radv: remove useless loads_dynamic_offsets when emitting push constants

It's always TRUE if loads_push_constants is TRUE.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13170>
This commit is contained in:
Samuel Pitoiset 2021-09-28 14:30:53 +02:00
parent f901294c0a
commit 75e5795d41

View file

@ -2870,7 +2870,6 @@ radv_flush_constants(struct radv_cmd_buffer *cmd_buffer, VkShaderStageFlags stag
continue;
need_push_constants |= shader->info.loads_push_constants;
need_push_constants |= shader->info.loads_dynamic_offsets;
uint8_t base = shader->info.base_inline_push_consts;
uint8_t count = shader->info.num_inline_push_consts;