mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-29 09:30:20 +01:00
freedreno/ir3/sched: convert to priority queue
Use a more standard priority-queue based scheduling algo. It is simpler and will make things easier once we have multiple basic blocks and flow control. Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
parent
adf1659ff5
commit
7273cb4e93
4 changed files with 262 additions and 249 deletions
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@ -82,6 +82,7 @@ void ir3_destroy(struct ir3 *shader)
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free(chunk);
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}
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free(shader->indirects);
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free(shader->predicates);
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free(shader->baryfs);
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free(shader);
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}
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@ -346,6 +346,9 @@ struct ir3 {
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*/
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unsigned indirects_count, indirects_sz;
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struct ir3_instruction **indirects;
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/* and same for instructions that consume predicate register: */
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unsigned predicates_count, predicates_sz;
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struct ir3_instruction **predicates;
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struct ir3_block *block;
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unsigned heap_idx;
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@ -1250,6 +1250,7 @@ emit_intrinisic(struct ir3_compile *ctx, nir_intrinsic_instr *intr)
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cond->regs[0]->num = regid(REG_P0, 0);
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kill = ir3_KILL(b, cond, 0);
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array_insert(ctx->ir->predicates, kill);
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ctx->kill[ctx->kill_count++] = kill;
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ctx->so->has_kill = true;
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@ -31,23 +31,14 @@
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#include "ir3.h"
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enum {
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SCHEDULED = -1,
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DELAYED = -2,
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};
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/*
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* Instruction Scheduling:
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*
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* Using the depth sorted list from depth pass, attempt to recursively
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* schedule deepest unscheduled path. The first instruction that cannot
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* be scheduled, returns the required delay slots it needs, at which
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* point we return back up to the top and attempt to schedule by next
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* highest depth. After a sufficient number of instructions have been
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* scheduled, return back to beginning of list and start again. If you
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* reach the end of depth sorted list without being able to insert any
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* instruction, insert nop's. Repeat until no more unscheduled
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* instructions.
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* A priority-queue based scheduling algo. Add eligible instructions,
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* ie. ones with all their dependencies scheduled, to the priority
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* (depth) sorted queue (list). Pop highest priority instruction off
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* the queue and schedule it, add newly eligible instructions to the
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* priority queue, rinse, repeat.
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*
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* There are a few special cases that need to be handled, since sched
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* is currently independent of register allocation. Usages of address
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@ -60,67 +51,29 @@ enum {
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*/
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struct ir3_sched_ctx {
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struct ir3_instruction *scheduled; /* last scheduled instr */
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struct ir3_block *block; /* the current block */
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struct ir3_instruction *scheduled; /* last scheduled instr XXX remove*/
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struct ir3_instruction *addr; /* current a0.x user, if any */
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struct ir3_instruction *pred; /* current p0.x user, if any */
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unsigned cnt;
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bool error;
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};
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static struct ir3_instruction *
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deepest(struct ir3_instruction **srcs, unsigned nsrcs)
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{
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struct ir3_instruction *d = NULL;
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unsigned i = 0, id = 0;
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while ((i < nsrcs) && !(d = srcs[id = i]))
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i++;
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if (!d)
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return NULL;
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for (; i < nsrcs; i++)
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if (srcs[i] && (srcs[i]->depth > d->depth))
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d = srcs[id = i];
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srcs[id] = NULL;
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return d;
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}
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static unsigned
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distance(struct ir3_sched_ctx *ctx, struct ir3_instruction *instr,
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unsigned maxd)
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{
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struct list_head *instr_list = &instr->block->instr_list;
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unsigned d = 0;
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list_for_each_entry_rev (struct ir3_instruction, n, instr_list, node) {
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if ((n == instr) || (d >= maxd))
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break;
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if (is_alu(n) || is_flow(n))
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d++;
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}
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return d;
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}
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static bool is_sfu_or_mem(struct ir3_instruction *instr)
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{
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return is_sfu(instr) || is_mem(instr);
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}
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static void schedule(struct ir3_sched_ctx *ctx,
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struct ir3_instruction *instr, bool remove)
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static void
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schedule(struct ir3_sched_ctx *ctx, struct ir3_instruction *instr)
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{
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struct ir3_block *block = instr->block;
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debug_assert(ctx->block == instr->block);
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/* maybe there is a better way to handle this than just stuffing
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* a nop.. ideally we'd know about this constraint in the
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* scheduling and depth calculation..
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*/
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if (ctx->scheduled && is_sfu_or_mem(ctx->scheduled) && is_sfu_or_mem(instr))
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ir3_NOP(block);
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ir3_NOP(ctx->block);
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/* remove from depth list:
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*/
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@ -140,16 +93,28 @@ static void schedule(struct ir3_sched_ctx *ctx,
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list_addtail(&instr->node, &instr->block->instr_list);
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ctx->scheduled = instr;
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ctx->cnt++;
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}
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/*
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* Delay-slot calculation. Follows fanin/fanout.
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*/
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static unsigned
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distance(struct ir3_sched_ctx *ctx, struct ir3_instruction *instr,
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unsigned maxd)
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{
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struct list_head *instr_list = &ctx->block->instr_list;
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unsigned d = 0;
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list_for_each_entry_rev (struct ir3_instruction, n, instr_list, node) {
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if ((n == instr) || (d >= maxd))
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break;
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if (is_alu(n) || is_flow(n))
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d++;
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}
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return d;
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}
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/* calculate delay for specified src: */
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static unsigned delay_calc_srcn(struct ir3_sched_ctx *ctx,
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static unsigned
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delay_calc_srcn(struct ir3_sched_ctx *ctx,
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struct ir3_instruction *assigner,
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struct ir3_instruction *consumer, unsigned srcn)
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{
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@ -158,7 +123,10 @@ static unsigned delay_calc_srcn(struct ir3_sched_ctx *ctx,
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if (is_meta(assigner)) {
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struct ir3_instruction *src;
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foreach_ssa_src(src, assigner) {
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unsigned d = delay_calc_srcn(ctx, src, consumer, srcn);
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unsigned d;
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if (src->block != assigner->block)
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break;
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d = delay_calc_srcn(ctx, src, consumer, srcn);
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delay = MAX2(delay, d);
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}
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} else {
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@ -170,48 +138,77 @@ static unsigned delay_calc_srcn(struct ir3_sched_ctx *ctx,
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}
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/* calculate delay for instruction (maximum of delay for all srcs): */
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static unsigned delay_calc(struct ir3_sched_ctx *ctx,
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struct ir3_instruction *instr)
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static unsigned
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delay_calc(struct ir3_sched_ctx *ctx, struct ir3_instruction *instr)
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{
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unsigned delay = 0;
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struct ir3_instruction *src;
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foreach_ssa_src_n(src, i, instr) {
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unsigned d = delay_calc_srcn(ctx, src, instr, i);
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unsigned d;
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if (src->block != instr->block)
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continue;
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d = delay_calc_srcn(ctx, src, instr, i);
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delay = MAX2(delay, d);
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}
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return delay;
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}
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/* A negative return value signals that an instruction has been newly
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* SCHEDULED (or DELAYED due to address or predicate register already
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* in use), return back up to the top of the stack (to block_sched())
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*/
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static int trysched(struct ir3_sched_ctx *ctx,
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struct ir3_sched_notes {
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/* there is at least one kill which could be scheduled, except
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* for unscheduled bary.f's:
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*/
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bool blocked_kill;
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/* there is at least one instruction that could be scheduled,
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* except for conflicting address/predicate register usage:
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*/
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bool addr_conflict, pred_conflict;
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};
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static bool is_scheduled(struct ir3_instruction *instr)
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{
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return !!(instr->flags & IR3_INSTR_MARK);
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}
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static bool
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check_conflict(struct ir3_sched_ctx *ctx, struct ir3_sched_notes *notes,
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struct ir3_instruction *instr)
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{
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struct ir3_instruction *srcs[64];
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struct ir3_instruction *src;
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unsigned delay, nsrcs = 0;
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/* if already scheduled: */
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if (instr->flags & IR3_INSTR_MARK)
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return 0;
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/* figure out our src's, copy 'em out into an array for sorting: */
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foreach_ssa_src(src, instr) {
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debug_assert(nsrcs < ARRAY_SIZE(srcs));
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srcs[nsrcs++] = src;
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/* if this is a write to address/predicate register, and that
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* register is currently in use, we need to defer until it is
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* free:
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*/
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if (writes_addr(instr) && ctx->addr) {
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assert(ctx->addr != instr);
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notes->addr_conflict = true;
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return true;
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}
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/* for each src register in sorted order:
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*/
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delay = 0;
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while ((src = deepest(srcs, nsrcs))) {
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delay = trysched(ctx, src);
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if (delay)
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return delay;
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if (writes_pred(instr) && ctx->pred) {
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assert(ctx->pred != instr);
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notes->pred_conflict = true;
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return true;
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}
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return false;
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}
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/* is this instruction ready to be scheduled? Return negative for not
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* ready (updating notes if needed), or >= 0 to indicate number of
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* delay slots needed.
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*/
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static int
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instr_eligibility(struct ir3_sched_ctx *ctx, struct ir3_sched_notes *notes,
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struct ir3_instruction *instr)
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{
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struct ir3_instruction *src;
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unsigned delay = 0;
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foreach_ssa_src(src, instr) {
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/* if dependency not scheduled, we aren't ready yet: */
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if (!is_scheduled(src))
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return -1;
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}
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/* all our dependents are scheduled, figure out if
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@ -236,183 +233,194 @@ static int trysched(struct ir3_sched_ctx *ctx,
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*/
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if (is_kill(instr)) {
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struct ir3 *ir = instr->block->shader;
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unsigned i;
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for (i = 0; i < ir->baryfs_count; i++) {
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for (unsigned i = 0; i < ir->baryfs_count; i++) {
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struct ir3_instruction *baryf = ir->baryfs[i];
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if (baryf->depth == DEPTH_UNUSED)
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continue;
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delay = trysched(ctx, baryf);
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if (delay)
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return delay;
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}
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}
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/* if this is a write to address/predicate register, and that
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* register is currently in use, we need to defer until it is
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* free:
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*/
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if (writes_addr(instr) && ctx->addr) {
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assert(ctx->addr != instr);
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return DELAYED;
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}
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if (writes_pred(instr) && ctx->pred) {
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assert(ctx->pred != instr);
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return DELAYED;
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}
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schedule(ctx, instr, true);
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return SCHEDULED;
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}
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static bool uses_current_addr(struct ir3_sched_ctx *ctx,
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struct ir3_instruction *instr)
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{
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return instr->address && (ctx->addr == instr->address);
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}
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static bool uses_current_pred(struct ir3_sched_ctx *ctx,
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struct ir3_instruction *instr)
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{
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struct ir3_instruction *src;
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foreach_ssa_src(src, instr)
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if (ctx->pred == src)
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return true;
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return false;
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}
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/* when we encounter an instruction that writes to the address register
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* when it is in use, we delay that instruction and try to schedule all
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* other instructions using the current address register:
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*/
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static int block_sched_undelayed(struct ir3_sched_ctx *ctx,
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struct list_head *unscheduled_list)
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{
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bool addr_in_use = false;
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bool pred_in_use = false;
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bool all_delayed = true;
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unsigned cnt = ~0, attempted = 0;
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list_for_each_entry_safe(struct ir3_instruction, instr, unscheduled_list, node) {
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bool addr = uses_current_addr(ctx, instr);
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bool pred = uses_current_pred(ctx, instr);
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if (addr || pred) {
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int ret = trysched(ctx, instr);
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if (ret != DELAYED)
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all_delayed = false;
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if (ret == SCHEDULED)
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cnt = 0;
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else if (ret > 0)
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cnt = MIN2(cnt, ret);
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if (addr)
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addr_in_use = true;
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if (pred)
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pred_in_use = true;
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attempted++;
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}
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}
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if (!addr_in_use)
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ctx->addr = NULL;
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if (!pred_in_use)
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ctx->pred = NULL;
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/* detect if we've gotten ourselves into an impossible situation
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* and bail if needed
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*/
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if (all_delayed && (attempted > 0)) {
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if (pred_in_use) {
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/* TODO we probably need to keep a list of instructions
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* that reference predicate, similar to indirects
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*/
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ctx->error = true;
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return DELAYED;
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}
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if (addr_in_use) {
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struct ir3 *ir = ctx->addr->block->shader;
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struct ir3_instruction *new_addr =
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ir3_instr_clone(ctx->addr);
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unsigned i;
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/* original addr is scheduled, but new one isn't: */
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new_addr->flags &= ~IR3_INSTR_MARK;
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for (i = 0; i < ir->indirects_count; i++) {
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struct ir3_instruction *indirect = ir->indirects[i];
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/* skip instructions already scheduled: */
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if (indirect->flags & IR3_INSTR_MARK)
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continue;
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/* remap remaining instructions using current addr
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* to new addr:
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*/
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if (indirect->address == ctx->addr)
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indirect->address = new_addr;
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if (!is_scheduled(baryf)) {
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notes->blocked_kill = true;
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return -1;
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}
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/* all remaining indirects remapped to new addr: */
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ctx->addr = NULL;
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/* not really, but this will trigger us to go back to
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* main trysched() loop now that we've resolved the
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* conflict by duplicating the instr that writes to
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* the address register.
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*/
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return SCHEDULED;
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}
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}
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return cnt;
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if (check_conflict(ctx, notes, instr))
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return -1;
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return 0;
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}
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static void block_sched(struct ir3_sched_ctx *ctx, struct ir3_block *block)
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/* move eligible instructions to the priority list: */
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static unsigned
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add_eligible_instrs(struct ir3_sched_ctx *ctx, struct ir3_sched_notes *notes,
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struct list_head *prio_queue, struct list_head *unscheduled_list)
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{
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struct list_head unscheduled_list;
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unsigned min_delay = ~0;
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list_for_each_entry_safe (struct ir3_instruction, instr, unscheduled_list, node) {
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int e = instr_eligibility(ctx, notes, instr);
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if (e < 0)
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continue;
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min_delay = MIN2(min_delay, e);
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if (e == 0) {
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/* remove from unscheduled list and into priority queue: */
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list_delinit(&instr->node);
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ir3_insert_by_depth(instr, prio_queue);
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}
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}
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return min_delay;
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}
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/* "spill" the address register by remapping any unscheduled
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* instructions which depend on the current address register
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* to a clone of the instruction which wrote the address reg.
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*/
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static void
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split_addr(struct ir3_sched_ctx *ctx)
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{
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struct ir3 *ir = ctx->addr->block->shader;
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struct ir3_instruction *new_addr = NULL;
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unsigned i;
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debug_assert(ctx->addr);
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for (i = 0; i < ir->indirects_count; i++) {
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struct ir3_instruction *indirect = ir->indirects[i];
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/* skip instructions already scheduled: */
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if (indirect->flags & IR3_INSTR_MARK)
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continue;
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/* remap remaining instructions using current addr
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* to new addr:
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*/
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if (indirect->address == ctx->addr) {
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if (!new_addr) {
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new_addr = ir3_instr_clone(ctx->addr);
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/* original addr is scheduled, but new one isn't: */
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new_addr->flags &= ~IR3_INSTR_MARK;
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}
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indirect->address = new_addr;
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}
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}
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/* all remaining indirects remapped to new addr: */
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ctx->addr = NULL;
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}
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|
||||
/* "spill" the predicate register by remapping any unscheduled
|
||||
* instructions which depend on the current predicate register
|
||||
* to a clone of the instruction which wrote the address reg.
|
||||
*/
|
||||
static void
|
||||
split_pred(struct ir3_sched_ctx *ctx)
|
||||
{
|
||||
struct ir3 *ir = ctx->pred->block->shader;
|
||||
struct ir3_instruction *new_pred = NULL;
|
||||
unsigned i;
|
||||
|
||||
debug_assert(ctx->pred);
|
||||
|
||||
for (i = 0; i < ir->predicates_count; i++) {
|
||||
struct ir3_instruction *predicated = ir->predicates[i];
|
||||
|
||||
/* skip instructions already scheduled: */
|
||||
if (predicated->flags & IR3_INSTR_MARK)
|
||||
continue;
|
||||
|
||||
/* remap remaining instructions using current pred
|
||||
* to new pred:
|
||||
*
|
||||
* TODO is there ever a case when pred isn't first
|
||||
* (and only) src?
|
||||
*/
|
||||
if (ssa(predicated->regs[1]) == ctx->pred) {
|
||||
if (!new_pred) {
|
||||
new_pred = ir3_instr_clone(ctx->pred);
|
||||
/* original pred is scheduled, but new one isn't: */
|
||||
new_pred->flags &= ~IR3_INSTR_MARK;
|
||||
}
|
||||
predicated->regs[1]->instr = new_pred;
|
||||
}
|
||||
}
|
||||
|
||||
/* all remaining predicated remapped to new pred: */
|
||||
ctx->pred = NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
sched_block(struct ir3_sched_ctx *ctx, struct ir3_block *block)
|
||||
{
|
||||
struct list_head unscheduled_list, prio_queue;
|
||||
|
||||
ctx->block = block;
|
||||
|
||||
/* move all instructions to the unscheduled list, and
|
||||
* empty the block's instruction list (to which we will
|
||||
* be inserting.
