mesa: change _mesa_format_to_type_and_comps() format parameter type

This commit is contained in:
Brian Paul 2009-09-27 21:32:12 -06:00
parent bd00a7fa4b
commit 729ff875f4
4 changed files with 10 additions and 11 deletions

View file

@ -1495,7 +1495,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
struct gl_texture_object *texObj)
{
const struct gl_texture_image *srcImage;
const struct gl_texture_format *convertFormat;
gl_format convertFormat;
const GLubyte *srcData = NULL;
GLubyte *dstData = NULL;
GLint level, maxLevels;
@ -1521,11 +1521,11 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
texObj->Target == GL_TEXTURE_CUBE_MAP_ARB);
if (srcImage->_BaseFormat == GL_RGB) {
convertFormat = &_mesa_texformat_rgb;
convertFormat = MESA_FORMAT_RGB;
components = 3;
}
else if (srcImage->_BaseFormat == GL_RGBA) {
convertFormat = &_mesa_texformat_rgba;
convertFormat = MESA_FORMAT_RGBA;
components = 4;
}
else {
@ -1561,7 +1561,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
}
else {
/* uncompressed */
convertFormat = srcImage->TexFormat;
convertFormat = srcImage->TexFormat->MesaFormat;
}
_mesa_format_to_type_and_comps(convertFormat, &datatype, &comps);
@ -1664,7 +1664,7 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target,
if (dstImage->IsCompressed) {
GLubyte *temp;
/* compress image from dstData into dstImage->Data */
const GLenum srcFormat = convertFormat->BaseFormat;
const GLenum srcFormat = _mesa_get_format_base_format(convertFormat);
GLint dstRowStride
= _mesa_compressed_row_stride(dstImage->TexFormat->MesaFormat, dstWidth);
const StoreTexImageFunc storeImage =

View file

@ -1351,14 +1351,13 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
/**
* Return datatype and number of components per texel for the
* given gl_texture_format.
* Return datatype and number of components per texel for the given gl_format.
*/
void
_mesa_format_to_type_and_comps(const struct gl_texture_format *format,
_mesa_format_to_type_and_comps(gl_format format,
GLenum *datatype, GLuint *comps)
{
switch (format->MesaFormat) {
switch (format) {
case MESA_FORMAT_RGBA8888:
case MESA_FORMAT_RGBA8888_REV:
case MESA_FORMAT_ARGB8888:

View file

@ -151,7 +151,7 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat,
extern void
_mesa_format_to_type_and_comps(const struct gl_texture_format *format,
_mesa_format_to_type_and_comps(gl_format format,
GLenum *datatype, GLuint *comps);
extern FetchTexelFuncF

View file

@ -115,7 +115,7 @@ fallback_generate_mipmap(GLcontext *ctx, GLenum target,
assert(target != GL_TEXTURE_3D); /* not done yet */
_mesa_format_to_type_and_comps(texObj->Image[face][baseLevel]->TexFormat,
_mesa_format_to_type_and_comps(texObj->Image[face][baseLevel]->TexFormat->MesaFormat,
&datatype, &comps);
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {