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llvmpipe: fix debug print iterating in set_framebuffer_state
this would potentially access garbage memory by checking the existing
state using the incoming state's iterator values
cc: mesa-stable
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14857>
(cherry picked from commit 4c76a19ca3)
This commit is contained in:
parent
35f4051a90
commit
752af7467e
2 changed files with 4 additions and 4 deletions
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@ -1156,7 +1156,7 @@
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"description": "llvmpipe: fix debug print iterating in set_framebuffer_state",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null
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},
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@ -67,13 +67,13 @@ llvmpipe_set_framebuffer_state(struct pipe_context *pipe,
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const struct util_format_description *depth_desc =
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util_format_description(depth_format);
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if (lp->framebuffer.zsbuf && lp->framebuffer.zsbuf->context != pipe) {
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if (fb->zsbuf && fb->zsbuf->context != pipe) {
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debug_printf("Illegal setting of fb state with zsbuf created in "
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"another context\n");
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}
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for (i = 0; i < fb->nr_cbufs; i++) {
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if (lp->framebuffer.cbufs[i] &&
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lp->framebuffer.cbufs[i]->context != pipe) {
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if (fb->cbufs[i] &&
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fb->cbufs[i]->context != pipe) {
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debug_printf("Illegal setting of fb state with cbuf %d created in "
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"another context\n", i);
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}
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