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panfrost/midgard: Schedule ball/bany to vectors
Though they output scalars, they need a vector unit to make sense. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
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1 changed files with 4 additions and 4 deletions
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@ -251,8 +251,8 @@ static unsigned alu_opcode_props[256] = {
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[midgard_alu_op_ilsr] = UNITS_ADD,
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[midgard_alu_op_ilsr] = UNITS_ADD,
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[midgard_alu_op_fball_eq] = UNITS_MOST,
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[midgard_alu_op_fbany_neq] = UNITS_MOST,
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[midgard_alu_op_iball_eq] = UNITS_MOST,
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[midgard_alu_op_ibany_neq] = UNITS_MOST
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[midgard_alu_op_fball_eq] = UNITS_VECTOR,
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[midgard_alu_op_fbany_neq] = UNITS_VECTOR,
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[midgard_alu_op_iball_eq] = UNITS_VECTOR,
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[midgard_alu_op_ibany_neq] = UNITS_VECTOR
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};
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