st/mesa: fix assert to be simpler

I just noticed a warning with a non-debug build, but really
this could all be one line, and I'm not even 100% the assert
makes sense here.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Dave Airlie 2017-06-20 15:50:37 +10:00
parent 030abc6109
commit 72c8c68458

View file

@ -508,8 +508,6 @@ static GLuint64
st_create_texture_handle_from_unit(struct st_context *st,
struct gl_program *prog, GLuint texUnit)
{
struct gl_context *ctx = st->ctx;
struct gl_texture_object *texObj;
struct pipe_context *pipe = st->pipe;
struct pipe_sampler_view *view;
struct pipe_sampler_state sampler;
@ -519,8 +517,7 @@ st_create_texture_handle_from_unit(struct st_context *st,
st_convert_sampler_from_unit(st, &sampler, texUnit);
texObj = ctx->Texture.Unit[texUnit]._Current;
assert(texObj);
assert(st->ctx->Texture.Unit[texUnit]._Current);
return pipe->create_texture_handle(pipe, view, &sampler);
}