mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
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st/osmesa: new OSMesa gallium state tracker
Reviewed-by: José Fonseca <jfonseca@vmware.com>
This commit is contained in:
parent
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commit
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1 changed files with 793 additions and 0 deletions
793
src/gallium/state_trackers/osmesa/osmesa.c
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src/gallium/state_trackers/osmesa/osmesa.c
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/*
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* Copyright (c) 2013 Brian Paul All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/*
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* Off-Screen rendering into client memory.
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* State tracker for gallium (for softpipe and llvmpipe)
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*
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* Notes:
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*
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* If Gallium is built with LLVM support we use the llvmpipe driver.
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* Otherwise we use softpipe. The GALLIUM_DRIVER environment variable
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* may be set to "softpipe" or "llvmpipe" to override.
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*
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* With softpipe we could render directly into the user's buffer by using a
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* display target resource. However, softpipe doesn't suport "upside-down"
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* rendering which would be needed for the OSMESA_Y_UP=TRUE case.
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*
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* With llvmpipe we could only render directly into the user's buffer when its
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* width and height is a multiple of the tile size (64 pixels).
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*
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* Because of these constraints we always render into ordinary resources then
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* copy the results to the user's buffer in the flush_front() function which
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* is called when the app calls glFlush/Finish.
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*
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* In general, the OSMesa interface is pretty ugly and not a good match
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* for Gallium. But we're interested in doing the best we can to preserve
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* application portability. With a little work we could come up with a
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* much nicer, new off-screen Gallium interface...
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*/
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#include "GL/osmesa.h"
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#include "glapi/glapi.h" /* for OSMesaGetProcAddress below */
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#include "pipe/p_context.h"
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#include "pipe/p_screen.h"
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#include "pipe/p_state.h"
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#include "util/u_atomic.h"
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#include "util/u_box.h"
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#include "util/u_format.h"
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#include "util/u_memory.h"
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#include "state_tracker/st_api.h"
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#include "state_tracker/st_gl_api.h"
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extern struct pipe_screen *
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osmesa_create_screen(void);
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struct osmesa_buffer
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{
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struct st_framebuffer_iface *stfb;
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struct st_visual visual;
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unsigned width, height;
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struct pipe_resource *textures[ST_ATTACHMENT_COUNT];
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void *map;
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};
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struct osmesa_context
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{
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struct st_context_iface *stctx;
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struct osmesa_buffer *current_buffer;
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enum pipe_format depth_stencil_format, accum_format;
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GLenum format; /*< User-specified context format */
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GLenum type; /*< Buffer's data type */
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GLint user_row_length; /*< user-specified number of pixels per row */
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GLboolean y_up; /*< TRUE -> Y increases upward */
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/*< FALSE -> Y increases downward */
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};
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/**
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* Called from the ST manager.
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*/
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static int
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osmesa_st_get_param(struct st_manager *smapi, enum st_manager_param param)
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{
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/* no-op */
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return 0;
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}
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/**
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* Create/return singleton st_api object.
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*/
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static struct st_api *
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get_st_api(void)
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{
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static struct st_api *stapi = NULL;
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if (!stapi) {
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stapi = st_gl_api_create();
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}
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return stapi;
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}
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/**
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* Create/return a singleton st_manager object.
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*/
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static struct st_manager *
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get_st_manager(void)
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{
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static struct st_manager *stmgr = NULL;
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if (!stmgr) {
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stmgr = CALLOC_STRUCT(st_manager);
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if (stmgr) {
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stmgr->screen = osmesa_create_screen();
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stmgr->get_param = osmesa_st_get_param;
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stmgr->get_egl_image = NULL;
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}
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}
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return stmgr;
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}
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static INLINE boolean
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little_endian(void)
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{
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const unsigned ui = 1;
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return *((const char *) &ui);
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}
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/**
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* Given an OSMESA_x format and a GL_y type, return the best
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* matching PIPE_FORMAT_z.
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* Note that we can't exactly match all user format/type combinations
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* with gallium formats. If we find this to be a problem, we can
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* implement more elaborate format/type conversion in the flush_front()
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* function.
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*/
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static enum pipe_format
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osmesa_choose_format(GLenum format, GLenum type)
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{
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switch (format) {
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case OSMESA_RGBA:
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if (type == GL_UNSIGNED_BYTE) {
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if (little_endian())
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return PIPE_FORMAT_R8G8B8A8_UNORM;
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else
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return PIPE_FORMAT_A8B8G8R8_UNORM;
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}
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else if (type == GL_UNSIGNED_SHORT) {
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return PIPE_FORMAT_R16G16B16A16_UNORM;
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}
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else if (type == GL_FLOAT) {
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return PIPE_FORMAT_R32G32B32A32_FLOAT;
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}
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else {
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return PIPE_FORMAT_NONE;
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}
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break;
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case OSMESA_BGRA:
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if (type == GL_UNSIGNED_BYTE) {
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if (little_endian())
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return PIPE_FORMAT_B8G8R8A8_UNORM;
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else
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return PIPE_FORMAT_A8R8G8B8_UNORM;
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}
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else if (type == GL_UNSIGNED_SHORT) {
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return PIPE_FORMAT_R16G16B16A16_UNORM;
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}
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else if (type == GL_FLOAT) {
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return PIPE_FORMAT_R32G32B32A32_FLOAT;
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}
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else {
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return PIPE_FORMAT_NONE;
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}
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break;
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case OSMESA_ARGB:
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if (type == GL_UNSIGNED_BYTE) {
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if (little_endian())
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return PIPE_FORMAT_A8R8G8B8_UNORM;
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else
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return PIPE_FORMAT_B8G8R8A8_UNORM;
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}
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else if (type == GL_UNSIGNED_SHORT) {
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return PIPE_FORMAT_R16G16B16A16_UNORM;
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}
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else if (type == GL_FLOAT) {
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return PIPE_FORMAT_R32G32B32A32_FLOAT;
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}
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else {
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return PIPE_FORMAT_NONE;
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}
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break;
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case OSMESA_RGB:
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if (type == GL_UNSIGNED_BYTE) {
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return PIPE_FORMAT_R8G8B8_UNORM;
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}
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else if (type == GL_UNSIGNED_SHORT) {
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return PIPE_FORMAT_R16G16B16_UNORM;
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}
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else if (type == GL_FLOAT) {
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return PIPE_FORMAT_R32G32B32_FLOAT;
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}
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else {
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return PIPE_FORMAT_NONE;
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}
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break;
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case OSMESA_BGR:
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/* No gallium format for this one */
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return PIPE_FORMAT_NONE;
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case OSMESA_RGB_565:
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return PIPE_FORMAT_B5G6R5_UNORM;
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default:
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; /* fall-through */
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}
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return PIPE_FORMAT_NONE;
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}
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/**
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* Initialize an st_visual object.
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*/
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static void
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osmesa_init_st_visual(struct st_visual *vis,
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enum pipe_format color_format,
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enum pipe_format ds_format,
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enum pipe_format accum_format)
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{
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vis->buffer_mask = ST_ATTACHMENT_FRONT_LEFT_MASK;
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vis->color_format = color_format;
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vis->depth_stencil_format = ds_format;
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vis->accum_format = accum_format;
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vis->samples = 1;
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vis->render_buffer = ST_ATTACHMENT_FRONT_LEFT;
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}
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/**
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* Return the osmesa_buffer that corresponds to an st_framebuffer_iface.
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*/
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static INLINE struct osmesa_buffer *
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stfbi_to_osbuffer(struct st_framebuffer_iface *stfbi)
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{
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return (struct osmesa_buffer *) stfbi->st_manager_private;
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}
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/**
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* Called via glFlush/glFinish. This is where we copy the contents
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* of the driver's color buffer into the user-specified buffer.
