_base_type(const struct glsl_type *type)
{