mesa: change gl_format to mesa_format

s/\bgl_format\b/mesa_format/g. Use better name for Mesa Formats enum
This commit is contained in:
Mark Mueller 2014-01-04 14:11:43 -08:00
parent bc0ed68275
commit 71fe943716
116 changed files with 416 additions and 416 deletions

View file

@ -81,7 +81,7 @@ const __DRIconfigOptionsExtension gallium_config_options = {
static const __DRIconfig **
dri_fill_in_modes(struct dri_screen *screen)
{
static const gl_format mesa_formats[3] = {
static const mesa_format mesa_formats[3] = {
MESA_FORMAT_ARGB8888,
MESA_FORMAT_XRGB8888,
MESA_FORMAT_RGB565,
@ -91,7 +91,7 @@ dri_fill_in_modes(struct dri_screen *screen)
PIPE_FORMAT_BGRX8888_UNORM,
PIPE_FORMAT_B5G6R5_UNORM,
};
gl_format format;
mesa_format format;
__DRIconfig **configs = NULL;
uint8_t depth_bits_array[5];
uint8_t stencil_bits_array[5];

View file

@ -3814,7 +3814,7 @@ _mesa_meta_GenerateMipmap(struct gl_context *ctx, GLenum target,
* ReadPixels() and passed to Tex[Sub]Image().
*/
static GLenum
get_temp_image_type(struct gl_context *ctx, gl_format format)
get_temp_image_type(struct gl_context *ctx, mesa_format format)
{
GLenum baseFormat;

View file

@ -806,7 +806,7 @@ driUpdateFramebufferSize(struct gl_context *ctx, const __DRIdrawable *dPriv)
}
uint32_t
driGLFormatToImageFormat(gl_format format)
driGLFormatToImageFormat(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB565:
@ -836,7 +836,7 @@ driGLFormatToImageFormat(gl_format format)
}
}
gl_format
mesa_format
driImageFormatToGLFormat(uint32_t image_format)
{
switch (image_format) {

View file

@ -281,9 +281,9 @@ struct __DRIdrawableRec {
};
extern uint32_t
driGLFormatToImageFormat(gl_format format);
driGLFormatToImageFormat(mesa_format format);
extern gl_format
extern mesa_format
driImageFormatToGLFormat(uint32_t image_format);
extern void

View file

@ -151,7 +151,7 @@ driGetRendererString( char * buffer, const char * hardware_name,
* If the function fails and returns \c GL_FALSE, this
* value will be unmodified, but some elements in the
* linked list may be modified.
* \param format Mesa gl_format enum describing the pixel format
* \param format Mesa mesa_format enum describing the pixel format
* \param depth_bits Array of depth buffer sizes to be exposed.
* \param stencil_bits Array of stencil buffer sizes to be exposed.
* \param num_depth_stencil_bits Number of entries in both \c depth_bits and
@ -176,7 +176,7 @@ driGetRendererString( char * buffer, const char * hardware_name,
* \c format).
*/
__DRIconfig **
driCreateConfigs(gl_format format,
driCreateConfigs(mesa_format format,
const uint8_t * depth_bits, const uint8_t * stencil_bits,
unsigned num_depth_stencil_bits,
const GLenum * db_modes, unsigned num_db_modes,

View file

@ -48,7 +48,7 @@ struct __DRIconfigRec {
};
extern __DRIconfig **
driCreateConfigs(gl_format format,
driCreateConfigs(mesa_format format,
const uint8_t * depth_bits, const uint8_t * stencil_bits,
unsigned num_depth_stencil_bits,
const GLenum * db_modes, unsigned num_db_modes,

View file

@ -593,7 +593,7 @@ static bool
i830_render_target_supported(struct intel_context *intel,
struct gl_renderbuffer *rb)
{
gl_format format = rb->Format;
mesa_format format = rb->Format;
if (format == MESA_FORMAT_S8_Z24 ||
format == MESA_FORMAT_X8_Z24 ||

View file

@ -39,7 +39,7 @@
static GLuint
translate_texture_format(gl_format mesa_format, GLenum DepthMode)
translate_texture_format(mesa_format mesa_format, GLenum DepthMode)
{
switch (mesa_format) {
case MESA_FORMAT_L8:

View file

@ -560,7 +560,7 @@ static bool
i915_render_target_supported(struct intel_context *intel,
struct gl_renderbuffer *rb)
{
gl_format format = rb->Format;
mesa_format format = rb->Format;
if (format == MESA_FORMAT_S8_Z24 ||
format == MESA_FORMAT_X8_Z24 ||

View file

@ -120,8 +120,8 @@ intel_miptree_blit(struct intel_context *intel,
* consistent with what we want in the callers (glCopyTexSubImage(),
* glBlitFramebuffer(), texture validation, etc.).
*/
gl_format src_format = _mesa_get_srgb_format_linear(src_mt->format);
gl_format dst_format = _mesa_get_srgb_format_linear(dst_mt->format);
mesa_format src_format = _mesa_get_srgb_format_linear(src_mt->format);
mesa_format dst_format = _mesa_get_srgb_format_linear(dst_mt->format);
/* The blitter doesn't support doing any format conversions. We do also
* support blitting ARGB8888 to XRGB8888 (trivial, the values dropped into

View file

@ -303,7 +303,7 @@ intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
* not a user-created renderbuffer.
*/
struct intel_renderbuffer *
intel_create_renderbuffer(gl_format format)
intel_create_renderbuffer(mesa_format format)
{
struct intel_renderbuffer *irb;
struct gl_renderbuffer *rb;
@ -338,7 +338,7 @@ intel_create_renderbuffer(gl_format format)
* may be called at intel_update_renderbuffers() time.
*/
struct intel_renderbuffer *
intel_create_private_renderbuffer(gl_format format)
intel_create_private_renderbuffer(mesa_format format)
{
struct intel_renderbuffer *irb;
@ -682,8 +682,8 @@ intel_blit_framebuffer_with_blitter(struct gl_context *ctx,
return mask;
}
gl_format src_format = _mesa_get_srgb_format_linear(src_rb->Format);
gl_format dst_format = _mesa_get_srgb_format_linear(dst_rb->Format);
mesa_format src_format = _mesa_get_srgb_format_linear(src_rb->Format);
mesa_format dst_format = _mesa_get_srgb_format_linear(dst_rb->Format);
if (src_format != dst_format) {
perf_debug("glBlitFramebuffer(): unsupported blit from %s to %s. "
"Falling back to software rendering.\n",

View file

@ -121,22 +121,22 @@ intel_get_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index attIndex)
}
static INLINE gl_format
static INLINE mesa_format
intel_rb_format(const struct intel_renderbuffer *rb)
{
return rb->Base.Base.Format;
}
extern struct intel_renderbuffer *
intel_create_renderbuffer(gl_format format);
intel_create_renderbuffer(mesa_format format);
struct intel_renderbuffer *
intel_create_private_renderbuffer(gl_format format);
intel_create_private_renderbuffer(mesa_format format);
struct gl_renderbuffer*
intel_create_wrapped_renderbuffer(struct gl_context * ctx,
int width, int height,
gl_format format);
mesa_format format);
extern void
intel_fbo_init(struct intel_context *intel);

View file

@ -68,7 +68,7 @@ target_to_target(GLenum target)
struct intel_mipmap_tree *
intel_miptree_create_layout(struct intel_context *intel,
GLenum target,
gl_format format,
mesa_format format,
GLuint first_level,
GLuint last_level,
GLuint width0,
@ -130,7 +130,7 @@ intel_miptree_create_layout(struct intel_context *intel,
*/
static uint32_t
intel_miptree_choose_tiling(struct intel_context *intel,
gl_format format,
mesa_format format,
uint32_t width0,
enum intel_miptree_tiling_mode requested,
struct intel_mipmap_tree *mt)
@ -166,7 +166,7 @@ intel_miptree_choose_tiling(struct intel_context *intel,
struct intel_mipmap_tree *
intel_miptree_create(struct intel_context *intel,
GLenum target,
gl_format format,
mesa_format format,
GLuint first_level,
GLuint last_level,
GLuint width0,
@ -236,7 +236,7 @@ intel_miptree_create(struct intel_context *intel,
struct intel_mipmap_tree *
intel_miptree_create_for_bo(struct intel_context *intel,
drm_intel_bo *bo,
gl_format format,
mesa_format format,
uint32_t offset,
uint32_t width,
uint32_t height,
@ -295,7 +295,7 @@ intel_miptree_create_for_bo(struct intel_context *intel,
struct intel_mipmap_tree*
intel_miptree_create_for_dri2_buffer(struct intel_context *intel,
unsigned dri_attachment,
gl_format format,
mesa_format format,
struct intel_region *region)
{
struct intel_mipmap_tree *mt = NULL;
@ -334,7 +334,7 @@ intel_miptree_create_for_dri2_buffer(struct intel_context *intel,
struct intel_mipmap_tree*
intel_miptree_create_for_image_buffer(struct intel_context *intel,
enum __DRIimageBufferMask buffer_type,
gl_format format,
mesa_format format,
uint32_t num_samples,
struct intel_region *region)
{
@ -359,7 +359,7 @@ intel_miptree_create_for_image_buffer(struct intel_context *intel,
struct intel_mipmap_tree*
intel_miptree_create_for_renderbuffer(struct intel_context *intel,
gl_format format,
mesa_format format,
uint32_t width,
uint32_t height)
{
@ -449,7 +449,7 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
*/
assert(target_to_target(image->TexObject->Target) == mt->target);
gl_format mt_format = mt->format;
mesa_format mt_format = mt->format;
if (image->TexFormat != mt_format)
return false;
@ -629,7 +629,7 @@ intel_miptree_copy_slice(struct intel_context *intel,
int depth)
{
gl_format format = src_mt->format;
mesa_format format = src_mt->format;
uint32_t width = src_mt->level[level].width;
uint32_t height = src_mt->level[level].height;
int slice;

View file

@ -149,7 +149,7 @@ struct intel_mipmap_tree
* This is just the same as the gl_texture_image->TexFormat or
* gl_renderbuffer->Format.
*/
gl_format format;
mesa_format format;
/**
* The X offset of each image in the miptree must be aligned to this. See
@ -223,7 +223,7 @@ enum intel_miptree_tiling_mode {
struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel,
GLenum target,
gl_format format,
mesa_format format,
GLuint first_level,
GLuint last_level,
GLuint width0,
@ -235,7 +235,7 @@ struct intel_mipmap_tree *intel_miptree_create(struct intel_context *intel,
struct intel_mipmap_tree *
intel_miptree_create_layout(struct intel_context *intel,
GLenum target,
gl_format format,
mesa_format format,
GLuint first_level,
GLuint last_level,
GLuint width0,
@ -246,7 +246,7 @@ intel_miptree_create_layout(struct intel_context *intel,
struct intel_mipmap_tree *
intel_miptree_create_for_bo(struct intel_context *intel,
drm_intel_bo *bo,
gl_format format,
mesa_format format,
uint32_t offset,
uint32_t width,
uint32_t height,
@ -256,13 +256,13 @@ intel_miptree_create_for_bo(struct intel_context *intel,
struct intel_mipmap_tree*
intel_miptree_create_for_dri2_buffer(struct intel_context *intel,
unsigned dri_attachment,
gl_format format,
mesa_format format,
struct intel_region *region);
struct intel_mipmap_tree*
intel_miptree_create_for_image_buffer(struct intel_context *intel,
enum __DRIimageBufferMask buffer_type,
gl_format format,
mesa_format format,
uint32_t num_samples,
struct intel_region *region);
@ -275,7 +275,7 @@ intel_miptree_create_for_image_buffer(struct intel_context *intel,
*/
struct intel_mipmap_tree*
intel_miptree_create_for_renderbuffer(struct intel_context *intel,
gl_format format,
mesa_format format,
uint32_t width,
uint32_t height);

View file

@ -844,7 +844,7 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
const struct gl_config * mesaVis, GLboolean isPixmap)
{
struct intel_renderbuffer *rb;
gl_format rgbFormat;
mesa_format rgbFormat;
struct gl_framebuffer *fb;
if (isPixmap)
@ -1042,7 +1042,7 @@ intel_detect_swizzling(struct intel_screen *screen)
static __DRIconfig**
intel_screen_make_configs(__DRIscreen *dri_screen)
{
static const gl_format formats[] = {
static const mesa_format formats[] = {
MESA_FORMAT_RGB565,
MESA_FORMAT_ARGB8888
};

View file

@ -219,7 +219,7 @@ intel_set_texture_image_region(struct gl_context *ctx,
struct intel_region *region,
GLenum target,
GLenum internalFormat,
gl_format format,
mesa_format format,
uint32_t offset,
GLuint width,
GLuint height,
@ -287,7 +287,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
int level = 0, internalFormat = 0;
gl_format texFormat = MESA_FORMAT_NONE;
mesa_format texFormat = MESA_FORMAT_NONE;
texObj = _mesa_get_current_tex_object(ctx, target);
intelObj = intel_texture_object(texObj);

View file

@ -39,7 +39,7 @@
static unsigned int
intel_horizontal_texture_alignment_unit(struct intel_context *intel,
gl_format format)
mesa_format format)
{
/**
* From the "Alignment Unit Size" section of various specs, namely:
@ -79,7 +79,7 @@ intel_horizontal_texture_alignment_unit(struct intel_context *intel,
static unsigned int
intel_vertical_texture_alignment_unit(struct intel_context *intel,
gl_format format)
mesa_format format)
{
/**
* From the "Alignment Unit Size" section of various specs, namely:
@ -114,7 +114,7 @@ intel_vertical_texture_alignment_unit(struct intel_context *intel,
void
intel_get_texture_alignment_unit(struct intel_context *intel,
gl_format format,
mesa_format format,
unsigned int *w, unsigned int *h)
{
*w = intel_horizontal_texture_alignment_unit(intel, format);

View file

@ -36,5 +36,5 @@ extern void i945_miptree_layout_2d(struct intel_mipmap_tree *mt);
void
intel_get_texture_alignment_unit(struct intel_context *intel,
gl_format format,
mesa_format format,
unsigned int *w, unsigned int *h);

View file

@ -115,7 +115,7 @@ brw_blorp_surface_info::set(struct brw_context *brw,
this->brw_surfaceformat = BRW_SURFACEFORMAT_R16_UNORM;
break;
default: {
gl_format linear_format = _mesa_get_srgb_format_linear(mt->format);
mesa_format linear_format = _mesa_get_srgb_format_linear(mt->format);
if (is_render_target) {
assert(brw->format_supported_as_render_target[linear_format]);
this->brw_surfaceformat = brw->render_target_format[linear_format];

View file

@ -197,10 +197,10 @@ do_blorp_blit(struct brw_context *brw, GLbitfield buffer_bit,
}
static bool
color_formats_match(gl_format src_format, gl_format dst_format)
color_formats_match(mesa_format src_format, mesa_format dst_format)
{
gl_format linear_src_format = _mesa_get_srgb_format_linear(src_format);
gl_format linear_dst_format = _mesa_get_srgb_format_linear(dst_format);
mesa_format linear_src_format = _mesa_get_srgb_format_linear(src_format);
mesa_format linear_dst_format = _mesa_get_srgb_format_linear(dst_format);
/* Normally, we require the formats to be equal. However, we also support
* blitting from ARGB to XRGB (discarding alpha), and from XRGB to ARGB
@ -222,8 +222,8 @@ formats_match(GLbitfield buffer_bit, struct intel_renderbuffer *src_irb,
* example MESA_FORMAT_X8_Z24 and MESA_FORMAT_S8_Z24), and we can blit
* between those formats.
*/
gl_format src_format = find_miptree(buffer_bit, src_irb)->format;
gl_format dst_format = find_miptree(buffer_bit, dst_irb)->format;
mesa_format src_format = find_miptree(buffer_bit, src_irb)->format;
mesa_format dst_format = find_miptree(buffer_bit, dst_irb)->format;
return color_formats_match(src_format, dst_format);
}

View file

@ -147,7 +147,7 @@ brw_blorp_const_color_program::~brw_blorp_const_color_program()
*/
static bool
is_color_fast_clear_compatible(struct brw_context *brw,
gl_format format,
mesa_format format,
const union gl_color_union *color)
{
if (_mesa_is_format_integer_color(format))
@ -193,7 +193,7 @@ brw_blorp_clear_params::brw_blorp_clear_params(struct brw_context *brw,
dst.set(brw, irb->mt, irb->mt_level, layer, true);
/* Override the surface format according to the context's sRGB rules. */
gl_format format = _mesa_get_render_format(ctx, irb->mt->format);
mesa_format format = _mesa_get_render_format(ctx, irb->mt->format);
dst.brw_surfaceformat = brw->render_target_format[format];
x0 = fb->_Xmin;

View file

@ -1644,7 +1644,7 @@ void brw_upload_abo_surfaces(struct brw_context *brw,
struct brw_stage_prog_data *prog_data);
/* brw_surface_formats.c */
bool brw_is_hiz_depth_format(struct brw_context *ctx, gl_format format);
bool brw_is_hiz_depth_format(struct brw_context *ctx, mesa_format format);
bool brw_render_target_supported(struct brw_context *brw,
struct gl_renderbuffer *rb);

View file

@ -188,12 +188,12 @@ void gen4_init_vtable_surface_functions(struct brw_context *brw);
uint32_t brw_get_surface_tiling_bits(uint32_t tiling);
uint32_t brw_get_surface_num_multisamples(unsigned num_samples);
uint32_t brw_format_for_mesa_format(gl_format mesa_format);
uint32_t brw_format_for_mesa_format(mesa_format mesa_format);
GLuint translate_tex_target(GLenum target);
GLuint translate_tex_format(struct brw_context *brw,
gl_format mesa_format,
mesa_format mesa_format,
GLenum srgb_decode);
int brw_get_texture_swizzle(const struct gl_context *ctx,

View file

@ -310,7 +310,7 @@ const struct surface_format_info surface_formats[] = {
#undef Y
uint32_t
brw_format_for_mesa_format(gl_format mesa_format)
brw_format_for_mesa_format(mesa_format mesa_format)
{
/* This table is ordered according to the enum ordering in formats.h. We do
* expect that enum to be extended without our explicit initialization
@ -530,7 +530,7 @@ brw_init_surface_formats(struct brw_context *brw)
{
struct gl_context *ctx = &brw->ctx;
int gen;
gl_format format;
mesa_format format;
memset(&ctx->TextureFormatSupported, 0, sizeof(ctx->TextureFormatSupported));
@ -654,7 +654,7 @@ bool
brw_render_target_supported(struct brw_context *brw,
struct gl_renderbuffer *rb)
{
gl_format format = rb->Format;
mesa_format format = rb->Format;
/* Many integer formats are promoted to RGBA (like XRGB8888 is), which means
* we would consider them renderable even though we don't have surface
@ -685,7 +685,7 @@ brw_render_target_supported(struct brw_context *brw,
GLuint
translate_tex_format(struct brw_context *brw,
gl_format mesa_format,
mesa_format mesa_format,
GLenum srgb_decode)
{
struct gl_context *ctx = &brw->ctx;
@ -732,7 +732,7 @@ translate_tex_format(struct brw_context *brw,
/** Can HiZ be enabled on a depthbuffer of the given format? */
bool
brw_is_hiz_depth_format(struct brw_context *brw, gl_format format)
brw_is_hiz_depth_format(struct brw_context *brw, mesa_format format)
{
if (!brw->has_hiz)
return false;

View file

@ -40,7 +40,7 @@
static unsigned int
intel_horizontal_texture_alignment_unit(struct brw_context *brw,
gl_format format)
mesa_format format)
{
/**
* From the "Alignment Unit Size" section of various specs, namely:
@ -86,7 +86,7 @@ intel_horizontal_texture_alignment_unit(struct brw_context *brw,
static unsigned int
intel_vertical_texture_alignment_unit(struct brw_context *brw,
gl_format format, bool multisampled)
mesa_format format, bool multisampled)
{
/**
* From the "Alignment Unit Size" section of various specs, namely:

View file

@ -237,7 +237,7 @@ brw_update_buffer_texture_surface(struct gl_context *ctx,
intel_buffer_object(tObj->BufferObject);
uint32_t size = tObj->BufferSize;
drm_intel_bo *bo = NULL;
gl_format format = tObj->_BufferObjectFormat;
mesa_format format = tObj->_BufferObjectFormat;
uint32_t brw_format = brw_format_for_mesa_format(format);
int texel_size = _mesa_get_format_bytes(format);
@ -596,7 +596,7 @@ brw_update_renderbuffer_surface(struct brw_context *brw,
uint32_t tile_x, tile_y;
uint32_t format = 0;
/* _NEW_BUFFERS */
gl_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
uint32_t surf_index =
brw->wm.prog_data->binding_table.render_target_start + unit;

View file

@ -444,7 +444,7 @@ gen7_update_renderbuffer_surface(struct brw_context *brw,
struct intel_region *region = irb->mt->region;
uint32_t format;
/* _NEW_BUFFERS */
gl_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
mesa_format rb_format = _mesa_get_render_format(ctx, intel_rb_format(irb));
uint32_t surftype;
bool is_array = false;
int depth = MAX2(rb->Depth, 1);

View file

@ -162,8 +162,8 @@ intel_miptree_blit(struct brw_context *brw,
* consistent with what we want in the callers (glCopyTexSubImage(),
* glBlitFramebuffer(), texture validation, etc.).
*/
gl_format src_format = _mesa_get_srgb_format_linear(src_mt->format);
gl_format dst_format = _mesa_get_srgb_format_linear(dst_mt->format);
mesa_format src_format = _mesa_get_srgb_format_linear(src_mt->format);
mesa_format dst_format = _mesa_get_srgb_format_linear(dst_mt->format);
/* The blitter doesn't support doing any format conversions. We do also
* support blitting ARGB8888 to XRGB8888 (trivial, the values dropped into

View file

@ -335,7 +335,7 @@ intel_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
* \param num_samples must be quantized.
*/
struct intel_renderbuffer *
intel_create_renderbuffer(gl_format format, unsigned num_samples)
intel_create_renderbuffer(mesa_format format, unsigned num_samples)
{
struct intel_renderbuffer *irb;
struct gl_renderbuffer *rb;
@ -373,7 +373,7 @@ intel_create_renderbuffer(gl_format format, unsigned num_samples)
* \param num_samples must be quantized.
*/
struct intel_renderbuffer *
intel_create_private_renderbuffer(gl_format format, unsigned num_samples)
intel_create_private_renderbuffer(mesa_format format, unsigned num_samples)
{
struct intel_renderbuffer *irb;
@ -739,8 +739,8 @@ intel_blit_framebuffer_with_blitter(struct gl_context *ctx,
return mask;
}
gl_format src_format = _mesa_get_srgb_format_linear(src_rb->Format);
gl_format dst_format = _mesa_get_srgb_format_linear(dst_rb->Format);
mesa_format src_format = _mesa_get_srgb_format_linear(src_rb->Format);
mesa_format dst_format = _mesa_get_srgb_format_linear(dst_rb->Format);
if (src_format != dst_format) {
perf_debug("glBlitFramebuffer(): unsupported blit from %s to %s. "
"Falling back to software rendering.\n",

View file

@ -125,22 +125,22 @@ intel_get_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index attIndex)
}
static inline gl_format
static inline mesa_format
intel_rb_format(const struct intel_renderbuffer *rb)
{
return rb->Base.Base.Format;
}
extern struct intel_renderbuffer *
intel_create_renderbuffer(gl_format format, unsigned num_samples);
intel_create_renderbuffer(mesa_format format, unsigned num_samples);
struct intel_renderbuffer *
intel_create_private_renderbuffer(gl_format format, unsigned num_samples);
intel_create_private_renderbuffer(mesa_format format, unsigned num_samples);
struct gl_renderbuffer*
intel_create_wrapped_renderbuffer(struct gl_context * ctx,
int width, int height,
gl_format format);
mesa_format format);
extern void
intel_fbo_init(struct brw_context *brw);

View file

@ -70,7 +70,7 @@ target_to_target(GLenum target)
* created, based on the chip generation and the surface type.
*/
static enum intel_msaa_layout
compute_msaa_layout(struct brw_context *brw, gl_format format, GLenum target)
compute_msaa_layout(struct brw_context *brw, mesa_format format, GLenum target)
{
/* Prior to Gen7, all MSAA surfaces used IMS layout. */
if (brw->gen < 7)
@ -225,7 +225,7 @@ intel_is_non_msrt_mcs_buffer_supported(struct brw_context *brw,
struct intel_mipmap_tree *
intel_miptree_create_layout(struct brw_context *brw,
GLenum target,
gl_format format,
mesa_format format,
GLuint first_level,
GLuint last_level,
GLuint width0,
@ -391,7 +391,7 @@ intel_miptree_create_layout(struct brw_context *brw,
*/
static uint32_t
intel_miptree_choose_tiling(struct brw_context *brw,
gl_format format,
mesa_format format,
uint32_t width0,
uint32_t num_samples,
enum intel_miptree_tiling_mode requested,
@ -486,7 +486,7 @@ intel_miptree_choose_tiling(struct brw_context *brw,
struct intel_mipmap_tree *
intel_miptree_create(struct brw_context *brw,
GLenum target,
gl_format format,
mesa_format format,
GLuint first_level,
GLuint last_level,
GLuint width0,
@ -497,8 +497,8 @@ intel_miptree_create(struct brw_context *brw,
enum intel_miptree_tiling_mode requested_tiling)
{
struct intel_mipmap_tree *mt;
gl_format tex_format = format;
gl_format etc_format = MESA_FORMAT_NONE;
mesa_format tex_format = format;
mesa_format etc_format = MESA_FORMAT_NONE;
GLuint total_width, total_height;
if (brw->gen < 8 && !brw->is_baytrail) {
@ -618,7 +618,7 @@ intel_miptree_create(struct brw_context *brw,
struct intel_mipmap_tree *
intel_miptree_create_for_bo(struct brw_context *brw,
drm_intel_bo *bo,
gl_format format,
mesa_format format,
uint32_t offset,
uint32_t width,
uint32_t height,
@ -677,7 +677,7 @@ intel_miptree_create_for_bo(struct brw_context *brw,
struct intel_mipmap_tree*
intel_miptree_create_for_dri2_buffer(struct brw_context *brw,
unsigned dri_attachment,
gl_format format,
mesa_format format,
uint32_t num_samples,
struct intel_region *region)
{
@ -748,7 +748,7 @@ intel_miptree_create_for_dri2_buffer(struct brw_context *brw,
struct intel_mipmap_tree*
intel_miptree_create_for_image_buffer(struct brw_context *intel,
enum __DRIimageBufferMask buffer_type,
gl_format format,
mesa_format format,
uint32_t num_samples,
struct intel_region *region)
{
@ -805,7 +805,7 @@ intel_miptree_create_for_image_buffer(struct brw_context *intel,
struct intel_mipmap_tree*
intel_miptree_create_for_renderbuffer(struct brw_context *brw,
gl_format format,
mesa_format format,
uint32_t width,
uint32_t height,
uint32_t num_samples)
@ -917,7 +917,7 @@ intel_miptree_match_image(struct intel_mipmap_tree *mt,
*/
assert(target_to_target(image->TexObject->Target) == mt->target);
gl_format mt_format = mt->format;
mesa_format mt_format = mt->format;
if (mt->format == MESA_FORMAT_X8_Z24 && mt->stencil_mt)
mt_format = MESA_FORMAT_S8_Z24;
if (mt->format == MESA_FORMAT_Z32_FLOAT && mt->stencil_mt)
@ -1118,7 +1118,7 @@ intel_miptree_copy_slice(struct brw_context *brw,
int depth)
{
gl_format format = src_mt->format;
mesa_format format = src_mt->format;
uint32_t width = src_mt->level[level].width;
uint32_t height = src_mt->level[level].height;
int slice;
@ -1215,7 +1215,7 @@ intel_miptree_alloc_mcs(struct brw_context *brw,
* accessing this miptree using MCS-specific hardware mechanisms, which
* infer the correct format based on num_samples.
*/
gl_format format;
mesa_format format;
switch (num_samples) {
case 4:
/* 8 bits/pixel are required for MCS data when using 4x MSAA (2 bits for
@ -1284,7 +1284,7 @@ intel_miptree_alloc_non_msrt_mcs(struct brw_context *brw,
* we'll need to scale the height down by the block height and then a
* further factor of 8.
*/
const gl_format format = MESA_FORMAT_R_UINT32;
const mesa_format format = MESA_FORMAT_R_UINT32;
unsigned block_width_px;
unsigned block_height;
intel_get_non_msrt_mcs_alignment(brw, mt, &block_width_px, &block_height);

View file

@ -285,10 +285,10 @@ struct intel_mipmap_tree
* For ETC1/ETC2 textures, this is one of the uncompressed mesa texture
* formats if the hardware lacks support for ETC1/ETC2. See @ref wraps_etc.
*/
gl_format format;
mesa_format format;
/** This variable stores the value of ETC compressed texture format */
gl_format etc_format;
mesa_format etc_format;
/**
* The X offset of each image in the miptree must be aligned to this.
@ -497,7 +497,7 @@ intel_miptree_alloc_non_msrt_mcs(struct brw_context *brw,
struct intel_mipmap_tree *intel_miptree_create(struct brw_context *brw,
GLenum target,
gl_format format,
mesa_format format,
GLuint first_level,
GLuint last_level,
GLuint width0,
@ -510,7 +510,7 @@ struct intel_mipmap_tree *intel_miptree_create(struct brw_context *brw,
struct intel_mipmap_tree *
intel_miptree_create_layout(struct brw_context *brw,
GLenum target,
gl_format format,
mesa_format format,
GLuint first_level,
GLuint last_level,
GLuint width0,
@ -522,7 +522,7 @@ intel_miptree_create_layout(struct brw_context *brw,
struct intel_mipmap_tree *
intel_miptree_create_for_bo(struct brw_context *brw,
drm_intel_bo *bo,
gl_format format,
mesa_format format,
uint32_t offset,
uint32_t width,
uint32_t height,
@ -532,14 +532,14 @@ intel_miptree_create_for_bo(struct brw_context *brw,
struct intel_mipmap_tree*
intel_miptree_create_for_dri2_buffer(struct brw_context *brw,
unsigned dri_attachment,
gl_format format,
mesa_format format,
uint32_t num_samples,
struct intel_region *region);
struct intel_mipmap_tree*
intel_miptree_create_for_image_buffer(struct brw_context *intel,
enum __DRIimageBufferMask buffer_type,
gl_format format,
mesa_format format,
uint32_t num_samples,
struct intel_region *region);
@ -552,7 +552,7 @@ intel_miptree_create_for_image_buffer(struct brw_context *intel,
*/
struct intel_mipmap_tree*
intel_miptree_create_for_renderbuffer(struct brw_context *brw,
gl_format format,
mesa_format format,
uint32_t width,
uint32_t height,
uint32_t num_samples);

View file

@ -962,7 +962,7 @@ intelCreateBuffer(__DRIscreen * driScrnPriv,
{
struct intel_renderbuffer *rb;
struct intel_screen *screen = (struct intel_screen*) driScrnPriv->driverPrivate;
gl_format rgbFormat;
mesa_format rgbFormat;
unsigned num_samples = intel_quantize_num_samples(screen, mesaVis->samples);
struct gl_framebuffer *fb;
@ -1124,7 +1124,7 @@ intel_supported_msaa_modes(const struct intel_screen *screen)
static __DRIconfig**
intel_screen_make_configs(__DRIscreen *dri_screen)
{
static const gl_format formats[] = {
static const mesa_format formats[] = {
MESA_FORMAT_RGB565,
MESA_FORMAT_ARGB8888
};

View file

@ -211,7 +211,7 @@ intel_set_texture_image_region(struct gl_context *ctx,
struct intel_region *region,
GLenum target,
GLenum internalFormat,
gl_format format,
mesa_format format,
uint32_t offset,
GLuint width,
GLuint height,
@ -278,7 +278,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
int level = 0, internalFormat = 0;
gl_format texFormat = MESA_FORMAT_NONE;
mesa_format texFormat = MESA_FORMAT_NONE;
texObj = _mesa_get_current_tex_object(ctx, target);
intelObj = intel_texture_object(texObj);

View file

@ -628,7 +628,7 @@ intel_texsubimage_tiled_memcpy(struct gl_context * ctx,
* the function.
*/
DBG("%s: level=%d offset=(%d,%d) (w,h)=(%d,%d) format=0x%x type=0x%x "
"gl_format=0x%x tiling=%d "
"mesa_format=0x%x tiling=%d "
"packing=(alignment=%d row_length=%d skip_pixels=%d skip_rows=%d) "
"for_glTexImage=%d\n",
__FUNCTION__, texImage->Level, xoffset, yoffset, width, height,

View file

@ -269,7 +269,7 @@ nouveau_finish_render_texture(struct gl_context *ctx,
}
static int
validate_format_bpp(gl_format format)
validate_format_bpp(mesa_format format)
{
switch (format) {
case MESA_FORMAT_XRGB8888:

View file

@ -52,7 +52,7 @@ nouveau_get_configs(void)
const uint8_t stencil_bits[] = { 0, 0, 0, 8 };
const uint8_t msaa_samples[] = { 0 };
static const gl_format formats[3] = {
static const mesa_format formats[3] = {
MESA_FORMAT_RGB565,
MESA_FORMAT_ARGB8888,
MESA_FORMAT_XRGB8888,

View file

@ -39,7 +39,7 @@ struct nouveau_surface {
enum nouveau_surface_layout layout;
gl_format format;
mesa_format format;
unsigned cpp, pitch;
unsigned width, height;

View file

@ -160,7 +160,7 @@ nouveau_unmap_texture_image(struct gl_context *ctx, struct gl_texture_image *ti,
}
}
static gl_format
static mesa_format
nouveau_choose_tex_format(struct gl_context *ctx, GLenum target,
GLint internalFormat,
GLenum srcFormat, GLenum srcType)
@ -581,7 +581,7 @@ nouveau_bind_texture(struct gl_context *ctx, GLenum target,
context_dirty_i(ctx, TEX_ENV, ctx->Texture.CurrentUnit);
}
static gl_format
static mesa_format
get_texbuffer_format(struct gl_renderbuffer *rb, GLint format)
{
struct nouveau_surface *s = &to_nouveau_renderbuffer(rb)->surface;

View file

@ -31,7 +31,7 @@
#include "main/colormac.h"
static inline unsigned
pack_rgba_i(gl_format f, uint8_t c[])
pack_rgba_i(mesa_format f, uint8_t c[])
{
switch (f) {
case MESA_FORMAT_ARGB8888:
@ -54,7 +54,7 @@ pack_rgba_i(gl_format f, uint8_t c[])
}
static inline unsigned
pack_zs_i(gl_format f, uint32_t z, uint8_t s)
pack_zs_i(mesa_format f, uint32_t z, uint8_t s)
{
switch (f) {
case MESA_FORMAT_Z24_S8:
@ -69,7 +69,7 @@ pack_zs_i(gl_format f, uint32_t z, uint8_t s)
}
static inline unsigned
pack_rgba_f(gl_format f, float c[])
pack_rgba_f(mesa_format f, float c[])
{
return pack_rgba_i(f, (uint8_t []) {
FLOAT_TO_UBYTE(c[RCOMP]),
@ -79,7 +79,7 @@ pack_rgba_f(gl_format f, float c[])
}
static inline unsigned
pack_rgba_clamp_f(gl_format f, float c[])
pack_rgba_clamp_f(mesa_format f, float c[])
{
GLubyte bytes[4];
_mesa_unclamped_float_rgba_to_ubyte(bytes, c);
@ -87,7 +87,7 @@ pack_rgba_clamp_f(gl_format f, float c[])
}
static inline unsigned
pack_zs_f(gl_format f, float z, uint8_t s)
pack_zs_f(mesa_format f, float z, uint8_t s)
{
return pack_zs_i(f, FLOAT_TO_UINT(z), s);
}
@ -208,7 +208,7 @@ get_texgen_coeff(struct gl_texgen *c)
}
static inline unsigned
get_format_blocksx(gl_format format,
get_format_blocksx(mesa_format format,
unsigned x)
{
GLuint blockwidth;
@ -218,7 +218,7 @@ get_format_blocksx(gl_format format,
}
static inline unsigned
get_format_blocksy(gl_format format,
get_format_blocksy(mesa_format format,
unsigned y)
{
GLuint blockwidth;

View file

@ -32,7 +32,7 @@
#include "nv04_driver.h"
static inline unsigned
get_rt_format(gl_format format)
get_rt_format(mesa_format format)
{
switch (format) {
case MESA_FORMAT_XRGB8888:

View file

@ -139,7 +139,7 @@ get_input_arg(struct combiner_state *rc, int arg, int flags)
int i = (source == GL_TEXTURE ?
rc->unit : source - GL_TEXTURE0);
struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current;
gl_format format = t->Image[0][t->BaseLevel]->TexFormat;
mesa_format format = t->Image[0][t->BaseLevel]->TexFormat;
if (format == MESA_FORMAT_A8) {
/* Emulated using I8. */

View file

@ -34,7 +34,7 @@
#include "nv04_driver.h"
static inline int
swzsurf_format(gl_format format)
swzsurf_format(mesa_format format)
{
switch (format) {
case MESA_FORMAT_A8:
@ -73,7 +73,7 @@ swzsurf_format(gl_format format)
}
static inline int
surf2d_format(gl_format format)
surf2d_format(mesa_format format)
{
switch (format) {
case MESA_FORMAT_A8:
@ -112,7 +112,7 @@ surf2d_format(gl_format format)
}
static inline int
rect_format(gl_format format)
rect_format(mesa_format format)
{
switch (format) {
case MESA_FORMAT_A8:
@ -151,7 +151,7 @@ rect_format(gl_format format)
}
static inline int
sifm_format(gl_format format)
sifm_format(mesa_format format)
{
switch (format) {
case MESA_FORMAT_A8:

View file

@ -33,7 +33,7 @@
#include "nv10_driver.h"
static inline unsigned
get_rt_format(gl_format format)
get_rt_format(mesa_format format)
{
switch (format) {
case MESA_FORMAT_XRGB8888:

View file

@ -170,7 +170,7 @@ get_input_arg(struct combiner_state *rc, int arg, int flags)
int i = (source == GL_TEXTURE ?
rc->unit : source - GL_TEXTURE0);
struct gl_texture_object *t = rc->ctx->Texture.Unit[i]._Current;
gl_format format = t->Image[0][t->BaseLevel]->TexFormat;
mesa_format format = t->Image[0][t->BaseLevel]->TexFormat;
if (format == MESA_FORMAT_A8) {
/* Emulated using I8. */

View file

@ -33,7 +33,7 @@
#include "nv20_driver.h"
static inline unsigned
get_rt_format(gl_format format)
get_rt_format(mesa_format format)
{
switch (format) {
case MESA_FORMAT_XRGB8888:

View file

@ -38,7 +38,7 @@ static inline uint32_t cmdpacket0(struct radeon_screen *rscrn,
}
/* common formats supported as both textures and render targets */
unsigned r200_check_blit(gl_format mesa_format, uint32_t dst_pitch)
unsigned r200_check_blit(mesa_format mesa_format, uint32_t dst_pitch)
{
/* XXX others? BE/LE? */
switch (mesa_format) {
@ -97,8 +97,8 @@ static inline void emit_vtx_state(struct r200_context *r200)
}
static void inline emit_tx_setup(struct r200_context *r200,
gl_format src_mesa_format,
gl_format dst_mesa_format,
mesa_format src_mesa_format,
mesa_format dst_mesa_format,
struct radeon_bo *bo,
intptr_t offset,
unsigned width,
@ -297,7 +297,7 @@ static void inline emit_tx_setup(struct r200_context *r200,
static inline void emit_cb_setup(struct r200_context *r200,
struct radeon_bo *bo,
intptr_t offset,
gl_format mesa_format,
mesa_format mesa_format,
unsigned pitch,
unsigned width,
unsigned height)
@ -463,7 +463,7 @@ static inline void emit_draw_packet(struct r200_context *r200,
unsigned r200_blit(struct gl_context *ctx,
struct radeon_bo *src_bo,
intptr_t src_offset,
gl_format src_mesaformat,
mesa_format src_mesaformat,
unsigned src_pitch,
unsigned src_width,
unsigned src_height,
@ -471,7 +471,7 @@ unsigned r200_blit(struct gl_context *ctx,
unsigned src_y_offset,
struct radeon_bo *dst_bo,
intptr_t dst_offset,
gl_format dst_mesaformat,
mesa_format dst_mesaformat,
unsigned dst_pitch,
unsigned dst_width,
unsigned dst_height,

View file

@ -30,12 +30,12 @@
void r200_blit_init(struct r200_context *r200);
unsigned r200_check_blit(gl_format mesa_format, uint32_t dst_pitch);
unsigned r200_check_blit(mesa_format mesa_format, uint32_t dst_pitch);
unsigned r200_blit(struct gl_context *ctx,
struct radeon_bo *src_bo,
intptr_t src_offset,
gl_format src_mesaformat,
mesa_format src_mesaformat,
unsigned src_pitch,
unsigned src_width,
unsigned src_height,
@ -43,7 +43,7 @@ unsigned r200_blit(struct gl_context *ctx,
unsigned src_y_offset,
struct radeon_bo *dst_bo,
intptr_t dst_offset,
gl_format dst_mesaformat,
mesa_format dst_mesaformat,
unsigned dst_pitch,
unsigned dst_width,
unsigned dst_height,

View file

@ -721,7 +721,7 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format
struct radeon_framebuffer *rfb;
radeonTexObjPtr t;
uint32_t pitch_val;
gl_format texFormat;
mesa_format texFormat;
radeon = pDRICtx->driverPrivate;

View file

@ -38,7 +38,7 @@ static inline uint32_t cmdpacket0(struct radeon_screen *rscrn,
}
/* common formats supported as both textures and render targets */
unsigned r100_check_blit(gl_format mesa_format, uint32_t dst_pitch)
unsigned r100_check_blit(mesa_format mesa_format, uint32_t dst_pitch)
{
/* XXX others? BE/LE? */
switch (mesa_format) {
@ -92,7 +92,7 @@ static inline void emit_vtx_state(struct r100_context *r100)
}
static void inline emit_tx_setup(struct r100_context *r100,
gl_format mesa_format,
mesa_format mesa_format,
struct radeon_bo *bo,
intptr_t offset,
unsigned width,
@ -175,7 +175,7 @@ static void inline emit_tx_setup(struct r100_context *r100,
static inline void emit_cb_setup(struct r100_context *r100,
struct radeon_bo *bo,
intptr_t offset,
gl_format mesa_format,
mesa_format mesa_format,
unsigned pitch,
unsigned width,
unsigned height)
@ -341,7 +341,7 @@ static inline void emit_draw_packet(struct r100_context *r100,
unsigned r100_blit(struct gl_context *ctx,
struct radeon_bo *src_bo,
intptr_t src_offset,
gl_format src_mesaformat,
mesa_format src_mesaformat,
unsigned src_pitch,
unsigned src_width,
unsigned src_height,
@ -349,7 +349,7 @@ unsigned r100_blit(struct gl_context *ctx,
unsigned src_y_offset,
struct radeon_bo *dst_bo,
intptr_t dst_offset,
gl_format dst_mesaformat,
mesa_format dst_mesaformat,
unsigned dst_pitch,
unsigned dst_width,
unsigned dst_height,

View file

@ -30,12 +30,12 @@
void r100_blit_init(struct r100_context *r100);
unsigned r100_check_blit(gl_format mesa_format, uint32_t dst_pitch);
unsigned r100_check_blit(mesa_format mesa_format, uint32_t dst_pitch);
unsigned r100_blit(struct gl_context *ctx,
struct radeon_bo *src_bo,
intptr_t src_offset,
gl_format src_mesaformat,
mesa_format src_mesaformat,
unsigned src_pitch,
unsigned src_width,
unsigned src_height,
@ -43,7 +43,7 @@ unsigned r100_blit(struct gl_context *ctx,
unsigned src_y_offset,
struct radeon_bo *dst_bo,
intptr_t dst_offset,
gl_format dst_mesaformat,
mesa_format dst_mesaformat,
unsigned dst_pitch,
unsigned dst_width,
unsigned dst_height,

View file

@ -29,7 +29,7 @@ void
radeon_renderbuffer_set_bo(struct radeon_renderbuffer *rb,
struct radeon_bo *bo);
struct radeon_renderbuffer *
radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv);
radeon_create_renderbuffer(mesa_format format, __DRIdrawable *driDrawPriv);
void
radeonReadPixels(struct gl_context * ctx,

View file

@ -474,11 +474,11 @@ struct radeon_context {
void (*free_context)(struct gl_context *ctx);
void (*emit_query_finish)(radeonContextPtr radeon);
void (*update_scissor)(struct gl_context *ctx);
unsigned (*check_blit)(gl_format mesa_format, uint32_t dst_pitch);
unsigned (*check_blit)(mesa_format mesa_format, uint32_t dst_pitch);
unsigned (*blit)(struct gl_context *ctx,
struct radeon_bo *src_bo,
intptr_t src_offset,
gl_format src_mesaformat,
mesa_format src_mesaformat,
unsigned src_pitch,
unsigned src_width,
unsigned src_height,
@ -486,7 +486,7 @@ struct radeon_context {
unsigned src_y_offset,
struct radeon_bo *dst_bo,
intptr_t dst_offset,
gl_format dst_mesaformat,
mesa_format dst_mesaformat,
unsigned dst_pitch,
unsigned dst_width,
unsigned dst_height,
@ -495,7 +495,7 @@ struct radeon_context {
unsigned reg_width,
unsigned reg_height,
unsigned flip_y);
unsigned (*is_format_renderable)(gl_format mesa_format);
unsigned (*is_format_renderable)(mesa_format mesa_format);
} vtbl;
};

View file

@ -636,7 +636,7 @@ radeon_nop_alloc_storage(struct gl_context * ctx, struct gl_renderbuffer *rb,
* Not used for user-created renderbuffers.
*/
struct radeon_renderbuffer *
radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv)
radeon_create_renderbuffer(mesa_format format, __DRIdrawable *driDrawPriv)
{
struct radeon_renderbuffer *rrb;
struct gl_renderbuffer *rb;
@ -833,7 +833,7 @@ static void
radeon_validate_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb)
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
gl_format mesa_format;
mesa_format mesa_format;
int i;
for (i = -2; i < (GLint) ctx->Const.MaxColorAttachments; i++) {

View file

@ -39,7 +39,7 @@
#include "radeon_tile.h"
static unsigned get_aligned_compressed_row_stride(
gl_format format,
mesa_format format,
unsigned width,
unsigned minStride)
{
@ -71,7 +71,7 @@ static unsigned get_aligned_compressed_row_stride(
}
unsigned get_texture_image_size(
gl_format format,
mesa_format format,
unsigned rowStride,
unsigned height,
unsigned depth,
@ -96,7 +96,7 @@ unsigned get_texture_image_size(
return rowStride * height * depth;
}
unsigned get_texture_image_row_stride(radeonContextPtr rmesa, gl_format format, unsigned width, unsigned tiling, GLuint target)
unsigned get_texture_image_row_stride(radeonContextPtr rmesa, mesa_format format, unsigned width, unsigned tiling, GLuint target)
{
if (_mesa_is_format_compressed(format)) {
return get_aligned_compressed_row_stride(format, width, rmesa->texture_compressed_row_align);
@ -177,7 +177,7 @@ static void calculate_miptree_layout(radeonContextPtr rmesa, radeon_mipmap_tree
* Create a new mipmap tree, calculate its layout and allocate memory.
*/
radeon_mipmap_tree* radeon_miptree_create(radeonContextPtr rmesa,
GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels,
GLenum target, mesa_format mesaFormat, GLuint baseLevel, GLuint numLevels,
GLuint width0, GLuint height0, GLuint depth0, GLuint tilebits)
{
radeon_mipmap_tree *mt = CALLOC_STRUCT(_radeon_mipmap_tree);

View file

@ -91,16 +91,16 @@ GLuint radeon_miptree_image_offset(radeon_mipmap_tree *mt,
GLuint face, GLuint level);
uint32_t get_base_teximage_offset(radeonTexObj *texObj);
unsigned get_texture_image_row_stride(radeonContextPtr rmesa, gl_format format, unsigned width, unsigned tiling, unsigned target);
unsigned get_texture_image_row_stride(radeonContextPtr rmesa, mesa_format format, unsigned width, unsigned tiling, unsigned target);
unsigned get_texture_image_size(
gl_format format,
mesa_format format,
unsigned rowStride,
unsigned height,
unsigned depth,
unsigned tiling);
radeon_mipmap_tree *radeon_miptree_create(radeonContextPtr rmesa,
GLenum target, gl_format mesaFormat, GLuint baseLevel, GLuint numLevels,
GLenum target, mesa_format mesaFormat, GLuint baseLevel, GLuint numLevels,
GLuint width0, GLuint height0, GLuint depth0, GLuint tilebits);
#endif /* __RADEON_MIPMAP_TREE_H_ */

View file

@ -38,7 +38,7 @@
#include "radeon_debug.h"
#include "radeon_mipmap_tree.h"
static gl_format gl_format_and_type_to_mesa_format(GLenum format, GLenum type)
static mesa_format gl_format_and_type_to_mesa_format(GLenum format, GLenum type)
{
switch (format)
{
@ -94,7 +94,7 @@ do_blit_readpixels(struct gl_context * ctx,
{
radeonContextPtr radeon = RADEON_CONTEXT(ctx);
const struct radeon_renderbuffer *rrb = radeon_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
const gl_format dst_format = gl_format_and_type_to_mesa_format(format, type);
const mesa_format dst_format = gl_format_and_type_to_mesa_format(format, type);
unsigned dst_rowstride, dst_imagesize, aligned_rowstride, flip_y;
struct radeon_bo *dst_buffer;
GLint dst_x = 0, dst_y = 0;

View file

@ -598,7 +598,7 @@ radeonCreateBuffer( __DRIscreen *driScrnPriv,
const GLboolean swAccum = mesaVis->accumRedBits > 0;
const GLboolean swStencil = mesaVis->stencilBits > 0 &&
mesaVis->depthBits != 24;
gl_format rgbFormat;
mesa_format rgbFormat;
struct radeon_framebuffer *rfb;
if (isPixmap)
@ -708,7 +708,7 @@ radeonDestroyBuffer(__DRIdrawable *driDrawPriv)
static const
__DRIconfig **radeonInitScreen2(__DRIscreen *psp)
{
static const gl_format formats[3] = {
static const mesa_format formats[3] = {
MESA_FORMAT_RGB565,
MESA_FORMAT_XRGB8888,
MESA_FORMAT_ARGB8888

View file

@ -50,8 +50,8 @@ do_copy_texsubimage(struct gl_context *ctx,
const GLuint level = timg->base.Base.Level;
unsigned src_bpp;
unsigned dst_bpp;
gl_format src_mesaformat;
gl_format dst_mesaformat;
mesa_format src_mesaformat;
mesa_format dst_mesaformat;
unsigned flip_y;
if (!radeon->vtbl.blit) {

View file

@ -598,7 +598,7 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_form
struct radeon_framebuffer *rfb;
radeonTexObjPtr t;
uint32_t pitch_val;
gl_format texFormat;
mesa_format texFormat;
radeon = pDRICtx->driverPrivate;

View file

@ -213,7 +213,7 @@ radeon_unmap_texture_image(struct gl_context *ctx,
}
/* try to find a format which will only need a memcopy */
static gl_format radeonChoose8888TexFormat(radeonContextPtr rmesa,
static mesa_format radeonChoose8888TexFormat(radeonContextPtr rmesa,
GLenum srcFormat,
GLenum srcType, GLboolean fbo)
{
@ -242,7 +242,7 @@ static gl_format radeonChoose8888TexFormat(radeonContextPtr rmesa,
#endif
}
gl_format radeonChooseTextureFormat_mesa(struct gl_context * ctx,
mesa_format radeonChooseTextureFormat_mesa(struct gl_context * ctx,
GLenum target,
GLint internalFormat,
GLenum format,
@ -252,7 +252,7 @@ gl_format radeonChooseTextureFormat_mesa(struct gl_context * ctx,
type, 0);
}
gl_format radeonChooseTextureFormat(struct gl_context * ctx,
mesa_format radeonChooseTextureFormat(struct gl_context * ctx,
GLint internalFormat,
GLenum format,
GLenum type, GLboolean fbo)
@ -504,7 +504,7 @@ static void teximage_assign_miptree(radeonContextPtr rmesa,
"%s Failed to allocate miptree.\n", __func__);
}
unsigned radeonIsFormatRenderable(gl_format mesa_format)
unsigned radeonIsFormatRenderable(mesa_format mesa_format)
{
if (mesa_format == _radeon_texformat_argb8888 || mesa_format == _radeon_texformat_rgb565 ||
mesa_format == _radeon_texformat_argb1555 || mesa_format == _radeon_texformat_argb4444)
@ -579,12 +579,12 @@ void radeon_image_target_texture_2d(struct gl_context *ctx, GLenum target,
fprintf(stderr, "miptree doesn't match image\n");
}
gl_format _radeon_texformat_rgba8888 = MESA_FORMAT_NONE;
gl_format _radeon_texformat_argb8888 = MESA_FORMAT_NONE;
gl_format _radeon_texformat_rgb565 = MESA_FORMAT_NONE;
gl_format _radeon_texformat_argb4444 = MESA_FORMAT_NONE;
gl_format _radeon_texformat_argb1555 = MESA_FORMAT_NONE;
gl_format _radeon_texformat_al88 = MESA_FORMAT_NONE;
mesa_format _radeon_texformat_rgba8888 = MESA_FORMAT_NONE;
mesa_format _radeon_texformat_argb8888 = MESA_FORMAT_NONE;
mesa_format _radeon_texformat_rgb565 = MESA_FORMAT_NONE;
mesa_format _radeon_texformat_argb4444 = MESA_FORMAT_NONE;
mesa_format _radeon_texformat_argb1555 = MESA_FORMAT_NONE;
mesa_format _radeon_texformat_al88 = MESA_FORMAT_NONE;
/*@}*/

View file

@ -33,12 +33,12 @@
#include "main/formats.h"
extern gl_format _radeon_texformat_rgba8888;
extern gl_format _radeon_texformat_argb8888;
extern gl_format _radeon_texformat_rgb565;
extern gl_format _radeon_texformat_argb4444;
extern gl_format _radeon_texformat_argb1555;
extern gl_format _radeon_texformat_al88;
extern mesa_format _radeon_texformat_rgba8888;
extern mesa_format _radeon_texformat_argb8888;
extern mesa_format _radeon_texformat_rgb565;
extern mesa_format _radeon_texformat_argb4444;
extern mesa_format _radeon_texformat_argb1555;
extern mesa_format _radeon_texformat_al88;
extern
void copy_rows(void* dst, GLuint dststride, const void* src, GLuint srcstride,
@ -51,13 +51,13 @@ int radeon_validate_texture_miptree(struct gl_context * ctx,
struct gl_texture_object *texObj);
gl_format radeonChooseTextureFormat_mesa(struct gl_context * ctx,
mesa_format radeonChooseTextureFormat_mesa(struct gl_context * ctx,
GLenum target,
GLint internalFormat,
GLenum format,
GLenum type);
gl_format radeonChooseTextureFormat(struct gl_context * ctx,
mesa_format radeonChooseTextureFormat(struct gl_context * ctx,
GLint internalFormat,
GLenum format,
GLenum type, GLboolean fbo);
@ -69,7 +69,7 @@ void radeonCopyTexSubImage(struct gl_context *ctx, GLuint dims,
GLint x, GLint y,
GLsizei width, GLsizei height);
unsigned radeonIsFormatRenderable(gl_format mesa_format);
unsigned radeonIsFormatRenderable(mesa_format mesa_format);
void radeon_image_target_texture_2d(struct gl_context *ctx, GLenum target,
struct gl_texture_object *texObj,