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*/
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static boolean
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osmesa_st_framebuffer_flush_front(struct st_context_iface *stctx,
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struct st_framebuffer_iface *stfbi,
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enum st_attachment_type statt)
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{
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OSMesaContext osmesa = OSMesaGetCurrentContext();
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struct osmesa_buffer *osbuffer = stfbi_to_osbuffer(stfbi);
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struct pipe_context *pipe = stctx->pipe;
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struct pipe_resource *res = osbuffer->textures[statt];
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struct pipe_transfer *transfer = NULL;
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struct pipe_box box;
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void *map;
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ubyte *src, *dst;
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unsigned y, bytes, bpp;
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int dst_stride;
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u_box_2d(0, 0, res->width0, res->height0, &box);
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map = pipe->transfer_map(pipe, res, 0, PIPE_TRANSFER_READ, &box,
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&transfer);
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/*
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* Copy the color buffer from the resource to the user's buffer.
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*/
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bpp = util_format_get_blocksize(osbuffer->visual.color_format);
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src = map;
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dst = osbuffer->map;
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if (osmesa->user_row_length)
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dst_stride = bpp * osmesa->user_row_length;
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else
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dst_stride = bpp * osbuffer->width;
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bytes = bpp * res->width0;
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if (osmesa->y_up) {
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/* need to flip image upside down */
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dst = dst + (res->height0 - 1) * dst_stride;
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dst_stride = -dst_stride;
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}
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for (y = 0; y < res->height0; y++) {
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memcpy(dst, src, bytes);
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dst += dst_stride;
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src += transfer->stride;
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}
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pipe->transfer_unmap(pipe, transfer);
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return TRUE;
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}
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/**
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* Called by the st manager to validate the framebuffer (allocate
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* its resources).
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*/
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static boolean
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osmesa_st_framebuffer_validate(struct st_framebuffer_iface *stfbi,
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const enum st_attachment_type *statts,
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unsigned count,
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struct pipe_resource **out)
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{
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struct pipe_screen *screen = get_st_manager()->screen;
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enum st_attachment_type i;
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struct osmesa_buffer *osbuffer = stfbi_to_osbuffer(stfbi);
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struct pipe_resource templat;
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memset(&templat, 0, sizeof(templat));
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templat.target = PIPE_TEXTURE_RECT;
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templat.format = 0; /* setup below */
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templat.last_level = 0;
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templat.width0 = osbuffer->width;
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templat.height0 = osbuffer->height;
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templat.depth0 = 1;
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templat.array_size = 1;
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templat.usage = PIPE_USAGE_DEFAULT;
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templat.bind = 0; /* setup below */
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templat.flags = 0;
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for (i = 0; i < count; i++) {
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enum pipe_format format;
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unsigned bind;
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/*
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* At this time, we really only need to handle the front-left color
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* attachment, since that's all we specified for the visual in
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* osmesa_init_st_visual().
