panfrost/midgard: Schedule ball/bany to vectors

Though they output scalars, they need a vector unit to make sense.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
This commit is contained in:
Alyssa Rosenzweig 2019-03-24 22:41:15 +00:00
parent 89fdbb6707
commit 72cd677bac

View file

@ -251,8 +251,8 @@ static unsigned alu_opcode_props[256] = {
[midgard_alu_op_ilsr] = UNITS_ADD,
[midgard_alu_op_ilsr] = UNITS_ADD,
[midgard_alu_op_fball_eq] = UNITS_MOST,
[midgard_alu_op_fbany_neq] = UNITS_MOST,
[midgard_alu_op_iball_eq] = UNITS_MOST,
[midgard_alu_op_ibany_neq] = UNITS_MOST
[midgard_alu_op_fball_eq] = UNITS_VECTOR,
[midgard_alu_op_fbany_neq] = UNITS_VECTOR,
[midgard_alu_op_iball_eq] = UNITS_VECTOR,
[midgard_alu_op_ibany_neq] = UNITS_VECTOR
};