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intel/genxml: Delete empty groups
They serve no purpose other than to just fill empty space in the packet so each dword has something. Just disallowing empty groups is a bit easier on some of the tools. This does not change the generated packing headers in any way. Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
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4 changed files with 0 additions and 8 deletions
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@ -416,8 +416,6 @@
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<field name="Viewport Matrix Element m30" start="96" end="127" type="float"/>
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<field name="Viewport Matrix Element m31" start="128" end="159" type="float"/>
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<field name="Viewport Matrix Element m32" start="160" end="191" type="float"/>
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<group count="2" start="192" size="32">
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</group>
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</struct>
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<struct name="BLEND_STATE_ENTRY" length="2">
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@ -469,8 +469,6 @@
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<field name="X Max Clip Guardband" start="288" end="319" type="float"/>
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<field name="Y Min Clip Guardband" start="320" end="351" type="float"/>
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<field name="Y Max Clip Guardband" start="352" end="383" type="float"/>
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<group count="4" start="384" size="32">
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</group>
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</struct>
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<struct name="BLEND_STATE_ENTRY" length="2">
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@ -488,8 +488,6 @@
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<field name="X Max Clip Guardband" start="288" end="319" type="float"/>
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<field name="Y Min Clip Guardband" start="320" end="351" type="float"/>
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<field name="Y Max Clip Guardband" start="352" end="383" type="float"/>
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<group count="4" start="384" size="32">
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</group>
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</struct>
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<struct name="BLEND_STATE_ENTRY" length="2">
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@ -1940,8 +1940,6 @@
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<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
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<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="28"/>
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<field name="DWord Length" start="0" end="7" type="uint" default="7"/>
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<group count="4" start="32" size="32">
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</group>
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<field name="8x Sample7 X Offset" start="188" end="191" type="u0.4"/>
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<field name="8x Sample7 Y Offset" start="184" end="187" type="u0.4"/>
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<field name="8x Sample6 X Offset" start="180" end="183" type="u0.4"/>
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