panfrost: Use PAN_V6_SWIZZLE() in pan_blit.c

Suggested-by: Icecream95
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8125>
This commit is contained in:
Boris Brezillon 2020-12-17 12:03:42 +01:00
parent 25eb7c52dc
commit 728069485d

View file

@ -325,8 +325,7 @@ midgard_load_emit_texture(struct pan_pool *pool, struct MALI_DRAW *draw,
0, 0,
image->nr_samples,
0,
(MALI_CHANNEL_R << 0) | (MALI_CHANNEL_G << 3) |
(MALI_CHANNEL_B << 6) | (MALI_CHANNEL_A << 9),
PAN_V6_SWIZZLE(R, G, B, A),
image->bo->ptr.gpu + image->first_layer *
panfrost_get_layer_stride(image->slices,
image->dim == MALI_TEXTURE_DIMENSION_3D,
@ -502,8 +501,7 @@ bifrost_load_emit_texture(struct pan_pool *pool, struct MALI_DRAW *draw,
0, 0,
image->nr_samples,
0,
(MALI_CHANNEL_R << 0) | (MALI_CHANNEL_G << 3) |
(MALI_CHANNEL_B << 6) | (MALI_CHANNEL_A << 9),
PAN_V6_SWIZZLE(R, G, B, A),
image->bo->ptr.gpu + image->first_layer *
panfrost_get_layer_stride(image->slices,
image->dim == MALI_TEXTURE_DIMENSION_3D,