graw: move towards glut-like interface, add tri.c

This commit is contained in:
Keith Whitwell 2010-05-14 12:07:38 +01:00
parent 39087f636a
commit 7375d7a5c9
4 changed files with 103 additions and 27 deletions

View file

@ -17,6 +17,7 @@
#include "pipe/p_format.h"
struct pipe_screen;
struct pipe_context;
PUBLIC struct pipe_screen *graw_init( void );
@ -32,5 +33,13 @@ PUBLIC void *graw_create_window( int x,
enum pipe_format format );
PUBLIC void graw_destroy_window( void *handle );
PUBLIC void graw_set_display_func( void (*func)( void ) );
PUBLIC void graw_main_loop( void );
PUBLIC void *graw_parse_vertex_shader( struct pipe_context *pipe,
const char *text );
PUBLIC void *graw_parse_fragment_shader( struct pipe_context *pipe,
const char *text );
#endif

View file

@ -1,6 +1,8 @@
#include "pipe/p_compiler.h"
#include "pipe/p_context.h"
#include "util/u_debug.h"
#include "util/u_memory.h"
#include "tgsi/tgsi_text.h"
#include "target-helpers/wrap_screen.h"
#include "state_tracker/xlib_sw_winsys.h"
@ -27,6 +29,7 @@
static struct {
Display *display;
void (*draw)(void);
} graw;
@ -179,3 +182,49 @@ graw_destroy_window( void *xlib_drawable )
{
}
void
graw_set_display_func( void (*draw)( void ) )
{
graw.draw = draw;
}
void
graw_main_loop( void )
{
int i;
for (i = 0; i < 10; i++) {
graw.draw();
sleep(1);
}
}
/* Helper functions. These are the same for all graw implementations.
*/
void *graw_parse_vertex_shader(struct pipe_context *pipe,
const char *text)
{
struct tgsi_token tokens[1024];
struct pipe_shader_state state;
if (!tgsi_text_translate(text, tokens, Elements(tokens)))
return NULL;
state.tokens = tokens;
return pipe->create_vs_state(pipe, &state);
}
void *graw_parse_fragment_shader(struct pipe_context *pipe,
const char *text)
{
struct tgsi_token tokens[1024];
struct pipe_shader_state state;
if (!tgsi_text_translate(text, tokens, Elements(tokens)))
return NULL;
state.tokens = tokens;
return pipe->create_fs_state(pipe, &state);
}

View file

@ -12,7 +12,8 @@ env.Prepend(LIBPATH = [graw.dir])
env.Prepend(LIBS = ['graw'])
progs = [
'clear'
'clear',
'tri'
]
for prog in progs:

View file

@ -20,21 +20,39 @@ enum pipe_format formats[] = {
static const int WIDTH = 300;
static const int HEIGHT = 300;
int main( int argc, char *argv[] )
struct pipe_screen *screen;
struct pipe_context *ctx;
struct pipe_surface *surf;
static void *window = NULL;
static void draw( void )
{
float clear_color[4] = {1,0,1,1};
ctx->clear(ctx, PIPE_CLEAR_COLOR, clear_color, 0, 0);
ctx->flush(ctx, PIPE_FLUSH_RENDER_CACHE, NULL);
#if 0
/* At the moment, libgraw leaks out/makes available some of the
* symbols from gallium/auxiliary, including these debug helpers.
* Will eventually want to bless some of these paths, and lock the
* others down so they aren't accessible from test programs.
*
* This currently just happens to work on debug builds - a release
* build will probably fail to link here:
*/
debug_dump_surface_bmp(ctx, "result.bmp", surf);
#endif
screen->flush_frontbuffer(screen, surf, window);
}
static void init( void )
{
struct pipe_screen *screen;
struct pipe_context *pipe;
struct pipe_surface *surf;
struct pipe_framebuffer_state fb;
struct pipe_resource *tex, templat;
void *window = NULL;
float clear_color[4] = {1,0,1,1};
int i;
screen = graw_init();
if (screen == NULL)
exit(1);
for (i = 0;
window == NULL && formats[i] != PIPE_FORMAT_NONE;
i++) {
@ -45,8 +63,8 @@ int main( int argc, char *argv[] )
if (window == NULL)
exit(2);
pipe = screen->context_create(screen, NULL);
if (pipe == NULL)
ctx = screen->context_create(screen, NULL);
if (ctx == NULL)
exit(3);
templat.target = PIPE_TEXTURE_2D;
@ -57,10 +75,10 @@ int main( int argc, char *argv[] )
templat.last_level = 0;
templat.nr_samples = 1;
templat.bind = (PIPE_BIND_RENDER_TARGET |
PIPE_BIND_DISPLAY_TARGET);
PIPE_BIND_DISPLAY_TARGET);
tex = screen->resource_create(screen,
&templat);
&templat);
if (tex == NULL)
exit(4);
@ -76,21 +94,20 @@ int main( int argc, char *argv[] )
fb.height = HEIGHT;
fb.cbufs[0] = surf;
pipe->set_framebuffer_state(pipe, &fb);
pipe->clear(pipe, PIPE_CLEAR_COLOR, clear_color, 0, 0);
pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
ctx->set_framebuffer_state(ctx, &fb);
}
/* At the moment, libgraw includes/makes available all the symbols
* from gallium/auxiliary, including these debug helpers. Will
* eventually want to bless some of these paths, and lock the
* others down so they aren't accessible from test programs.
*/
if (0)
debug_dump_surface_bmp(pipe, "result.bmp", surf);
screen->flush_frontbuffer(screen, surf, window);
int main( int argc, char *argv[] )
{
screen = graw_init();
if (screen == NULL)
exit(1);
os_time_sleep(100*1000*100);
init();
graw_set_display_func( draw );
graw_main_loop();
return 0;
}