mesa: fix indentation in ffvertex_prog.c

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This commit is contained in:
Brian Paul 2013-11-21 13:08:40 -07:00
parent 69049555af
commit 73b19be32d

View file

@ -1306,20 +1306,22 @@ static void build_fog( struct tnl_program *p )
switch (p->state->fog_distance_mode) {
case FDM_EYE_RADIAL: /* Z = sqrt(Xe*Xe + Ye*Ye + Ze*Ze) */
input = get_eye_position(p);
emit_op2(p, OPCODE_DP3, fog, WRITEMASK_X, input, input);
emit_op1(p, OPCODE_RSQ, fog, WRITEMASK_X, fog);
emit_op1(p, OPCODE_RCP, fog, WRITEMASK_X, fog);
break;
input = get_eye_position(p);
emit_op2(p, OPCODE_DP3, fog, WRITEMASK_X, input, input);
emit_op1(p, OPCODE_RSQ, fog, WRITEMASK_X, fog);
emit_op1(p, OPCODE_RCP, fog, WRITEMASK_X, fog);
break;
case FDM_EYE_PLANE: /* Z = Ze */
input = get_eye_position_z(p);
emit_op1(p, OPCODE_MOV, fog, WRITEMASK_X, input);
break;
input = get_eye_position_z(p);
emit_op1(p, OPCODE_MOV, fog, WRITEMASK_X, input);
break;
case FDM_EYE_PLANE_ABS: /* Z = abs(Ze) */
input = get_eye_position_z(p);
emit_op1(p, OPCODE_ABS, fog, WRITEMASK_X, input);
break;
default: assert(0); break; /* can't happen */
input = get_eye_position_z(p);
emit_op1(p, OPCODE_ABS, fog, WRITEMASK_X, input);
break;
default:
assert(!"Bad fog mode in build_fog()");
break;
}
}