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*/
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if (statts[i] == ST_ATTACHMENT_FRONT_LEFT) {
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format = osbuffer->visual.color_format;
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bind = PIPE_BIND_RENDER_TARGET;
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}
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else if (statts[i] == ST_ATTACHMENT_DEPTH_STENCIL) {
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format = osbuffer->visual.depth_stencil_format;
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bind = PIPE_BIND_DEPTH_STENCIL;
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}
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else if (statts[i] == ST_ATTACHMENT_ACCUM) {
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format = osbuffer->visual.accum_format;
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bind = PIPE_BIND_RENDER_TARGET;
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}
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templat.format = format;
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templat.bind = bind;
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out[i] = osbuffer->textures[i] =
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screen->resource_create(screen, &templat);
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}
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return TRUE;
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}
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static struct st_framebuffer_iface *
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osmesa_create_st_framebuffer(void)
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{
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struct st_framebuffer_iface *stfbi = CALLOC_STRUCT(st_framebuffer_iface);
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if (stfbi) {
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stfbi->flush_front = osmesa_st_framebuffer_flush_front;
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stfbi->validate = osmesa_st_framebuffer_validate;
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p_atomic_set(&stfbi->stamp, 1);
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}
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return stfbi;
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}
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static struct osmesa_buffer *
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osmesa_create_buffer(enum pipe_format color_format,
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enum pipe_format ds_format,
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enum pipe_format accum_format)
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{
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struct osmesa_buffer *osbuffer = CALLOC_STRUCT(osmesa_buffer);
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if (osbuffer) {
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osbuffer->stfb = osmesa_create_st_framebuffer();
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osbuffer->stfb->st_manager_private = osbuffer;
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osbuffer->stfb->visual = &osbuffer->visual;
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osmesa_init_st_visual(&osbuffer->visual, color_format,
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ds_format, accum_format);
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}
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return osbuffer;
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}
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static void
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osmesa_destroy_buffer(struct osmesa_buffer *osbuffer)
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{
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FREE(osbuffer->stfb);
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FREE(osbuffer);
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}
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/**********************************************************************/
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/***** Public Functions *****/
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/**********************************************************************/
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/**
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* Create an Off-Screen Mesa rendering context. The only attribute needed is
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* an RGBA vs Color-Index mode flag.
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*
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* Input: format - Must be GL_RGBA
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* sharelist - specifies another OSMesaContext with which to share
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* display lists. NULL indicates no sharing.
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* Return: an OSMesaContext or 0 if error
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*/
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GLAPI OSMesaContext GLAPIENTRY
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OSMesaCreateContext(GLenum format, OSMesaContext sharelist)
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{
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return OSMesaCreateContextExt(format, 24, 8, 0, sharelist);
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}
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/**
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* New in Mesa 3.5
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*
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* Create context and specify size of ancillary buffers.
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*/
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GLAPI OSMesaContext GLAPIENTRY
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OSMesaCreateContextExt(GLenum format, GLint depthBits, GLint stencilBits,
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GLint accumBits, OSMesaContext sharelist)
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{
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OSMesaContext osmesa;
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struct st_context_iface *st_shared;
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enum st_context_error st_error = 0;
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struct st_context_attribs attribs;
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struct st_api *stapi = get_st_api();
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if (sharelist) {
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st_shared = sharelist->stctx;
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}
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else {
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st_shared = NULL;
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}
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osmesa = (OSMesaContext) CALLOC_STRUCT(osmesa_context);
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if (!osmesa)
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return NULL;
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||||
/* Choose depth/stencil/accum buffer formats */
|
||||
if (accumBits > 0) {
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osmesa->accum_format = PIPE_FORMAT_R16G16B16A16_SNORM;
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}
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if (depthBits > 0 && stencilBits > 0) {
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osmesa->depth_stencil_format = PIPE_FORMAT_Z24_UNORM_S8_UINT;
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}
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else if (stencilBits > 0) {
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osmesa->depth_stencil_format = PIPE_FORMAT_S8_UINT;
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}
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||||
else if (depthBits >= 24) {
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osmesa->depth_stencil_format = PIPE_FORMAT_Z24X8_UNORM;
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||||
}
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||||
else if (depthBits >= 16) {
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osmesa->depth_stencil_format = PIPE_FORMAT_Z16_UNORM;
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||||
}
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||||
|
||||
/*
|
||||
* Create the rendering context
|
||||
*/
|
||||
attribs.profile = ST_PROFILE_DEFAULT;
|
||||
attribs.major = 2;
|
||||
attribs.minor = 1;
|
||||
attribs.flags = 0; /* ST_CONTEXT_FLAG_x */
|
||||
attribs.options.force_glsl_extensions_warn = FALSE;
|
||||
|
||||
osmesa_init_st_visual(&attribs.visual,
|
||||
PIPE_FORMAT_R8G8B8A8_UNORM,
|
||||
osmesa->depth_stencil_format,
|
||||
osmesa->accum_format);
|
||||
|
||||
osmesa->stctx = stapi->create_context(stapi, get_st_manager(),
|
||||
&attribs, &st_error, st_shared);
|
||||
if (!osmesa->stctx) {
|
||||
FREE(osmesa);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
osmesa->stctx->st_manager_private = osmesa;
|
||||
|
||||
osmesa->format = format;
|
||||
osmesa->user_row_length = 0;
|
||||
osmesa->y_up = GL_TRUE;
|
||||
|
||||
return osmesa;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Destroy an Off-Screen Mesa rendering context.
|
||||
*
|
||||
* \param osmesa the context to destroy
|
||||
*/
|
||||
GLAPI void GLAPIENTRY
|
||||
OSMesaDestroyContext(OSMesaContext osmesa)
|
||||
{
|
||||
if (osmesa) {
|
||||
osmesa->stctx->destroy(osmesa->stctx);
|
||||
FREE(osmesa);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Bind an OSMesaContext to an image buffer. The image buffer is just a
|
||||
* block of memory which the client provides. Its size must be at least
|
||||
* as large as width*height*pixelSize. Its address should be a multiple
|
||||
* of 4 if using RGBA mode.
|
||||
*
|
||||
* By default, image data is stored in the order of glDrawPixels: row-major
|
||||
* order with the lower-left image pixel stored in the first array position
|
||||
* (ie. bottom-to-top).
|
||||
*
|
||||
* If the context's viewport hasn't been initialized yet, it will now be
|
||||
* initialized to (0,0,width,height).
|
||||
*
|
||||
* Input: osmesa - the rendering context
|
||||
* buffer - the image buffer memory
|
||||
* type - data type for pixel components
|
||||
* GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT
|
||||
* or GL_FLOAT.
|
||||
* width, height - size of image buffer in pixels, at least 1
|
||||
* Return: GL_TRUE if success, GL_FALSE if error because of invalid osmesa,
|
||||
* invalid type, invalid size, etc.
|
||||
*/
|
||||
GLAPI GLboolean GLAPIENTRY
|
||||
OSMesaMakeCurrent(OSMesaContext osmesa, void *buffer, GLenum type,
|
||||
GLsizei width, GLsizei height)
|
||||
{
|
||||
struct st_api *stapi = get_st_api();
|
||||
struct osmesa_buffer *osbuffer;
|
||||
enum pipe_format color_format;
|
||||
|
||||
if (osmesa->format == OSMESA_RGB_565 && type != GL_UNSIGNED_SHORT_5_6_5) {
|
||||
return GL_FALSE;
|
||||
}
|
||||
if (width < 1 || height < 1) {
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
color_format = osmesa_choose_format(osmesa->format, type);
|
||||
if (color_format == PIPE_FORMAT_NONE) {
|
||||
fprintf(stderr, "OSMesaMakeCurrent(unsupported format/type)\n");
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
osbuffer = osmesa_create_buffer(color_format,
|
||||
osmesa->depth_stencil_format,
|
||||
osmesa->accum_format);
|
||||
|
||||
osbuffer->width = width;
|
||||
osbuffer->height = height;
|
||||
osbuffer->map = buffer;
|
||||
|
||||
if (osmesa->current_buffer) {
|
||||
/* free old buffer */
|
||||
osmesa_destroy_buffer(osmesa->current_buffer);
|
||||
}
|
||||
|
||||
osmesa->current_buffer = osbuffer;
|
||||
osmesa->type = type;
|
||||
|
||||
stapi->make_current(stapi, osmesa->stctx, osbuffer->stfb, osbuffer->stfb);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
|
||||
GLAPI OSMesaContext GLAPIENTRY
|
||||
OSMesaGetCurrentContext(void)
|
||||
{
|
||||
struct st_api *stapi = get_st_api();
|
||||
struct st_context_iface *st = stapi->get_current(stapi);
|
||||
return st ? (OSMesaContext) st->st_manager_private : NULL;
|
||||
}
|
||||
|
||||
|
||||
|
||||
GLAPI void GLAPIENTRY
|
||||
OSMesaPixelStore(GLint pname, GLint value)
|
||||
{
|
||||
OSMesaContext osmesa = OSMesaGetCurrentContext();
|
||||
|
||||
switch (pname) {
|
||||
case OSMESA_ROW_LENGTH:
|
||||
osmesa->user_row_length = value;
|
||||
break;
|
||||
case OSMESA_Y_UP:
|
||||
osmesa->y_up = value ? GL_TRUE : GL_FALSE;
|
||||
break;
|
||||
default:
|
||||
fprintf(stderr, "Invalid pname in OSMesaPixelStore()\n");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
GLAPI void GLAPIENTRY
|
||||
OSMesaGetIntegerv(GLint pname, GLint *value)
|
||||
{
|
||||
OSMesaContext osmesa = OSMesaGetCurrentContext();
|
||||
struct osmesa_buffer *osbuffer = osmesa ? osmesa->current_buffer : NULL;
|
||||
|
||||
switch (pname) {
|
||||
case OSMESA_WIDTH:
|
||||
*value = osbuffer ? osbuffer->width : 0;
|
||||
return;
|
||||
case OSMESA_HEIGHT:
|
||||
*value = osbuffer ? osbuffer->height : 0;
|
||||
return;
|
||||
case OSMESA_FORMAT:
|
||||
*value = osmesa->format;
|
||||
return;
|
||||
case OSMESA_TYPE:
|
||||
/* current color buffer's data type */
|
||||
*value = osmesa->type;
|
||||
return;
|
||||
case OSMESA_ROW_LENGTH:
|
||||
*value = osmesa->user_row_length;
|
||||
return;
|
||||
case OSMESA_Y_UP:
|
||||
*value = osmesa->y_up;
|
||||
return;
|
||||
case OSMESA_MAX_WIDTH:
|
||||
/* fall-through */
|
||||
case OSMESA_MAX_HEIGHT:
|
||||
{
|
||||
struct pipe_screen *screen = get_st_manager()->screen;
|
||||
int maxLevels = screen->get_param(screen,
|
||||
PIPE_CAP_MAX_TEXTURE_2D_LEVELS);
|
||||
*value = 1 << (maxLevels - 1);
|
||||
*value = 8 * 1024;
|
||||
}
|
||||
return;
|
||||
default:
|
||||
fprintf(stderr, "Invalid pname in OSMesaGetIntegerv()\n");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Return information about the depth buffer associated with an OSMesa context.
|
||||
* Input: c - the OSMesa context
|
||||
* Output: width, height - size of buffer in pixels
|
||||
* bytesPerValue - bytes per depth value (2 or 4)
|
||||
* buffer - pointer to depth buffer values
|
||||
* Return: GL_TRUE or GL_FALSE to indicate success or failure.
|
||||
*/
|
||||
GLAPI GLboolean GLAPIENTRY
|
||||
OSMesaGetDepthBuffer(OSMesaContext c, GLint *width, GLint *height,
|
||||
GLint *bytesPerValue, void **buffer)
|
||||
{
|
||||
struct osmesa_buffer *osbuffer = c->current_buffer;
|
||||
struct pipe_context *pipe = c->stctx->pipe;
|
||||
struct pipe_resource *res = osbuffer->textures[ST_ATTACHMENT_DEPTH_STENCIL];
|
||||
struct pipe_transfer *transfer = NULL;
|
||||
struct pipe_box box;
|
||||
|
||||
/*
|
||||
* Note: we can't really implement this function with gallium as
|
||||
* we did for swrast. We can't just map the resource and leave it
|
||||
* mapped (and there's no OSMesaUnmapDepthBuffer() function) so
|
||||
* we unmap the buffer here and return a 'stale' pointer. This should
|
||||
* actually be OK in most cases where the caller of this function
|
||||
* immediately uses the pointer.
