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asahi: drop now-empty base key
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28483>
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f0e1ccc8d4
commit
7595dc9036
1 changed files with 12 additions and 16 deletions
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@ -1702,20 +1702,20 @@ agx_nir_lower_stats_fs(nir_shader *s)
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*/
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static struct agx_compiled_shader *
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agx_compile_nir(struct agx_device *dev, nir_shader *nir,
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const struct agx_shader_key *base_key,
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struct util_debug_callback *debug, enum pipe_shader_type stage)
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{
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struct agx_compiled_shader *compiled = CALLOC_STRUCT(agx_compiled_shader);
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struct util_dynarray binary;
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util_dynarray_init(&binary, NULL);
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struct agx_shader_key key = *base_key;
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key.needs_g13x_coherency = (dev->params.gpu_generation == 13 &&
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struct agx_shader_key key = {
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.needs_g13x_coherency = (dev->params.gpu_generation == 13 &&
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dev->params.num_clusters_total > 1) ||
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dev->params.num_dies > 1;
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key.libagx = dev->libagx;
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key.has_scratch = true;
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key.promote_constants = true;
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dev->params.num_dies > 1,
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.libagx = dev->libagx,
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.has_scratch = true,
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.promote_constants = true,
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};
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NIR_PASS(_, nir, agx_nir_lower_sysvals, stage, true);
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NIR_PASS(_, nir, agx_nir_layout_uniforms, compiled, &key.reserved_preamble);
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@ -1948,10 +1948,8 @@ agx_compile_variant(struct agx_device *dev, struct pipe_context *pctx,
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NIR_PASS(_, nir, agx_nir_lower_multisampled_image_store);
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struct agx_shader_key base_key = {0};
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struct agx_compiled_shader *compiled =
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agx_compile_nir(dev, nir, &base_key, debug, so->type);
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agx_compile_nir(dev, nir, debug, so->type);
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compiled->so = so;
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compiled->uvs = uvs;
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@ -1968,14 +1966,13 @@ agx_compile_variant(struct agx_device *dev, struct pipe_context *pctx,
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/* Compile auxiliary programs */
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if (gs_count) {
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compiled->gs_count =
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agx_compile_nir(dev, gs_count, &base_key, debug, so->type);
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compiled->gs_count = agx_compile_nir(dev, gs_count, debug, so->type);
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compiled->gs_count->so = so;
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}
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if (pre_gs) {
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compiled->pre_gs =
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agx_compile_nir(dev, pre_gs, &base_key, debug, PIPE_SHADER_COMPUTE);
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agx_compile_nir(dev, pre_gs, debug, PIPE_SHADER_COMPUTE);
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}
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if (gs_copy) {
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@ -1990,7 +1987,7 @@ agx_compile_variant(struct agx_device *dev, struct pipe_context *pctx,
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NIR_PASS(_, gs_copy, agx_nir_lower_uvs, &uvs);
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compiled->gs_copy =
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agx_compile_nir(dev, gs_copy, &base_key, debug, PIPE_SHADER_GEOMETRY);
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agx_compile_nir(dev, gs_copy, debug, PIPE_SHADER_GEOMETRY);
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compiled->gs_copy->so = so;
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compiled->gs_copy->stage = so->type;
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compiled->gs_copy->uvs = uvs;
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@ -2689,9 +2686,8 @@ agx_build_meta_shader(struct agx_context *ctx, meta_shader_builder_t builder,
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struct agx_device *dev = agx_device(ctx->base.screen);
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agx_preprocess_nir(b.shader, dev->libagx);
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struct agx_shader_key base_key = {0};
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struct agx_compiled_shader *shader =
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agx_compile_nir(dev, b.shader, &base_key, NULL, PIPE_SHADER_COMPUTE);
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agx_compile_nir(dev, b.shader, NULL, PIPE_SHADER_COMPUTE);
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ralloc_free(b.shader);
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