View file

@ -211,7 +211,7 @@ static void micro_tile_1_x_1_128bit(const void * src, unsigned src_pitch,
void tile_image(const void * src, unsigned src_pitch,
void *dst, unsigned dst_pitch,
gl_format format, unsigned width, unsigned height)
mesa_format format, unsigned width, unsigned height)
{
assert(src_pitch >= width);
assert(dst_pitch >= width);
@ -435,7 +435,7 @@ static void micro_untile_1_x_1_128bit(const void * src, unsigned src_pitch,
void untile_image(const void * src, unsigned src_pitch,
void *dst, unsigned dst_pitch,
gl_format format, unsigned width, unsigned height)
mesa_format format, unsigned width, unsigned height)
{
assert(src_pitch >= width);
assert(dst_pitch >= width);
@ -474,7 +474,7 @@ void untile_image(const void * src, unsigned src_pitch,
}
}
void get_tile_size(gl_format format, unsigned *block_width, unsigned *block_height)
void get_tile_size(mesa_format format, unsigned *block_width, unsigned *block_height)
{
switch (_mesa_get_format_bytes(format))
{

View file

@ -29,10 +29,10 @@
void tile_image(const void * src, unsigned src_pitch,
void *dst, unsigned dst_pitch,
gl_format format, unsigned width, unsigned height);
mesa_format format, unsigned width, unsigned height);
void untile_image(const void * src, unsigned src_pitch,
void *dst, unsigned dst_pitch,
gl_format format, unsigned width, unsigned height);
mesa_format format, unsigned width, unsigned height);
void get_tile_size(gl_format format, unsigned *block_width, unsigned *block_height);
void get_tile_size(mesa_format format, unsigned *block_width, unsigned *block_height);

View file

@ -76,7 +76,7 @@ static void swrastSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
struct gl_texture_image *texImage;
struct swrast_texture_image *swImage;
uint32_t internalFormat;
gl_format texFormat;
mesa_format texFormat;
dri_ctx = pDRICtx->driverPrivate;
@ -130,7 +130,7 @@ swrastFillInModes(__DRIscreen *psp,
__DRIconfig **configs;
unsigned depth_buffer_factor;
unsigned back_buffer_factor;
gl_format format;
mesa_format format;
/* GLX_SWAP_COPY_OML is only supported because the Intel driver doesn't
* support pageflipping at all.
@ -627,7 +627,7 @@ viewport(struct gl_context *ctx)
swrast_check_and_update_window_size(ctx, read);
}
static gl_format swrastChooseTextureFormat(struct gl_context * ctx,
static mesa_format swrastChooseTextureFormat(struct gl_context * ctx,
GLenum target,
GLint internalFormat,
GLenum format,

View file

@ -854,7 +854,7 @@ _mesa_update_clamp_vertex_color(struct gl_context *ctx)
}
/**
* Returns an appropriate gl_format for color rendering based on the
* Returns an appropriate mesa_format for color rendering based on the
* GL_FRAMEBUFFER_SRGB state.
*
* Some drivers implement GL_FRAMEBUFFER_SRGB using a flag on the blend state
@ -862,8 +862,8 @@ _mesa_update_clamp_vertex_color(struct gl_context *ctx)
* overriding the format of the surface. This is a helper for doing the
* surface format override variant.
*/
gl_format
_mesa_get_render_format(const struct gl_context *ctx, gl_format format)
mesa_format
_mesa_get_render_format(const struct gl_context *ctx, mesa_format format)
{
if (ctx->Color.sRGBEnabled)
return format;

View file

@ -115,8 +115,8 @@ _mesa_update_clamp_fragment_color(struct gl_context *ctx);
extern void
_mesa_update_clamp_vertex_color(struct gl_context *ctx);
extern gl_format
_mesa_get_render_format(const struct gl_context *ctx, gl_format format);
extern mesa_format
_mesa_get_render_format(const struct gl_context *ctx, mesa_format format);
extern void
_mesa_init_color( struct gl_context * ctx );

View file

@ -295,18 +295,18 @@ buffer_object_subdata_range_good(struct gl_context * ctx, GLenum target,
* \param format Format of the supplied data.
* \param type Type of the supplied data.
* \param caller Name of calling function for recording errors.
* \return If internalformat, format and type are legal the gl_format
* \return If internalformat, format and type are legal the mesa_format
* corresponding to internalformat, otherwise MESA_FORMAT_NONE.
*
* \sa glClearBufferData and glClearBufferSubData
*/
static gl_format
static mesa_format
validate_clear_buffer_format(struct gl_context *ctx,
GLenum internalformat,
GLenum format, GLenum type,
const char *caller)
{
gl_format mesaFormat;
mesa_format mesaFormat;
GLenum errorFormatType;
mesaFormat = _mesa_validate_texbuffer_format(ctx, internalformat);
@ -360,7 +360,7 @@ validate_clear_buffer_format(struct gl_context *ctx,
*/
static bool
convert_clear_buffer_data(struct gl_context *ctx,
gl_format internalformat,
mesa_format internalformat,
GLubyte *clearValue, GLenum format, GLenum type,
const GLvoid *data, const char *caller)
{
@ -1365,7 +1365,7 @@ _mesa_ClearBufferData(GLenum target, GLenum internalformat, GLenum format,
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object* bufObj;
gl_format mesaFormat;
mesa_format mesaFormat;
GLubyte clearValue[MAX_PIXEL_BYTES];
GLsizeiptr clearValueSize;
@ -1420,7 +1420,7 @@ _mesa_ClearBufferSubData(GLenum target, GLenum internalformat,
{
GET_CURRENT_CONTEXT(ctx);
struct gl_buffer_object* bufObj;
gl_format mesaFormat;
mesa_format mesaFormat;
GLubyte clearValue[MAX_PIXEL_BYTES];
GLsizeiptr clearValueSize;

View file

@ -182,7 +182,7 @@ struct dd_function_table {
* GL_TEXTURE_CUBE_MAP_[POSITIVE/NEGATIVE]_[XYZ].
* Called by glTexImage(), etc.
*/
gl_format (*ChooseTextureFormat)( struct gl_context *ctx,
mesa_format (*ChooseTextureFormat)( struct gl_context *ctx,
GLenum target, GLint internalFormat,
GLenum srcFormat, GLenum srcType );
@ -268,7 +268,7 @@ struct dd_function_table {
* \return GL_TRUE if the image is OK, GL_FALSE if too large
*/
GLboolean (*TestProxyTexImage)(struct gl_context *ctx, GLenum target,
GLint level, gl_format format,
GLint level, mesa_format format,
GLint width, GLint height,
GLint depth, GLint border);
/*@}*/

View file

@ -636,7 +636,7 @@ _mesa_is_legal_color_format(const struct gl_context *ctx, GLenum baseFormat)
* Is the given base format a legal format for a color renderbuffer?
*/
static GLboolean
is_format_color_renderable(const struct gl_context *ctx, gl_format format, GLenum internalFormat)
is_format_color_renderable(const struct gl_context *ctx, mesa_format format, GLenum internalFormat)
{
const GLenum baseFormat =
_mesa_get_format_base_format(format);
@ -901,7 +901,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
for (i = -2; i < (GLint) ctx->Const.MaxColorAttachments; i++) {
struct gl_renderbuffer_attachment *att;
GLenum f;
gl_format attFormat;
mesa_format attFormat;
GLenum att_tex_target = GL_NONE;
/*
@ -1858,7 +1858,7 @@ _mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image)
* we need to return zero.
*/
static GLint
get_component_bits(GLenum pname, GLenum baseFormat, gl_format format)
get_component_bits(GLenum pname, GLenum baseFormat, mesa_format format)
{
if (_mesa_base_format_has_channel(baseFormat, pname))
return _mesa_get_format_bits(format, pname);
@ -2882,7 +2882,7 @@ _mesa_GetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment,
"glGetFramebufferAttachmentParameterivEXT(pname)");
}
else {
gl_format format = att->Renderbuffer->Format;
mesa_format format = att->Renderbuffer->Format;
/* Page 235 (page 247 of the PDF) in section 6.1.13 of the OpenGL ES
* 3.0.1 spec says:
@ -3092,7 +3092,7 @@ find_attachment(const struct gl_framebuffer *fb,
* does not contain signed integer values."
*/
static GLboolean
compatible_color_datatypes(gl_format srcFormat, gl_format dstFormat)
compatible_color_datatypes(mesa_format srcFormat, mesa_format dstFormat)
{
GLenum srcType = _mesa_get_format_datatype(srcFormat);
GLenum dstType = _mesa_get_format_datatype(dstFormat);

