panfrost: only expose rgba buffer-textures

Unlike textures, we can't easily do format-conversion of the data
before, because the source is a buffer object and not a texture object.

But we already have a hammer for this in Mesa, which means we'll drop
the ARB_texture_buffer_object extension support, but only for the OpenGL
compatibility profile. We still get GL 3.1 exposed.

Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38162>
This commit is contained in:
Erik Faye-Lund 2025-10-30 14:46:35 +01:00 committed by Marge Bot
parent 08b5876c37
commit 73b1ea4491
7 changed files with 2 additions and 211 deletions

View file

@ -316,7 +316,7 @@ Khronos, ARB, and OES extensions that are not part of any OpenGL or OpenGL ES ve
GL_ARB_sparse_texture DONE (radeonsi/gfx9+, zink)
GL_ARB_sparse_texture2 DONE (radeonsi/gfx9+, zink)
GL_ARB_sparse_texture_clamp DONE (radeonsi/gfx9+, zink)
GL_ARB_texture_buffer_object DONE (freedreno, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, panfrost, asahi, iris, crocus/gen6+)
GL_ARB_texture_buffer_object DONE (freedreno, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, asahi, iris, crocus/gen6+)
GL_ARB_texture_filter_minmax DONE (freedreno/a6xx, iris/gen9+, llvmpipe, nvc0/gm200+, zink)
GL_ARM_shader_framebuffer_fetch_depth_stencil DONE (llvmpipe)
GL_EXT_shader_framebuffer_fetch DONE (freedreno/a6xx, iris/gen9+, llvmpipe, panfrost, virgl, zink, asahi, v3d)

View file

@ -757,6 +757,7 @@ panfrost_init_screen_caps(struct panfrost_screen *screen)
caps->texture_half_float_linear = true;
caps->shader_array_components = true;
caps->texture_buffer_objects = true;
caps->buffer_sampler_view_rgba_only = true;
caps->packed_uniforms = true;
caps->image_load_formatted = true;
caps->cube_map_array = true;

View file

@ -20,8 +20,6 @@ spec@arb_shader_texture_lod@execution@tex-miplevel-selection *gradarb 2drectshad
spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2drect,Crash
spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2drect_projvec4,Crash
spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2drectshadow,Crash
spec@arb_texture_buffer_object@formats (fs- arb),Crash
spec@arb_texture_buffer_object@formats (vs- arb),Crash
spec@arb_texture_buffer_object@texture-buffer-size-clamp,Crash
spec@arb_texture_float@fbo-alphatest-formats,Crash
spec@arb_texture_float@fbo-blending-formats,Crash
@ -255,34 +253,6 @@ afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *gradarb 2dre
afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2drect,Fail
afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2drect_projvec4,Fail
afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2drectshadow,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb),Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY8,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY8I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16_ALPHA16,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb),Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY8I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@texture-buffer-size-clamp,Crash
afbcp-spec@arb_texture_float@fbo-alphatest-formats,Crash
afbcp-spec@arb_texture_float@fbo-blending-formats,Crash

View file

@ -32,8 +32,6 @@ glx@glx-make-current
# So, skip any tests known to crash to make sure the coverage is solid.
glx@glx-visuals-depth -pixmap
glx@glx-visuals-stencil -pixmap
spec@arb_texture_buffer_object@formats (fs- arb)
spec@arb_texture_buffer_object@formats (vs- arb)
spec@arb_texture_buffer_object@texture-buffer-size-clamp
spec@arb_texture_float@fbo-alphatest-formats
spec@arb_texture_float@fbo-blending-formats

View file

@ -214,50 +214,6 @@ spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2d,Fai
spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2d_projvec4,Fail
spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2dshadow,Fail
spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 3d,Fail
spec@arb_texture_buffer_object@formats (fs- arb),Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16_ALPHA16,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8_ALPHA8,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb),Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16_ALPHA16,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8_ALPHA8,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
spec@arb_timer_query@query gl_timestamp,Fail
spec@arb_timer_query@timestamp-get,Fail
spec@ext_disjoint_timer_query@simple,Fail
@ -516,50 +472,6 @@ afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb
afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2d_projvec4,Fail
afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2dshadow,Fail
afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 3d,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb),Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16_ALPHA16,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8_ALPHA8,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb),Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16_ALPHA16,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8_ALPHA8,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
afbcp-spec@arb_timer_query@query gl_timestamp,Fail
afbcp-spec@arb_timer_query@timestamp-get,Fail
afbcp-spec@ext_disjoint_timer_query@simple,Fail

View file

@ -26,8 +26,6 @@ glx@glx-make-current
# So, skip any tests known to crash to make sure the coverage is solid.
glx@glx-visuals-depth -pixmap
glx@glx-visuals-stencil -pixmap
spec@arb_texture_buffer_object@formats (fs- arb)
spec@arb_texture_buffer_object@formats (vs- arb)
spec@arb_texture_buffer_object@texture-buffer-size-clamp
spec@arb_texture_float@fbo-alphatest-formats
spec@arb_texture_float@fbo-blending-formats

View file

@ -27,50 +27,6 @@ afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb
afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2d_projvec4,Fail
afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2dshadow,Fail
afbcp-spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 3d,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb),Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16_ALPHA16,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8_ALPHA8,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb),Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16_ALPHA16,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8_ALPHA8,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
afbcp-spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
afbcp-spec@arb_texture_query_levels@execution@fs-baselevel,Crash
afbcp-spec@arb_texture_query_levels@execution@fs-maxlevel,Crash
afbcp-spec@arb_texture_query_levels@execution@fs-miptree,Crash
@ -152,50 +108,6 @@ spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2d,Fai
spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2d_projvec4,Fail
spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 2dshadow,Fail
spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 3d,Fail
spec@arb_texture_buffer_object@formats (fs- arb),Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA16UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA32UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_ALPHA8UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_INTENSITY32F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE16_ALPHA16,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE32F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE8_ALPHA8,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
spec@arb_texture_buffer_object@formats (fs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb),Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA16UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA32UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_ALPHA8UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_INTENSITY32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE16_ALPHA16,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE8_ALPHA8,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA16UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32F_ARB,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA32UI_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8I_EXT,Fail
spec@arb_texture_buffer_object@formats (vs- arb)@GL_LUMINANCE_ALPHA8UI_EXT,Fail
spec@arb_texture_query_levels@execution@fs-baselevel,Crash
spec@arb_texture_query_levels@execution@fs-maxlevel,Crash
spec@arb_texture_query_levels@execution@fs-miptree,Crash