mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
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panfrost: only expose rgba buffer-textures
Unlike textures, we can't easily do format-conversion of the data before, because the source is a buffer object and not a texture object. But we already have a hammer for this in Mesa, which means we'll drop the ARB_texture_buffer_object extension support, but only for the OpenGL compatibility profile. We still get GL 3.1 exposed. Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38162>
This commit is contained in:
parent
08b5876c37
commit
73b1ea4491
7 changed files with 2 additions and 211 deletions
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@ -316,7 +316,7 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve
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GL_ARB_sparse_texture DONE (radeonsi/gfx9+, zink)
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GL_ARB_sparse_texture2 DONE (radeonsi/gfx9+, zink)
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GL_ARB_sparse_texture_clamp DONE (radeonsi/gfx9+, zink)
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GL_ARB_texture_buffer_object DONE (freedreno, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, panfrost, asahi, iris, crocus/gen6+)
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GL_ARB_texture_buffer_object DONE (freedreno, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, asahi, iris, crocus/gen6+)
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GL_ARB_texture_filter_minmax DONE (freedreno/a6xx, iris/gen9+, llvmpipe, nvc0/gm200+, zink)
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GL_ARM_shader_framebuffer_fetch_depth_stencil DONE (llvmpipe)
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GL_EXT_shader_framebuffer_fetch DONE (freedreno/a6xx, iris/gen9+, llvmpipe, panfrost, virgl, zink, asahi, v3d)
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@ -757,6 +757,7 @@ panfrost_init_screen_caps(struct panfrost_screen *screen)
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caps->texture_half_float_linear = true;
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caps->shader_array_components = true;
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caps->texture_buffer_objects = true;
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caps->buffer_sampler_view_rgba_only = true;
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caps->packed_uniforms = true;
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caps->image_load_formatted = true;
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caps->cube_map_array = true;
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@ -20,8 +20,6 @@ spec@arb_shader_texture_lod@execution@tex-miplevel-selection *gradarb 2drectshad
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spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2drect,Crash
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spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2drect_projvec4,Crash
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spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2drectshadow,Crash
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spec@arb_texture_buffer_object@formats (fs- arb),Crash
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spec@arb_texture_buffer_object@formats (vs- arb),Crash
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spec@arb_texture_buffer_object@texture-buffer-size-clamp,Crash
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spec@arb_texture_float@fbo-alphatest-formats,Crash
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spec@arb_texture_float@fbo-blending-formats,Crash
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@ -255,34 +253,6 @@ afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *gradarb 2dre
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afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2drect,Fail
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afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2drect_projvec4,Fail
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afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2drectshadow,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb),Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY8,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY8I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16_ALPHA16,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb),Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY8I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@texture-buffer-size-clamp,Crash
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afbcp-spec@arb_texture_float@fbo-alphatest-formats,Crash
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afbcp-spec@arb_texture_float@fbo-blending-formats,Crash
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@ -32,8 +32,6 @@ glx@glx-make-current
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# So, skip any tests known to crash to make sure the coverage is solid.
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glx@glx-visuals-depth -pixmap
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glx@glx-visuals-stencil -pixmap
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spec@arb_texture_buffer_object@formats (fs- arb)
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spec@arb_texture_buffer_object@formats (vs- arb)
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spec@arb_texture_buffer_object@texture-buffer-size-clamp
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spec@arb_texture_float@fbo-alphatest-formats
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spec@arb_texture_float@fbo-blending-formats
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@ -214,50 +214,6 @@ spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2d,Fai
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spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2d_projvec4,Fail
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spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2dshadow,Fail
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spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 3d,Fail
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spec@arb_texture_buffer_object@formats (fs- arb),Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16I_EXT,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16UI_EXT,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32I_EXT,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32UI_EXT,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8I_EXT,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8UI_EXT,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16_ALPHA16,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8_ALPHA8,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
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spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
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spec@arb_texture_buffer_object@formats (vs- arb),Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16F_ARB,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16I_EXT,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16UI_EXT,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32F_ARB,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32I_EXT,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32UI_EXT,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8I_EXT,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8UI_EXT,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16_ALPHA16,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32F_ARB,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8_ALPHA8,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
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spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
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spec@arb_timer_query@query gl_timestamp,Fail
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spec@arb_timer_query@timestamp-get,Fail
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spec@ext_disjoint_timer_query@simple,Fail
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@ -516,50 +472,6 @@ afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb
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afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2d_projvec4,Fail
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afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2dshadow,Fail
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afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 3d,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb),Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16_ALPHA16,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8_ALPHA8,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb),Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16_ALPHA16,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8_ALPHA8,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
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afbcp-spec@arb_timer_query@query gl_timestamp,Fail
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afbcp-spec@arb_timer_query@timestamp-get,Fail
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afbcp-spec@ext_disjoint_timer_query@simple,Fail
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@ -26,8 +26,6 @@ glx@glx-make-current
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# So, skip any tests known to crash to make sure the coverage is solid.
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glx@glx-visuals-depth -pixmap
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glx@glx-visuals-stencil -pixmap
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spec@arb_texture_buffer_object@formats (fs- arb)
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spec@arb_texture_buffer_object@formats (vs- arb)
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spec@arb_texture_buffer_object@texture-buffer-size-clamp
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spec@arb_texture_float@fbo-alphatest-formats
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spec@arb_texture_float@fbo-blending-formats
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@ -27,50 +27,6 @@ afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb
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afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2d_projvec4,Fail
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afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2dshadow,Fail
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afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 3d,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb),Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16_ALPHA16,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8_ALPHA8,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
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afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb),Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16F_ARB,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16I_EXT,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16UI_EXT,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32F_ARB,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32I_EXT,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32UI_EXT,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8I_EXT,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8UI_EXT,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16_ALPHA16,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32F_ARB,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8_ALPHA8,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
|
||||
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
|
||||
afbcp-spec@arb_texture_query_levels@execution@fs-baselevel,Crash
|
||||
afbcp-spec@arb_texture_query_levels@execution@fs-maxlevel,Crash
|
||||
afbcp-spec@arb_texture_query_levels@execution@fs-miptree,Crash
|
||||
|
|
@ -152,50 +108,6 @@ spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2d,Fai
|
|||
spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2d_projvec4,Fail
|
||||
spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2dshadow,Fail
|
||||
spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 3d,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb),Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16I_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16UI_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32I_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32UI_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8I_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8UI_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16_ALPHA16,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8_ALPHA8,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb),Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16F_ARB,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16I_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16UI_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32F_ARB,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32I_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32UI_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8I_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8UI_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16_ALPHA16,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32F_ARB,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8_ALPHA8,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
|
||||
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
|
||||
spec@arb_texture_query_levels@execution@fs-baselevel,Crash
|
||||
spec@arb_texture_query_levels@execution@fs-maxlevel,Crash
|
||||
spec@arb_texture_query_levels@execution@fs-miptree,Crash
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue