mesa: add _mesa_get_version, a ctx-independent variant of _mesa_compute_version

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Marek Olšák 2014-08-03 05:27:10 +02:00
parent 537cbb7e1a
commit 7207830047
2 changed files with 152 additions and 126 deletions

View file

@ -200,31 +200,32 @@ _mesa_override_glsl_version(struct gl_constants *consts)
/**
* Examine enabled GL extensions to determine GL version.
*/
static void
compute_version(struct gl_context *ctx)
static GLuint
compute_version(const struct gl_extensions *extensions,
const struct gl_constants *consts, gl_api api)
{
GLuint major, minor;
const GLboolean ver_1_3 = (ctx->Extensions.ARB_texture_border_clamp &&
ctx->Extensions.ARB_texture_cube_map &&
ctx->Extensions.ARB_texture_env_combine &&
ctx->Extensions.ARB_texture_env_dot3);
const GLboolean ver_1_3 = (extensions->ARB_texture_border_clamp &&
extensions->ARB_texture_cube_map &&
extensions->ARB_texture_env_combine &&
extensions->ARB_texture_env_dot3);
const GLboolean ver_1_4 = (ver_1_3 &&
ctx->Extensions.ARB_depth_texture &&
ctx->Extensions.ARB_shadow &&
ctx->Extensions.ARB_texture_env_crossbar &&
ctx->Extensions.EXT_blend_color &&
ctx->Extensions.EXT_blend_func_separate &&
ctx->Extensions.EXT_blend_minmax &&
ctx->Extensions.EXT_point_parameters);
extensions->ARB_depth_texture &&
extensions->ARB_shadow &&
extensions->ARB_texture_env_crossbar &&
extensions->EXT_blend_color &&
extensions->EXT_blend_func_separate &&
extensions->EXT_blend_minmax &&
extensions->EXT_point_parameters);
const GLboolean ver_1_5 = (ver_1_4 &&
ctx->Extensions.ARB_occlusion_query);
extensions->ARB_occlusion_query);
const GLboolean ver_2_0 = (ver_1_5 &&
ctx->Extensions.ARB_point_sprite &&
ctx->Extensions.ARB_vertex_shader &&
ctx->Extensions.ARB_fragment_shader &&
ctx->Extensions.ARB_texture_non_power_of_two &&
ctx->Extensions.EXT_blend_equation_separate &&
extensions->ARB_point_sprite &&
extensions->ARB_vertex_shader &&
extensions->ARB_fragment_shader &&
extensions->ARB_texture_non_power_of_two &&
extensions->EXT_blend_equation_separate &&
/* Technically, 2.0 requires the functionality
* of the EXT version. Enable 2.0 if either
@ -232,61 +233,61 @@ compute_version(struct gl_context *ctx)
* driver that only exposes the ATI extension
* will fallback to software when necessary.
*/
(ctx->Extensions.EXT_stencil_two_side
|| ctx->Extensions.ATI_separate_stencil));
(extensions->EXT_stencil_two_side
|| extensions->ATI_separate_stencil));
const GLboolean ver_2_1 = (ver_2_0 &&
ctx->Extensions.EXT_pixel_buffer_object &&
ctx->Extensions.EXT_texture_sRGB);
extensions->EXT_pixel_buffer_object &&
extensions->EXT_texture_sRGB);
const GLboolean ver_3_0 = (ver_2_1 &&
ctx->Const.GLSLVersion >= 130 &&
(ctx->Const.MaxSamples >= 4 || ctx->Const.FakeSWMSAA) &&
(ctx->API == API_OPENGL_CORE ||
ctx->Extensions.ARB_color_buffer_float) &&
ctx->Extensions.ARB_depth_buffer_float &&
ctx->Extensions.ARB_half_float_vertex &&
ctx->Extensions.ARB_map_buffer_range &&
ctx->Extensions.ARB_shader_texture_lod &&
ctx->Extensions.ARB_texture_float &&
ctx->Extensions.ARB_texture_rg &&
ctx->Extensions.ARB_texture_compression_rgtc &&
ctx->Extensions.EXT_draw_buffers2 &&
ctx->Extensions.ARB_framebuffer_object &&
ctx->Extensions.EXT_framebuffer_sRGB &&
ctx->Extensions.EXT_packed_float &&
ctx->Extensions.EXT_texture_array &&
ctx->Extensions.EXT_texture_shared_exponent &&
ctx->Extensions.EXT_transform_feedback &&
ctx->Extensions.NV_conditional_render);
consts->GLSLVersion >= 130 &&
(consts->MaxSamples >= 4 || consts->FakeSWMSAA) &&
(api == API_OPENGL_CORE ||
extensions->ARB_color_buffer_float) &&
extensions->ARB_depth_buffer_float &&
extensions->ARB_half_float_vertex &&
extensions->ARB_map_buffer_range &&
extensions->ARB_shader_texture_lod &&
extensions->ARB_texture_float &&
extensions->ARB_texture_rg &&
extensions->ARB_texture_compression_rgtc &&
extensions->EXT_draw_buffers2 &&
extensions->ARB_framebuffer_object &&
extensions->EXT_framebuffer_sRGB &&
extensions->EXT_packed_float &&
extensions->EXT_texture_array &&
extensions->EXT_texture_shared_exponent &&
extensions->EXT_transform_feedback &&
extensions->NV_conditional_render);
const GLboolean ver_3_1 = (ver_3_0 &&
ctx->Const.GLSLVersion >= 140 &&
ctx->Extensions.ARB_draw_instanced &&
ctx->Extensions.ARB_texture_buffer_object &&
ctx->Extensions.ARB_uniform_buffer_object &&
ctx->Extensions.EXT_texture_snorm &&
ctx->Extensions.NV_primitive_restart &&
ctx->Extensions.NV_texture_rectangle &&
ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16);
consts->GLSLVersion >= 140 &&
extensions->ARB_draw_instanced &&
extensions->ARB_texture_buffer_object &&
extensions->ARB_uniform_buffer_object &&
extensions->EXT_texture_snorm &&
extensions->NV_primitive_restart &&
extensions->NV_texture_rectangle &&
consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16);
const GLboolean ver_3_2 = (ver_3_1 &&
ctx->Const.GLSLVersion >= 150 &&
ctx->Extensions.ARB_depth_clamp &&
ctx->Extensions.ARB_draw_elements_base_vertex &&
ctx->Extensions.ARB_fragment_coord_conventions &&
ctx->Extensions.EXT_provoking_vertex &&
ctx->Extensions.ARB_seamless_cube_map &&
ctx->Extensions.ARB_sync &&
ctx->Extensions.ARB_texture_multisample &&
ctx->Extensions.EXT_vertex_array_bgra);
consts->GLSLVersion >= 150 &&
extensions->ARB_depth_clamp &&
extensions->ARB_draw_elements_base_vertex &&
extensions->ARB_fragment_coord_conventions &&
extensions->EXT_provoking_vertex &&
extensions->ARB_seamless_cube_map &&
extensions->ARB_sync &&
extensions->ARB_texture_multisample &&
extensions->EXT_vertex_array_bgra);
const GLboolean ver_3_3 = (ver_3_2 &&
ctx->Const.GLSLVersion >= 330 &&
ctx->Extensions.ARB_blend_func_extended &&
ctx->Extensions.ARB_explicit_attrib_location &&
ctx->Extensions.ARB_instanced_arrays &&
ctx->Extensions.ARB_occlusion_query2 &&
ctx->Extensions.ARB_shader_bit_encoding &&
ctx->Extensions.ARB_texture_rgb10_a2ui &&
ctx->Extensions.ARB_timer_query &&
ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
ctx->Extensions.EXT_texture_swizzle);
consts->GLSLVersion >= 330 &&
extensions->ARB_blend_func_extended &&
extensions->ARB_explicit_attrib_location &&
extensions->ARB_instanced_arrays &&
extensions->ARB_occlusion_query2 &&
extensions->ARB_shader_bit_encoding &&
extensions->ARB_texture_rgb10_a2ui &&
extensions->ARB_timer_query &&
extensions->ARB_vertex_type_2_10_10_10_rev &&
extensions->EXT_texture_swizzle);
/* ARB_sampler_objects is always enabled in mesa */
if (ver_3_3) {
@ -330,74 +331,90 @@ compute_version(struct gl_context *ctx)
minor = 2;
}
ctx->Version = major * 10 + minor;
create_version_string(ctx, "");
return major * 10 + minor;
}
static void
compute_version_es1(struct gl_context *ctx)
static GLuint
compute_version_es1(const struct gl_extensions *extensions)
{
/* OpenGL ES 1.0 is derived from OpenGL 1.3 */
const GLboolean ver_1_0 = (ctx->Extensions.ARB_texture_env_combine &&
ctx->Extensions.ARB_texture_env_dot3);
const GLboolean ver_1_0 = (extensions->ARB_texture_env_combine &&
extensions->ARB_texture_env_dot3);
/* OpenGL ES 1.1 is derived from OpenGL 1.5 */
const GLboolean ver_1_1 = (ver_1_0 &&
ctx->Extensions.EXT_point_parameters);
extensions->EXT_point_parameters);
if (ver_1_1) {
ctx->Version = 11;
return 11;
} else if (ver_1_0) {
ctx->Version = 10;
return 10;
} else {
_mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
return 0;
}
create_version_string(ctx, "OpenGL ES-CM ");
}
static void
compute_version_es2(struct gl_context *ctx)
static GLuint
compute_version_es2(const struct gl_extensions *extensions)
{
/* OpenGL ES 2.0 is derived from OpenGL 2.0 */
const GLboolean ver_2_0 = (ctx->Extensions.ARB_texture_cube_map &&
ctx->Extensions.EXT_blend_color &&
ctx->Extensions.EXT_blend_func_separate &&
ctx->Extensions.EXT_blend_minmax &&
ctx->Extensions.ARB_vertex_shader &&
ctx->Extensions.ARB_fragment_shader &&
ctx->Extensions.ARB_texture_non_power_of_two &&
ctx->Extensions.EXT_blend_equation_separate);
const GLboolean ver_2_0 = (extensions->ARB_texture_cube_map &&
extensions->EXT_blend_color &&
extensions->EXT_blend_func_separate &&
extensions->EXT_blend_minmax &&
extensions->ARB_vertex_shader &&
extensions->ARB_fragment_shader &&
extensions->ARB_texture_non_power_of_two &&
extensions->EXT_blend_equation_separate);
/* FINISHME: This list isn't quite right. */
const GLboolean ver_3_0 = (ctx->Extensions.ARB_half_float_vertex &&
ctx->Extensions.ARB_internalformat_query &&
ctx->Extensions.ARB_map_buffer_range &&
ctx->Extensions.ARB_shader_texture_lod &&
ctx->Extensions.ARB_texture_float &&
ctx->Extensions.ARB_texture_rg &&
ctx->Extensions.ARB_texture_compression_rgtc &&
ctx->Extensions.EXT_draw_buffers2 &&
/* ctx->Extensions.ARB_framebuffer_object && */
ctx->Extensions.EXT_framebuffer_sRGB &&
ctx->Extensions.EXT_packed_float &&
ctx->Extensions.EXT_texture_array &&
ctx->Extensions.EXT_texture_shared_exponent &&
ctx->Extensions.EXT_transform_feedback &&
ctx->Extensions.NV_conditional_render &&
ctx->Extensions.ARB_draw_instanced &&
ctx->Extensions.ARB_uniform_buffer_object &&
ctx->Extensions.EXT_texture_snorm &&
ctx->Extensions.NV_primitive_restart &&
ctx->Extensions.OES_depth_texture_cube_map);
const GLboolean ver_3_0 = (extensions->ARB_half_float_vertex &&
extensions->ARB_internalformat_query &&
extensions->ARB_map_buffer_range &&
extensions->ARB_shader_texture_lod &&
extensions->ARB_texture_float &&
extensions->ARB_texture_rg &&
extensions->ARB_texture_compression_rgtc &&
extensions->EXT_draw_buffers2 &&
/* extensions->ARB_framebuffer_object && */
extensions->EXT_framebuffer_sRGB &&
extensions->EXT_packed_float &&
extensions->EXT_texture_array &&
extensions->EXT_texture_shared_exponent &&
extensions->EXT_transform_feedback &&
extensions->NV_conditional_render &&
extensions->ARB_draw_instanced &&
extensions->ARB_uniform_buffer_object &&
extensions->EXT_texture_snorm &&
extensions->NV_primitive_restart &&
extensions->OES_depth_texture_cube_map);
if (ver_3_0) {
ctx->Version = 30;
return 30;
} else if (ver_2_0) {
ctx->Version = 20;
return 20;
} else {
_mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
return 0;
}
}
create_version_string(ctx, "OpenGL ES ");
GLuint
_mesa_get_version(const struct gl_extensions *extensions,
struct gl_constants *consts, gl_api api)
{
switch (api) {
case API_OPENGL_COMPAT:
/* Disable GLSL 1.40 and later for legacy contexts.
* This disallows creation of the GL 3.1 compatibility context. */
if (consts->GLSLVersion > 130) {
consts->GLSLVersion = 130;
}
/* fall through */
case API_OPENGL_CORE:
return compute_version(extensions, consts, api);
case API_OPENGLES:
return compute_version_es1(extensions);
case API_OPENGLES2:
return compute_version_es2(extensions);
}
return 0;
}
/**
@ -411,23 +428,28 @@ _mesa_compute_version(struct gl_context *ctx)
if (ctx->Version)
return;
ctx->Version = _mesa_get_version(&ctx->Extensions, &ctx->Const, ctx->API);
switch (ctx->API) {
case API_OPENGL_COMPAT:
/* Disable GLSL 1.40 and later for legacy contexts.
* This disallows creation of the GL 3.1 compatibility context. */
if (ctx->Const.GLSLVersion > 130) {
ctx->Const.GLSLVersion = 130;
}
/* fall through */
case API_OPENGL_CORE:
compute_version(ctx);
create_version_string(ctx, "");
break;
case API_OPENGLES:
compute_version_es1(ctx);
if (!ctx->Version) {
_mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
return;
}
create_version_string(ctx, "OpenGL ES-CM ");
break;
case API_OPENGLES2:
compute_version_es2(ctx);
if (!ctx->Version) {
_mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
return;
}
create_version_string(ctx, "OpenGL ES ");
break;
}
}

View file

@ -30,6 +30,10 @@
#include "mtypes.h"
extern GLuint
_mesa_get_version(const struct gl_extensions *extensions,
struct gl_constants *consts, gl_api api);
extern void
_mesa_compute_version(struct gl_context *ctx);