|
||||
*/
|
||||
|
||||
u_box_2d(0, 0, res->width0, res->height0, &box);
|
||||
|
||||
*buffer = pipe->transfer_map(pipe, res, 0, PIPE_TRANSFER_READ, &box,
|
||||
&transfer);
|
||||
if (!*buffer) {
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
*width = res->width0;
|
||||
*height = res->height0;
|
||||
*bytesPerValue = util_format_get_blocksize(res->format);
|
||||
|
||||
pipe->transfer_unmap(pipe, transfer);
|
||||
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Return the color buffer associated with an OSMesa context.
|
||||
* Input: c - the OSMesa context
|
||||
* Output: width, height - size of buffer in pixels
|
||||
* format - the pixel format (OSMESA_FORMAT)
|
||||
* buffer - pointer to color buffer values
|
||||
* Return: GL_TRUE or GL_FALSE to indicate success or failure.
|
||||
*/
|
||||
GLAPI GLboolean GLAPIENTRY
|
||||
OSMesaGetColorBuffer(OSMesaContext osmesa, GLint *width,
|
||||
GLint *height, GLint *format, void **buffer)
|
||||
{
|
||||
struct osmesa_buffer *osbuffer = osmesa->current_buffer;
|
||||
|
||||
if (osbuffer) {
|
||||
*width = osbuffer->width;
|
||||
*height = osbuffer->height;
|
||||
*format = osmesa->format;
|
||||
*buffer = osbuffer->map;
|
||||
return GL_TRUE;
|
||||
}
|
||||
else {
|
||||
*width = 0;
|
||||
*height = 0;
|
||||
*format = 0;
|
||||
*buffer = 0;
|
||||
return GL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
struct name_function
|
||||
{
|
||||
const char *Name;
|
||||
OSMESAproc Function;
|
||||
};
|
||||
|
||||
static struct name_function functions[] = {
|
||||
{ "OSMesaCreateContext", (OSMESAproc) OSMesaCreateContext },
|
||||
{ "OSMesaCreateContextExt", (OSMESAproc) OSMesaCreateContextExt },
|
||||
{ "OSMesaDestroyContext", (OSMESAproc) OSMesaDestroyContext },
|
||||
{ "OSMesaMakeCurrent", (OSMESAproc) OSMesaMakeCurrent },
|
||||
{ "OSMesaGetCurrentContext", (OSMESAproc) OSMesaGetCurrentContext },
|
||||
{ "OSMesaPixelsStore", (OSMESAproc) OSMesaPixelStore },
|
||||
{ "OSMesaGetIntegerv", (OSMESAproc) OSMesaGetIntegerv },
|
||||
{ "OSMesaGetDepthBuffer", (OSMESAproc) OSMesaGetDepthBuffer },
|
||||
{ "OSMesaGetColorBuffer", (OSMESAproc) OSMesaGetColorBuffer },
|
||||
{ "OSMesaGetProcAddress", (OSMESAproc) OSMesaGetProcAddress },
|
||||
{ "OSMesaColorClamp", (OSMESAproc) OSMesaColorClamp },
|
||||
{ NULL, NULL }
|
||||
};
|
||||
|
||||
|
||||
GLAPI OSMESAproc GLAPIENTRY
|
||||
OSMesaGetProcAddress(const char *funcName)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; functions[i].Name; i++) {
|
||||
if (strcmp(functions[i].Name, funcName) == 0)
|
||||
return functions[i].Function;
|
||||
}
|
||||
return _glapi_get_proc_address(funcName);
|
||||
}
|
||||
|
||||
|
||||
GLAPI void GLAPIENTRY
|
||||
OSMesaColorClamp(GLboolean enable)
|
||||
{
|
||||
extern void GLAPIENTRY _mesa_ClampColor(GLenum target, GLenum clamp);
|
||||
|
||||
_mesa_ClampColor(GL_CLAMP_FRAGMENT_COLOR_ARB,
|
||||
enable ? GL_TRUE : GL_FIXED_ONLY_ARB);
|
||||
}
|
||||
Loading…
Add table
Reference in a new issue