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nir: dont lower bindless samplers
We neeed to skip the var if its not a uniform here as well as checking the bindless flag since UBOs can contain bindless samplers. Reviewed-by: Marek Olšák <marek.olsak@amd.com>
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1 changed files with 7 additions and 1 deletions
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@ -157,7 +157,8 @@ static bool
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lower_sampler(nir_tex_instr *instr, struct lower_samplers_as_deref_state *state,
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nir_builder *b)
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{
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if (!instr->texture)
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if (!instr->texture || instr->texture->var->data.bindless ||
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instr->texture->var->data.mode != nir_var_uniform)
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return false;
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/* In GLSL, we only fill out the texture field. The sampler is inferred */
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@ -195,6 +196,11 @@ lower_intrinsic(nir_intrinsic_instr *instr,
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instr->intrinsic == nir_intrinsic_image_var_atomic_comp_swap ||
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instr->intrinsic == nir_intrinsic_image_var_size) {
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b->cursor = nir_before_instr(&instr->instr);
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if (instr->variables[0]->var->data.bindless ||
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instr->variables[0]->var->data.mode != nir_var_uniform)
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return false;
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lower_deref(instr->variables[0], state, b);
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return true;
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}
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