i965: Remove render_target_supported from the vtable.

brw_render_target_supported() is the only implementation of this
function, so it makes sense to just call it directly.

Rather than adding an #include of brw_wm.h, this patch moves the
prototype to brw_context.h.  Prototypes seem to be in rather arbitrary
places at the moment, and either place seems as good as the other.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
This commit is contained in:
Kenneth Graunke 2013-06-28 19:30:19 -07:00
parent 7c5279e554
commit 749160aab3
5 changed files with 3 additions and 6 deletions

View file

@ -1213,6 +1213,8 @@ void brw_upload_ubo_surfaces(struct brw_context *brw,
/* brw_surface_formats.c */
bool brw_is_hiz_depth_format(struct intel_context *ctx, gl_format format);
bool brw_render_target_supported(struct intel_context *intel,
struct gl_renderbuffer *rb);
/* gen6_sol.c */
void

View file

@ -161,7 +161,6 @@ void brwInitVtbl( struct brw_context *brw )
brw->intel.vtbl.destroy = brw_destroy_context;
brw->intel.vtbl.debug_batch = brw_debug_batch;
brw->intel.vtbl.annotate_aub = brw_annotate_aub;
brw->intel.vtbl.render_target_supported = brw_render_target_supported;
assert(brw->intel.gen >= 4);
if (brw->intel.gen >= 7) {

View file

@ -106,8 +106,6 @@ struct gl_shader *brw_new_shader(struct gl_context *ctx, GLuint name, GLuint typ
struct gl_shader_program *brw_new_shader_program(struct gl_context *ctx, GLuint name);
bool brw_color_buffer_write_enabled(struct brw_context *brw);
bool brw_render_target_supported(struct intel_context *intel,
struct gl_renderbuffer *rb);
bool do_wm_prog(struct brw_context *brw,
struct gl_shader_program *prog,
struct brw_fragment_program *fp,

View file

@ -121,8 +121,6 @@ struct intel_context
void (*debug_batch)(struct intel_context *intel);
void (*annotate_aub)(struct intel_context *intel);
bool (*render_target_supported)(struct intel_context *intel,
struct gl_renderbuffer *rb);
void (*update_texture_surface)(struct gl_context *ctx,
unsigned unit,

View file

@ -642,7 +642,7 @@ intel_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
continue;
}
if (!intel->vtbl.render_target_supported(intel, rb)) {
if (!brw_render_target_supported(intel, rb)) {
fbo_incomplete(fb, "FBO incomplete: Unsupported HW "
"texture/renderbuffer format attached: %s\n",
_mesa_get_format_name(intel_rb_format(irb)));