mesa: fix render buffer _BaseFormat assignment

This commit is contained in:
Brian Paul 2009-09-27 21:14:43 -06:00
parent ef089604a9
commit 749e50442a

View file

@ -507,13 +507,7 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att)
trb->Base._ActualFormat = trb->TexImage->InternalFormat;
trb->Base.DataType = CHAN_TYPE;
}
trb->Base._BaseFormat = trb->TexImage->TexFormat->BaseFormat;
#if 0
/* fix/avoid this assertion someday */
ASSERT(trb->Base._BaseFormat == GL_RGB ||
trb->Base._BaseFormat == GL_RGBA ||
trb->Base._BaseFormat == GL_DEPTH_COMPONENT);
#endif
trb->Base._BaseFormat = trb->TexImage->_BaseFormat;
trb->Base.Data = trb->TexImage->Data;
trb->Base.RedBits = _mesa_get_format_bits(texFormat, GL_TEXTURE_RED_SIZE);