diff --git a/src/compiler/nir/nir_lower_cl_images.c b/src/compiler/nir/nir_lower_cl_images.c index 5e403b078af..c172128b650 100644 --- a/src/compiler/nir/nir_lower_cl_images.c +++ b/src/compiler/nir/nir_lower_cl_images.c @@ -114,6 +114,9 @@ nir_lower_cl_images(nir_shader *shader, bool lower_image_derefs, bool lower_samp ASSERTED int last_loc = -1; int num_rd_images = 0, num_wr_images = 0; + + BITSET_ZERO(shader->info.image_buffers); + BITSET_ZERO(shader->info.msaa_images); nir_foreach_variable_with_modes(var, shader, nir_var_image | nir_var_uniform) { if (!glsl_type_is_image(var->type) && !glsl_type_is_texture(var->type)) continue; @@ -128,6 +131,17 @@ nir_lower_cl_images(nir_shader *shader, bool lower_image_derefs, bool lower_samp else var->data.driver_location = num_wr_images++; var->data.binding = var->data.driver_location; + + switch (glsl_get_sampler_dim(var->type)) { + case GLSL_SAMPLER_DIM_BUF: + BITSET_SET(shader->info.image_buffers, var->data.binding); + break; + case GLSL_SAMPLER_DIM_MS: + BITSET_SET(shader->info.msaa_images, var->data.binding); + break; + default: + break; + } } shader->info.num_textures = num_rd_images; BITSET_ZERO(shader->info.textures_used);