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mesa: Add new pixel pack/unpack state for
ARB_compressed_texture_pixel_storage Signed-off-by: Chris Forbes <chrisf@ijw.co.nz> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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1fca84e7a0
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75a5823749
3 changed files with 78 additions and 0 deletions
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@ -541,6 +541,16 @@ descriptor=[
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[ "ARRAY_ELEMENT_LOCK_FIRST_EXT", "CONTEXT_INT(Array.LockFirst), NO_EXTRA" ],
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[ "ARRAY_ELEMENT_LOCK_COUNT_EXT", "CONTEXT_INT(Array.LockCount), NO_EXTRA" ],
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# GL_ARB_compressed_texture_pixel_storage
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[ "UNPACK_COMPRESSED_BLOCK_WIDTH", "CONTEXT_INT(Unpack.CompressedBlockWidth), NO_EXTRA" ],
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[ "UNPACK_COMPRESSED_BLOCK_HEIGHT", "CONTEXT_INT(Unpack.CompressedBlockHeight), NO_EXTRA" ],
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[ "UNPACK_COMPRESSED_BLOCK_DEPTH", "CONTEXT_INT(Unpack.CompressedBlockDepth), NO_EXTRA" ],
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[ "UNPACK_COMPRESSED_BLOCK_SIZE", "CONTEXT_INT(Unpack.CompressedBlockSize), NO_EXTRA" ],
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[ "PACK_COMPRESSED_BLOCK_WIDTH", "CONTEXT_INT(Pack.CompressedBlockWidth), NO_EXTRA" ],
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[ "PACK_COMPRESSED_BLOCK_HEIGHT", "CONTEXT_INT(Pack.CompressedBlockHeight), NO_EXTRA" ],
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[ "PACK_COMPRESSED_BLOCK_DEPTH", "CONTEXT_INT(Pack.CompressedBlockDepth), NO_EXTRA" ],
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[ "PACK_COMPRESSED_BLOCK_SIZE", "CONTEXT_INT(Pack.CompressedBlockSize), NO_EXTRA" ],
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# GL_ARB_transpose_matrix
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[ "TRANSPOSE_MODELVIEW_MATRIX_ARB", "CONTEXT_MATRIX_T(ModelviewMatrixStack), NO_EXTRA" ],
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[ "TRANSPOSE_PROJECTION_MATRIX_ARB", "CONTEXT_MATRIX_T(ProjectionMatrixStack.Top), NO_EXTRA" ],
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@ -1502,6 +1502,10 @@ struct gl_pixelstore_attrib
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GLboolean SwapBytes;
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GLboolean LsbFirst;
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GLboolean Invert; /**< GL_MESA_pack_invert */
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GLint CompressedBlockWidth; /**< GL_ARB_compressed_texture_pixel_storage */
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GLint CompressedBlockHeight;
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GLint CompressedBlockDepth;
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GLint CompressedBlockSize;
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struct gl_buffer_object *BufferObj; /**< GL_ARB_pixel_buffer_object */
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};
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@ -97,6 +97,34 @@ _mesa_PixelStorei( GLenum pname, GLint param )
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goto invalid_enum_error;
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ctx->Pack.Invert = param;
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break;
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case GL_PACK_COMPRESSED_BLOCK_WIDTH:
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if (!_mesa_is_desktop_gl(ctx))
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goto invalid_enum_error;
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if (param<0)
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goto invalid_value_error;
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ctx->Pack.CompressedBlockWidth = param;
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break;
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case GL_PACK_COMPRESSED_BLOCK_HEIGHT:
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if (!_mesa_is_desktop_gl(ctx))
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goto invalid_enum_error;
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if (param<0)
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goto invalid_value_error;
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ctx->Pack.CompressedBlockHeight = param;
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break;
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case GL_PACK_COMPRESSED_BLOCK_DEPTH:
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if (!_mesa_is_desktop_gl(ctx))
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goto invalid_enum_error;
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if (param<0)
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goto invalid_value_error;
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ctx->Pack.CompressedBlockDepth = param;
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break;
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case GL_PACK_COMPRESSED_BLOCK_SIZE:
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if (!_mesa_is_desktop_gl(ctx))
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goto invalid_enum_error;
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if (param<0)
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goto invalid_value_error;
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ctx->Pack.CompressedBlockSize = param;
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break;
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case GL_UNPACK_SWAP_BYTES:
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if (!_mesa_is_desktop_gl(ctx))
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@ -148,6 +176,34 @@ _mesa_PixelStorei( GLenum pname, GLint param )
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goto invalid_value_error;
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ctx->Unpack.Alignment = param;
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break;
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case GL_UNPACK_COMPRESSED_BLOCK_WIDTH:
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if (!_mesa_is_desktop_gl(ctx))
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goto invalid_enum_error;
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if (param<0)
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goto invalid_value_error;
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ctx->Unpack.CompressedBlockWidth = param;
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break;
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case GL_UNPACK_COMPRESSED_BLOCK_HEIGHT:
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if (!_mesa_is_desktop_gl(ctx))
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goto invalid_enum_error;
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if (param<0)
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goto invalid_value_error;
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ctx->Unpack.CompressedBlockHeight = param;
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break;
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case GL_UNPACK_COMPRESSED_BLOCK_DEPTH:
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if (!_mesa_is_desktop_gl(ctx))
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goto invalid_enum_error;
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if (param<0)
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goto invalid_value_error;
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ctx->Unpack.CompressedBlockDepth = param;
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break;
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case GL_UNPACK_COMPRESSED_BLOCK_SIZE:
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if (!_mesa_is_desktop_gl(ctx))
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goto invalid_enum_error;
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if (param<0)
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goto invalid_value_error;
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ctx->Unpack.CompressedBlockSize = param;
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break;
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default:
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goto invalid_enum_error;
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}
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@ -188,6 +244,10 @@ _mesa_init_pixelstore( struct gl_context *ctx )
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ctx->Pack.SwapBytes = GL_FALSE;
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ctx->Pack.LsbFirst = GL_FALSE;
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ctx->Pack.Invert = GL_FALSE;
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ctx->Pack.CompressedBlockWidth = 0;
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ctx->Pack.CompressedBlockHeight = 0;
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ctx->Pack.CompressedBlockDepth = 0;
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ctx->Pack.CompressedBlockSize = 0;
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_mesa_reference_buffer_object(ctx, &ctx->Pack.BufferObj,
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ctx->Shared->NullBufferObj);
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ctx->Unpack.Alignment = 4;
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@ -199,6 +259,10 @@ _mesa_init_pixelstore( struct gl_context *ctx )
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ctx->Unpack.SwapBytes = GL_FALSE;
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ctx->Unpack.LsbFirst = GL_FALSE;
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ctx->Unpack.Invert = GL_FALSE;
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ctx->Unpack.CompressedBlockWidth = 0;
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ctx->Unpack.CompressedBlockHeight = 0;
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ctx->Unpack.CompressedBlockDepth = 0;
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ctx->Unpack.CompressedBlockSize = 0;
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_mesa_reference_buffer_object(ctx, &ctx->Unpack.BufferObj,
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ctx->Shared->NullBufferObj);
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