ci/crocus: Manual CI updates after CI was down for a bit.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16390>
This commit is contained in:
Emma Anholt 2022-05-08 09:54:53 -07:00
parent b9f43059fc
commit 725f56fdb6
4 changed files with 15 additions and 8 deletions

View file

@ -90,9 +90,6 @@ spec@!opengl 1.1@read-front,Fail
spec@!opengl 1.1@read-front clear-front-first,Fail
spec@!opengl 1.1@windowoverlap,Fail
# Regression from i965
spec@!opengl 1.1@depthstencil-default_fb-blit,Fail
spec@!opengl 1.1@line-aa-width,Fail
spec@!opengl 1.1@linestipple,Fail
spec@!opengl 1.1@linestipple@Factor 2x,Fail

View file

@ -13,6 +13,11 @@ dEQP-GLES3.functional.rasterization.interpolation.projected.line_loop_wide,Fail
dEQP-GLES3.functional.rasterization.interpolation.projected.line_strip_wide,Fail
dEQP-GLES3.functional.rasterization.interpolation.projected.lines_wide,Fail
spec@!opengl 1.0@depth-clear-precision-check,Fail
spec@!opengl 1.0@depth-clear-precision-check@depth16,Fail
spec@!opengl 1.0@depth-clear-precision-check@depth32,Fail
spec@!opengl 1.0@depth-clear-precision-check@depth32f_stencil8,Fail
# frontbuffer reading failures?
spec@!opengl 1.1@read-front,Fail
spec@!opengl 1.1@read-front clear-front-first,Fail
@ -230,6 +235,10 @@ KHR-GL46.shader_multisample_interpolation.render.interpolate_at_offset_check.rgb
KHR-GL46.shader_multisample_interpolation.render.interpolate_at_sample.rgba8i.samples_1,Fail
KHR-GL46.shader_multisample_interpolation.render.interpolate_at_sample_check.rgba8i.samples_1,Fail
KHR-GL46.shader_multisample_interpolation.render.sample.rgba8i.samples_1,Fail
# "glcts: ../src/intel/compiler/brw_vec4_generator.cpp:2254: void generate_code(brw_codegen*, const brw_compiler*, void*, const nir_shader*, brw_vue_prog_data*, const cfg_t*, const brw::performance&, brw_compile_stats*, bool): Assertion `validated' failed."
KHR-GL46.shading_language_420pack.binding_samplers,Crash
KHR-GL46.texture_size_promotion.functional,Fail
KHR-GLES31.core.sample_shading.render.rgba8i.full,Fail
KHR-GLES31.core.sample_shading.render.rgba8i.half,Fail

View file

@ -1,3 +1,4 @@
KHR-GL46.texture_barrier.overlapping-texels
KHR-GL46.texture_barrier_ARB.overlapping-texels
KHR-GL46.texture_barrier_ARB.same-texel-rw-multipass
spec@arb_shader_storage_buffer_object@execution@ssbo-atomicexchange-int

View file

@ -10,9 +10,9 @@ traces:
checksum: 6567807570543c2875fc6912f00687e5
- path: behdad-glyphy/glyphy.trace
expectations:
# glyphs unintelligible on g41
- device: crocus-g41
checksum: 9d1db810d33f1ab30570bd710476429c
# glyphs unintelligible on g41, unstable results
#- device: crocus-g41
# checksum: 9d1db810d33f1ab30570bd710476429c
- device: crocus-hsw
checksum: 49c62d99a21de18a3e184a57bf655849
- path: glxgears/glxgears-2.trace
@ -48,8 +48,8 @@ traces:
# Requires GL4, not for G41.
- device: crocus-hsw
checksum: 7e4948c361528a7873dad9712f629770
- path: gputest/pixmark-piano.trace
expectations:
#- path: gputest/pixmark-piano.trace
# expectations:
# Looks like it probably triggers hangcheck on g41
# - device: crocus-g41
# checksum: 346bae885d95f419b750a601e028378b