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graw: move towards glut-like interface, add tri.c
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parent
39087f636a
commit
7375d7a5c9
4 changed files with 103 additions and 27 deletions
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@ -17,6 +17,7 @@
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#include "pipe/p_format.h"
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struct pipe_screen;
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struct pipe_context;
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PUBLIC struct pipe_screen *graw_init( void );
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@ -32,5 +33,13 @@ PUBLIC void *graw_create_window( int x,
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enum pipe_format format );
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PUBLIC void graw_destroy_window( void *handle );
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PUBLIC void graw_set_display_func( void (*func)( void ) );
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PUBLIC void graw_main_loop( void );
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PUBLIC void *graw_parse_vertex_shader( struct pipe_context *pipe,
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const char *text );
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PUBLIC void *graw_parse_fragment_shader( struct pipe_context *pipe,
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const char *text );
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#endif
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@ -1,6 +1,8 @@
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#include "pipe/p_compiler.h"
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#include "pipe/p_context.h"
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#include "util/u_debug.h"
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#include "util/u_memory.h"
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#include "tgsi/tgsi_text.h"
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#include "target-helpers/wrap_screen.h"
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#include "state_tracker/xlib_sw_winsys.h"
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@ -27,6 +29,7 @@
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static struct {
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Display *display;
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void (*draw)(void);
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} graw;
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@ -179,3 +182,49 @@ graw_destroy_window( void *xlib_drawable )
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{
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}
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void
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graw_set_display_func( void (*draw)( void ) )
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{
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graw.draw = draw;
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}
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void
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graw_main_loop( void )
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{
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int i;
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for (i = 0; i < 10; i++) {
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graw.draw();
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sleep(1);
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}
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}
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/* Helper functions. These are the same for all graw implementations.
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*/
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void *graw_parse_vertex_shader(struct pipe_context *pipe,
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const char *text)
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{
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struct tgsi_token tokens[1024];
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struct pipe_shader_state state;
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if (!tgsi_text_translate(text, tokens, Elements(tokens)))
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return NULL;
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state.tokens = tokens;
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return pipe->create_vs_state(pipe, &state);
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}
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void *graw_parse_fragment_shader(struct pipe_context *pipe,
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const char *text)
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{
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struct tgsi_token tokens[1024];
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struct pipe_shader_state state;
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if (!tgsi_text_translate(text, tokens, Elements(tokens)))
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return NULL;
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state.tokens = tokens;
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return pipe->create_fs_state(pipe, &state);
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}
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@ -12,7 +12,8 @@ env.Prepend(LIBPATH = [graw.dir])
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env.Prepend(LIBS = ['graw'])
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progs = [
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'clear'
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'clear',
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'tri'
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]
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for prog in progs:
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@ -20,21 +20,39 @@ enum pipe_format formats[] = {
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static const int WIDTH = 300;
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static const int HEIGHT = 300;
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int main( int argc, char *argv[] )
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struct pipe_screen *screen;
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struct pipe_context *ctx;
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struct pipe_surface *surf;
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static void *window = NULL;
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static void draw( void )
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{
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float clear_color[4] = {1,0,1,1};
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ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
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ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL);
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#if 0
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/* At the moment, libgraw leaks out/makes available some of the
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* symbols from gallium/auxiliary, including these debug helpers.
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* Will eventually want to bless some of these paths, and lock the
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* others down so they aren't accessible from test programs.
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*
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* This currently just happens to work on debug builds - a release
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* build will probably fail to link here:
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*/
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debug_dump_surface_bmp(ctx, "result.bmp", surf);
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#endif
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screen->flush_frontbuffer(screen, surf, window);
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}
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static void init( void )
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{
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struct pipe_screen *screen;
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struct pipe_context *pipe;
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struct pipe_surface *surf;
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struct pipe_framebuffer_state fb;
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struct pipe_resource *tex, templat;
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void *window = NULL;
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float clear_color[4] = {1,0,1,1};
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int i;
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screen = graw_init();
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if (screen == NULL)
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exit(1);
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for (i = 0;
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window == NULL && formats[i] != PIPE_FORMAT_NONE;
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i++) {
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@ -45,8 +63,8 @@ int main( int argc, char *argv[] )
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if (window == NULL)
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exit(2);
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pipe = screen->context_create(screen, NULL);
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if (pipe == NULL)
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ctx = screen->context_create(screen, NULL);
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if (ctx == NULL)
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exit(3);
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templat.target = PIPE_TEXTURE_2D;
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@ -57,10 +75,10 @@ int main( int argc, char *argv[] )
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templat.last_level = 0;
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templat.nr_samples = 1;
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templat.bind = (PIPE_BIND_RENDER_TARGET |
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PIPE_BIND_DISPLAY_TARGET);
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PIPE_BIND_DISPLAY_TARGET);
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tex = screen->resource_create(screen,
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&templat);
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&templat);
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if (tex == NULL)
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exit(4);
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@ -76,21 +94,20 @@ int main( int argc, char *argv[] )
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fb.height = HEIGHT;
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fb.cbufs[0] = surf;
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pipe->set_framebuffer_state(pipe, &fb);
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pipe->clear(pipe, PIPE_CLEAR_COLOR, clear_color, 0, 0);
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pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
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ctx->set_framebuffer_state(ctx, &fb);
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}
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/* At the moment, libgraw includes/makes available all the symbols
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* from gallium/auxiliary, including these debug helpers. Will
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* eventually want to bless some of these paths, and lock the
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* others down so they aren't accessible from test programs.
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*/
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if (0)
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debug_dump_surface_bmp(pipe, "result.bmp", surf);
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screen->flush_frontbuffer(screen, surf, window);
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int main( int argc, char *argv[] )
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{
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screen = graw_init();
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if (screen == NULL)
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exit(1);
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os_time_sleep(100*1000*100);
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init();
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graw_set_display_func( draw );
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graw_main_loop();
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return 0;
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}
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