i965/gen6: enable GLSL 1.50, OpenGL 3.2 and GL_AMD_vertex_shader_layered

Geometry shaders was the only thing we needed to enable GLSL 1.50 and
OpenGL 3.2 in gen6.

v2: Layered clears do not work properly in gen6 with OpenGL 3.2. Kenneth
and Jordan realized that for this to work we also need
GL_AMD_vertex_shader_layered (which requires OpenGL 3.2, so it could not be
enabled before this patch), so we agreed to enable this together with
OpenGL 3.2 in this patch.

Signed-off-by: Samuel Iglesias Gonsalvez <siglesias@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Samuel Iglesias Gonsalvez 2014-07-09 13:19:34 +02:00 committed by Iago Toral Quiroga
parent d2c2ca9ee8
commit 74d7ff2efd
2 changed files with 3 additions and 3 deletions

View file

@ -246,7 +246,7 @@ intelInitExtensions(struct gl_context *ctx)
if (brw->gen >= 7)
ctx->Const.GLSLVersion = 330;
else if (brw->gen >= 6)
ctx->Const.GLSLVersion = 140;
ctx->Const.GLSLVersion = 150;
else
ctx->Const.GLSLVersion = 120;
_mesa_override_glsl_version(&ctx->Const);
@ -273,6 +273,7 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.ARB_sample_shading = true;
ctx->Extensions.ARB_texture_gather = true;
ctx->Extensions.ARB_conditional_render_inverted = true;
ctx->Extensions.AMD_vertex_shader_layer = true;
/* Test if the kernel has the ioctl. */
if (drm_intel_reg_read(brw->bufmgr, TIMESTAMP, &dummy) == 0)
@ -289,7 +290,6 @@ intelInitExtensions(struct gl_context *ctx)
if (brw->gen >= 7) {
ctx->Extensions.ARB_conservative_depth = true;
ctx->Extensions.ARB_texture_view = true;
ctx->Extensions.AMD_vertex_shader_layer = true;
if (can_do_pipelined_register_writes(brw)) {
ctx->Extensions.ARB_transform_feedback2 = true;
ctx->Extensions.ARB_transform_feedback3 = true;

View file

@ -1275,7 +1275,7 @@ set_max_gl_versions(struct intel_screen *screen)
psp->max_gl_es2_version = 30;
break;
case 6:
psp->max_gl_core_version = 31;
psp->max_gl_core_version = 32;
psp->max_gl_compat_version = 30;
psp->max_gl_es1_version = 11;
psp->max_gl_es2_version = 30;