|
||||
*/
|
||||
list_replace(&block->instr_list, &unscheduled_list);
|
||||
list_inithead(&block->instr_list);
|
||||
list_inithead(&prio_queue);
|
||||
|
||||
/* schedule all the shader input's (meta-instr) first so that
|
||||
* the RA step sees that the input registers contain a value
|
||||
* from the start of the shader:
|
||||
/* first a pre-pass to schedule all meta:input/phi instructions
|
||||
* (which need to appear first so that RA knows the register is
|
||||
* occupied:
|
||||
*/
|
||||
if (!block->parent) {
|
||||
unsigned i;
|
||||
for (i = 0; i < block->ninputs; i++) {
|
||||
struct ir3_instruction *in = block->inputs[i];
|
||||
if (in)
|
||||
schedule(ctx, in, true);
|
||||
}
|
||||
list_for_each_entry_safe (struct ir3_instruction, instr, &unscheduled_list, node) {
|
||||
if (is_meta(instr) && ((instr->opc == OPC_META_INPUT) ||
|
||||
(instr->opc == OPC_META_PHI)))
|
||||
schedule(ctx, instr);
|
||||
}
|
||||
|
||||
list_for_each_entry_safe (struct ir3_instruction, instr, &unscheduled_list, node) {
|
||||
int cnt = trysched(ctx, instr);
|
||||
while (!(list_empty(&unscheduled_list) &&
|
||||
list_empty(&prio_queue))) {
|
||||
struct ir3_sched_notes notes = {0};
|
||||
unsigned delay;
|
||||
|
||||
if (cnt == DELAYED)
|
||||
cnt = block_sched_undelayed(ctx, &unscheduled_list);
|
||||
delay = add_eligible_instrs(ctx, ¬es, &prio_queue, &unscheduled_list);
|
||||
|
||||
/* -1 is signal to return up stack, but to us means same as 0: */
|
||||
cnt = MAX2(0, cnt);
|
||||
cnt += ctx->cnt;
|
||||
if (!list_empty(&prio_queue)) {
|
||||
struct ir3_instruction *instr = list_last_entry(&prio_queue,
|
||||
struct ir3_instruction, node);
|
||||
/* ugg, this is a bit ugly, but between the time when
|
||||
* the instruction became eligible and now, a new
|
||||
* conflict may have arose..
|
||||
*/
|
||||
if (check_conflict(ctx, ¬es, instr)) {
|
||||
list_del(&instr->node);
|
||||
list_addtail(&instr->node, &unscheduled_list);
|
||||
continue;
|
||||
}
|
||||
|
||||
/* if deepest remaining instruction cannot be scheduled, try
|
||||
* the increasingly more shallow instructions until needed
|
||||
* number of delay slots is filled:
|
||||
*/
|
||||
list_for_each_entry_safe (struct ir3_instruction, instr, &instr->node, node)
|
||||
trysched(ctx, instr);
|
||||
|
||||
/* and if we run out of instructions that can be scheduled,
|
||||
* then it is time for nop's:
|
||||
*/
|
||||
while (cnt > ctx->cnt)
|
||||
schedule(ctx, ir3_NOP(block), false);
|
||||
schedule(ctx, instr);
|
||||
} else if (delay == ~0) {
|
||||
/* nothing available to schedule.. if we are blocked on
|
||||
* address/predicate register conflict, then break the
|
||||
* deadlock by cloning the instruction that wrote that
|
||||
* reg:
|
||||
*/
|
||||
if (notes.addr_conflict) {
|
||||
split_addr(ctx);
|
||||
} else if (notes.pred_conflict) {
|
||||
split_pred(ctx);
|
||||
} else {
|
||||
debug_assert(0);
|
||||
ctx->error = true;
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
/* and if we run out of instructions that can be scheduled,
|
||||
* then it is time for nop's:
|
||||
*/
|
||||
debug_assert(delay <= 6);
|
||||
while (delay > 0) {
|
||||
ir3_NOP(block);
|
||||
delay--;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -420,7 +428,7 @@ int ir3_block_sched(struct ir3_block *block)
|
|||
{
|
||||
struct ir3_sched_ctx ctx = {0};
|
||||
ir3_clear_mark(block->shader);
|
||||
block_sched(&ctx, block);
|
||||
sched_block(&ctx, block);
|
||||
if (ctx.error)
|
||||
return -1;
|
||||
return 0;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue