From 7284e4967c24ce415d8848165446727d9258725e Mon Sep 17 00:00:00 2001 From: Alyssa Rosenzweig Date: Mon, 19 Dec 2022 23:42:09 -0500 Subject: [PATCH] agx: Note that textures clobber even masked Signed-off-by: Alyssa Rosenzweig Part-of: --- src/asahi/compiler/agx_register_allocate.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/asahi/compiler/agx_register_allocate.c b/src/asahi/compiler/agx_register_allocate.c index 80ef8d88fa9..2a4b2ad37eb 100644 --- a/src/asahi/compiler/agx_register_allocate.c +++ b/src/asahi/compiler/agx_register_allocate.c @@ -52,9 +52,12 @@ agx_write_registers(agx_instr *I, unsigned d) assert(1 <= I->channels && I->channels <= 4); return I->channels * size; - case AGX_OPCODE_DEVICE_LOAD: case AGX_OPCODE_TEXTURE_LOAD: case AGX_OPCODE_TEXTURE_SAMPLE: + /* Even when masked out, these clobber 4 registers */ + return 4 * size; + + case AGX_OPCODE_DEVICE_LOAD: case AGX_OPCODE_LD_TILE: return util_bitcount(I->mask) * size;