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automake: Globally add stub automake targets to the old Makefiles.
I tried to update all the old Makefiles that included the default config to be sure they had a default target if they didn't previously have one, since this new all target will always point at it. Almost everything had one. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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4038dda6cd
commit
743e505315
16 changed files with 16 additions and 39 deletions
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@ -172,3 +172,16 @@ GLESv2_PC_CFLAGS =
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VG_PC_REQ_PRIV =
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VG_PC_LIB_PRIV =
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VG_PC_CFLAGS =
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# default targets
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# this helps reduce the mismatch between our automake Makefiles and the old
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# custom Makefiles while we transition.
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all: default
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am--refresh:
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distclean: clean
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check:
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test:
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@ -7,6 +7,3 @@ LIBNAME = i915
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include Makefile.sources
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include ../../Makefile.template
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# FIXME: Remove when this driver is converted to automake.
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all: default
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@ -62,9 +62,6 @@ CLEAN_EXTRA = *.o
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include ../../Makefile.template
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# FIXME: Remove when this driver is converted to automake.
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all: default
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PROGS_DEPS := ../../auxiliary/libgallium.a
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lp_tile_soa.c: lp_tile_soa.py ../../auxiliary/util/u_format_parse.py ../../auxiliary/util/u_format_pack.py ../../auxiliary/util/u_format.csv
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@ -14,6 +14,3 @@ LIBRARY_DEFINES += $(shell $(PKG_CONFIG) libdrm libdrm_nouveau --cflags-only-oth
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include Makefile.sources
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include ../../Makefile.template
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# FIXME: Remove when this driver is converted to automake.
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all: default
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@ -10,6 +10,3 @@ LIBRARY_INCLUDES = \
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include ../../Makefile.template
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# DO NOT DELETE
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# FIXME: Remove when this driver is converted to automake.
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all: default
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@ -10,6 +10,3 @@ LIBRARY_INCLUDES = \
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$(LIBDRM_CFLAGS)
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include ../../Makefile.template
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# FIXME: Remove when this driver is converted to automake.
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all: default
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@ -10,6 +10,3 @@ LIBRARY_INCLUDES = \
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$(LIBDRM_CFLAGS)
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include ../../Makefile.template
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# FIXME: Remove when this driver is converted to automake.
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all: default
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@ -68,6 +68,3 @@ AMDGPUGenCodeEmitter.inc: *.td
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LOADER_LIBS=$(shell llvm-config --libs bitreader asmparser)
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loader: loader.o libradeon.a
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gcc -o loader -L/usr/local/lib $(LDFLAGS) loader.o libradeon.a $(LLVM_LIBS) $(LOADER_LIBS) -lpthread -ldl -lstdc++ -lm
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# FIXME: Remove when this driver is converted to automake.
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all: default
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@ -19,6 +19,3 @@ EXTRA_OBJECTS = \
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CFLAGS+=$(RADEON_CFLAGS)
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include ../../Makefile.template
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# FIXME: Remove when this driver is converted to automake.
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all: default
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@ -10,6 +10,3 @@ C_SOURCES = \
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rbug_screen.c
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include ../../Makefile.template
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# FIXME: Remove when this driver is converted to automake.
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all: default
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@ -35,6 +35,3 @@ C_SOURCES = \
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sp_surface.c
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include ../../Makefile.template
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# FIXME: Remove when this driver is converted to automake.
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all: default
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@ -17,6 +17,3 @@ LIBRARY_DEFINES = \
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-DHAVE_STDINT_H -DHAVE_SYS_TYPES_H
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include ../../Makefile.template
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# FIXME: Remove when this driver is converted to automake.
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all: default
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@ -11,6 +11,3 @@ C_SOURCES = \
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tr_texture.c
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include ../../Makefile.template
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# FIXME: Remove when this driver is converted to automake.
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all: default
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@ -3,7 +3,7 @@ D3D1X=../..
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include $(TOP)/configs/current
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CFLAGS=$(CXXFLAGS)
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all: lib$(LIBNAME).def lib$(LIBNAME).cross.a $(LIBNAME).dll.so
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default: lib$(LIBNAME).def lib$(LIBNAME).cross.a $(LIBNAME).dll.so
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%.dll.fake: %.spec $(OBJECTS) version.res
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wineg++ -m32 -fasynchronous-unwind-tables -shared $^ -o $@ $(LDADD)
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@ -19,7 +19,7 @@ RM=rm
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#The directory with the final binaries.
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BUILD_DIR=builds
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all: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
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default: $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
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SOURCES = \
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apple_cgl.c \
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@ -121,7 +121,7 @@ COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py
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######################################################################
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all: mesa
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default: mesa
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install: mesa
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mesa: $(MESA_OUTPUTS)
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