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main: Added entry point for glCreateSamplers
Because of the current way the code is architectured, there is no functional difference between the DSA and the non-DSA path. Reviewed-by: Laura Ekstrand <laura@jlekstrand.net> Signed-off-by: Martin Peres <martin.peres@linux.intel.com>
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4 changed files with 29 additions and 6 deletions
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@ -420,6 +420,13 @@
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<param name="params" type="GLint *" />
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</function>
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<!-- Sampler object functions -->
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<function name="CreateSamplers" offset="assign">
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<param name="n" type="GLsizei" />
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<param name="samplers" type="GLuint *" />
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</function>
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<!-- Program Pipeline object functions -->
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<function name="CreateProgramPipelines" offset="assign">
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@ -181,19 +181,18 @@ _mesa_delete_sampler_object(struct gl_context *ctx,
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free(sampObj);
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}
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void GLAPIENTRY
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_mesa_GenSamplers(GLsizei count, GLuint *samplers)
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static void
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create_samplers(struct gl_context *ctx, GLsizei count, GLuint *samplers,
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const char *caller)
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{
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GET_CURRENT_CONTEXT(ctx);
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GLuint first;
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GLint i;
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if (MESA_VERBOSE & VERBOSE_API)
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_mesa_debug(ctx, "glGenSamplers(%d)\n", count);
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_mesa_debug(ctx, "%s(%d)\n", caller, count);
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if (count < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glGenSamplers");
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_mesa_error(ctx, GL_INVALID_VALUE, "%s(n<0)", caller);
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return;
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}
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@ -211,6 +210,20 @@ _mesa_GenSamplers(GLsizei count, GLuint *samplers)
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}
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}
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void GLAPIENTRY
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_mesa_GenSamplers(GLsizei count, GLuint *samplers)
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{
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GET_CURRENT_CONTEXT(ctx);
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create_samplers(ctx, count, samplers, "glGenSamplers");
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}
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void GLAPIENTRY
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_mesa_CreateSamplers(GLsizei count, GLuint *samplers)
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{
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GET_CURRENT_CONTEXT(ctx);
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create_samplers(ctx, count, samplers, "glCreateSamplers");
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}
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void GLAPIENTRY
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_mesa_DeleteSamplers(GLsizei count, const GLuint *samplers)
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@ -80,6 +80,8 @@ _mesa_init_sampler_object_functions(struct dd_function_table *driver);
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void GLAPIENTRY
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_mesa_GenSamplers(GLsizei count, GLuint *samplers);
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void GLAPIENTRY
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_mesa_CreateSamplers(GLsizei count, GLuint *samplers);
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void GLAPIENTRY
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_mesa_DeleteSamplers(GLsizei count, const GLuint *samplers);
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GLboolean GLAPIENTRY
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_mesa_IsSampler(GLuint sampler);
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@ -976,6 +976,7 @@ const struct function gl_core_functions_possible[] = {
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{ "glTextureStorage3DMultisample", 45, -1 },
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{ "glTextureBuffer", 45, -1 },
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{ "glTextureBufferRange", 45, -1 },
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{ "glCreateSamplers", 45, -1 },
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{ "glCreateProgramPipelines", 45, -1 },
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{ "glCreateQueries", 45, -1 },
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{ "glGetQueryBufferObjectiv", 45, -1 },
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