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glsl: Treat sampler2DRect and sampler2DRectShadow as reserved in ES2
"sampler2DRect" and "sampler2DRectShadow" are specified as
reserved from GLSL 1.1 and GLSL ES 1.0
Signed-off-by: zhaowei yuan <zhaowei.yuan@samsung.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=106906
Reviewed-by: Eric Anholt <eric@anholt.net>
Fixes: 34f7e761bc ("glsl/parser: Track built-in types using the glsl_type directly")
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097952abaa
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1 changed files with 2 additions and 2 deletions
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@ -627,9 +627,9 @@ dmat4x4 TYPE_WITH_ALT(110, 100, 400, 0, yyextra->ARB_gpu_shader_fp64_enable, gl
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fvec2 KEYWORD(110, 100, 0, 0, FVEC2);
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fvec3 KEYWORD(110, 100, 0, 0, FVEC3);
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fvec4 KEYWORD(110, 100, 0, 0, FVEC4);
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sampler2DRect DEPRECATED_ES_TYPE_WITH_ALT(yyextra->ARB_texture_rectangle_enable, glsl_type::sampler2DRect_type);
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sampler2DRect TYPE_WITH_ALT(110, 100, 0, 0, yyextra->ARB_texture_rectangle_enable, glsl_type::sampler2DRect_type);
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sampler3DRect KEYWORD(110, 100, 0, 0, SAMPLER3DRECT);
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sampler2DRectShadow DEPRECATED_ES_TYPE_WITH_ALT(yyextra->ARB_texture_rectangle_enable, glsl_type::sampler2DRectShadow_type);
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sampler2DRectShadow TYPE_WITH_ALT(110, 100, 0, 0, yyextra->ARB_texture_rectangle_enable, glsl_type::sampler2DRectShadow_type);
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sizeof KEYWORD(110, 100, 0, 0, SIZEOF);
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cast KEYWORD(110, 100, 0, 0, CAST);
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namespace KEYWORD(110, 100, 0, 0, NAMESPACE);
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