diff --git a/src/compiler/glsl/gl_nir_linker.c b/src/compiler/glsl/gl_nir_linker.c index 873884d45d8..d22d92b4c9a 100644 --- a/src/compiler/glsl/gl_nir_linker.c +++ b/src/compiler/glsl/gl_nir_linker.c @@ -1290,11 +1290,9 @@ preprocess_shader(const struct gl_constants *consts, nir_shader_gather_info(prog->nir, nir_shader_get_entrypoint(prog->nir)); if (prog->info.stage == MESA_SHADER_FRAGMENT && consts->HasFBFetch) { - NIR_PASS(_, prog->nir, gl_nir_lower_blend_equation_advanced, exts->KHR_blend_equation_advanced_coherent); nir_lower_global_vars_to_local(prog->nir); - NIR_PASS(_, prog->nir, nir_opt_combine_stores, nir_var_shader_out); } /* Set the next shader stage hint for VS and TES. */