i965: ignore all texturing opcodes without a coordinate, for cubemap normalize

Previously we special-cased textureSize() but this is the more correct
condition.

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Chris Forbes 2013-09-26 20:08:32 +12:00
parent 7a4754d7d9
commit 7480ae3cb8

View file

@ -52,7 +52,7 @@ brw_cubemap_normalize_visitor::visit_leave(ir_texture *ir)
if (ir->sampler->type->sampler_dimensionality != GLSL_SAMPLER_DIM_CUBE)
return visit_continue;
if (ir->op == ir_txs)
if (!ir->coordinate)
return visit_continue;
void *mem_ctx = ralloc_parent(ir);