View file

@ -1879,7 +1879,7 @@ pack_float_SIGNED_RG1616(const GLfloat src[4], void *dst)
* Return a function that can pack a GLubyte rgba[4] color.
*/
gl_pack_ubyte_rgba_func
_mesa_get_pack_ubyte_rgba_function(gl_format format)
_mesa_get_pack_ubyte_rgba_function(mesa_format format)
{
static gl_pack_ubyte_rgba_func table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@ -2042,7 +2042,7 @@ _mesa_get_pack_ubyte_rgba_function(gl_format format)
* Return a function that can pack a GLfloat rgba[4] color.
*/
gl_pack_float_rgba_func
_mesa_get_pack_float_rgba_function(gl_format format)
_mesa_get_pack_float_rgba_function(mesa_format format)
{
static gl_pack_float_rgba_func table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@ -2202,7 +2202,7 @@ _mesa_get_pack_float_rgba_function(gl_format format)
static pack_float_rgba_row_func
get_pack_float_rgba_row_function(gl_format format)
get_pack_float_rgba_row_function(mesa_format format)
{
static pack_float_rgba_row_func table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@ -2235,7 +2235,7 @@ get_pack_float_rgba_row_function(gl_format format)
static pack_ubyte_rgba_row_func
get_pack_ubyte_rgba_row_function(gl_format format)
get_pack_ubyte_rgba_row_function(mesa_format format)
{
static pack_ubyte_rgba_row_func table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@ -2271,7 +2271,7 @@ get_pack_ubyte_rgba_row_function(gl_format format)
* Pack a row of GLfloat rgba[4] values to the destination.
*/
void
_mesa_pack_float_rgba_row(gl_format format, GLuint n,
_mesa_pack_float_rgba_row(mesa_format format, GLuint n,
const GLfloat src[][4], void *dst)
{
pack_float_rgba_row_func packrow = get_pack_float_rgba_row_function(format);
@ -2302,7 +2302,7 @@ _mesa_pack_float_rgba_row(gl_format format, GLuint n,
* Pack a row of GLubyte rgba[4] values to the destination.
*/
void
_mesa_pack_ubyte_rgba_row(gl_format format, GLuint n,
_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n,
const GLubyte src[][4], void *dst)
{
pack_ubyte_rgba_row_func packrow = get_pack_ubyte_rgba_row_function(format);
@ -2335,7 +2335,7 @@ _mesa_pack_ubyte_rgba_row(gl_format format, GLuint n,
* \param dstRowStride destination image row stride in bytes
*/
void
_mesa_pack_ubyte_rgba_rect(gl_format format, GLuint width, GLuint height,
_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
void *dst, GLint dstRowStride)
{
@ -2423,7 +2423,7 @@ pack_float_z_Z32_FLOAT(const GLfloat *src, void *dst)
}
gl_pack_float_z_func
_mesa_get_pack_float_z_func(gl_format format)
_mesa_get_pack_float_z_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_Z24_S8:
@ -2508,7 +2508,7 @@ pack_uint_z_Z32_FLOAT_X24S8(const GLuint *src, void *dst)
}
gl_pack_uint_z_func
_mesa_get_pack_uint_z_func(gl_format format)
_mesa_get_pack_uint_z_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_Z24_S8:
@ -2572,7 +2572,7 @@ pack_ubyte_stencil_Z32_FLOAT_X24S8(const GLubyte *src, void *dst)
gl_pack_ubyte_stencil_func
_mesa_get_pack_ubyte_stencil_func(gl_format format)
_mesa_get_pack_ubyte_stencil_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_Z24_S8:
@ -2593,7 +2593,7 @@ _mesa_get_pack_ubyte_stencil_func(gl_format format)
void
_mesa_pack_float_z_row(gl_format format, GLuint n,
_mesa_pack_float_z_row(mesa_format format, GLuint n,
const GLfloat *src, void *dst)
{
switch (format) {
@ -2669,7 +2669,7 @@ _mesa_pack_float_z_row(gl_format format, GLuint n,
* The incoming Z values are always in the range [0, 0xffffffff].
*/
void
_mesa_pack_uint_z_row(gl_format format, GLuint n,
_mesa_pack_uint_z_row(mesa_format format, GLuint n,
const GLuint *src, void *dst)
{
switch (format) {
@ -2742,7 +2742,7 @@ _mesa_pack_uint_z_row(gl_format format, GLuint n,
void
_mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n,
const GLubyte *src, void *dst)
{
switch (format) {
@ -2792,7 +2792,7 @@ _mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
* Incoming Z/stencil values are always in uint_24_8 format.
*/
void
_mesa_pack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
const GLuint *src, void *dst)
{
switch (format) {
@ -2836,7 +2836,7 @@ _mesa_pack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
* the packed value at dst will be 0 or ~0 depending on the colorMask.
*/
void
_mesa_pack_colormask(gl_format format, const GLubyte colorMask[4], void *dst)
_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void *dst)
{
GLfloat maskColor[4];

View file

@ -49,58 +49,58 @@ typedef void (*gl_pack_ubyte_stencil_func)(const GLubyte *src, void *dst);
extern gl_pack_ubyte_rgba_func
_mesa_get_pack_ubyte_rgba_function(gl_format format);
_mesa_get_pack_ubyte_rgba_function(mesa_format format);
extern gl_pack_float_rgba_func
_mesa_get_pack_float_rgba_function(gl_format format);
_mesa_get_pack_float_rgba_function(mesa_format format);
extern gl_pack_float_z_func
_mesa_get_pack_float_z_func(gl_format format);
_mesa_get_pack_float_z_func(mesa_format format);
extern gl_pack_uint_z_func
_mesa_get_pack_uint_z_func(gl_format format);
_mesa_get_pack_uint_z_func(mesa_format format);
extern gl_pack_ubyte_stencil_func
_mesa_get_pack_ubyte_stencil_func(gl_format format);
_mesa_get_pack_ubyte_stencil_func(mesa_format format);
extern void
_mesa_pack_float_rgba_row(gl_format format, GLuint n,
_mesa_pack_float_rgba_row(mesa_format format, GLuint n,
const GLfloat src[][4], void *dst);
extern void
_mesa_pack_ubyte_rgba_row(gl_format format, GLuint n,
_mesa_pack_ubyte_rgba_row(mesa_format format, GLuint n,
const GLubyte src[][4], void *dst);
extern void
_mesa_pack_ubyte_rgba_rect(gl_format format, GLuint width, GLuint height,
_mesa_pack_ubyte_rgba_rect(mesa_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
void *dst, GLint dstRowStride);
extern void
_mesa_pack_float_z_row(gl_format format, GLuint n,
_mesa_pack_float_z_row(mesa_format format, GLuint n,
const GLfloat *src, void *dst);
extern void
_mesa_pack_uint_z_row(gl_format format, GLuint n,
_mesa_pack_uint_z_row(mesa_format format, GLuint n,
const GLuint *src, void *dst);
extern void
_mesa_pack_ubyte_stencil_row(gl_format format, GLuint n,
_mesa_pack_ubyte_stencil_row(mesa_format format, GLuint n,
const GLubyte *src, void *dst);
extern void
_mesa_pack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
_mesa_pack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
const GLuint *src, void *dst);
extern void
_mesa_pack_colormask(gl_format format, const GLubyte colorMask[4], void *dst);
_mesa_pack_colormask(mesa_format format, const GLubyte colorMask[4], void *dst);
#endif

View file

@ -2311,7 +2311,7 @@ unpack_SIGNED_RG1616(const void *src, GLfloat dst[][4], GLuint n)
* Return the unpacker function for the given format.
*/
static unpack_rgba_func
get_unpack_rgba_function(gl_format format)
get_unpack_rgba_function(mesa_format format)
{
static unpack_rgba_func table[MESA_FORMAT_COUNT];
static GLboolean initialized = GL_FALSE;
@ -2540,7 +2540,7 @@ get_unpack_rgba_function(gl_format format)
* Unpack rgba colors, returning as GLfloat values.
*/
void
_mesa_unpack_rgba_row(gl_format format, GLuint n,
_mesa_unpack_rgba_row(mesa_format format, GLuint n,
const void *src, GLfloat dst[][4])
{
unpack_rgba_func unpack = get_unpack_rgba_function(format);
@ -2913,7 +2913,7 @@ unpack_ubyte_RG88(const void *src, GLubyte dst[][4], GLuint n)
* only be used for unpacking formats that use 8 bits or less per channel.
*/
void
_mesa_unpack_ubyte_rgba_row(gl_format format, GLuint n,
_mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
const void *src, GLubyte dst[][4])
{
switch (format) {
@ -3640,7 +3640,7 @@ unpack_int_rgba_ABGR2101010(const GLuint *src, GLuint dst[][4], GLuint n)
}
void
_mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
_mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
const void *src, GLuint dst[][4])
{
switch (format) {
@ -3863,7 +3863,7 @@ _mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
* \param height height of rect region to convert
*/
void
_mesa_unpack_rgba_block(gl_format format,
_mesa_unpack_rgba_block(mesa_format format,
const void *src, GLint srcRowStride,
GLfloat dst[][4], GLint dstRowStride,
GLuint x, GLuint y, GLuint width, GLuint height)
@ -3964,7 +3964,7 @@ unpack_float_z_Z32X24S8(GLuint n, const void *src, GLfloat *dst)
* The returned values will always be in the range [0.0, 1.0].
*/
void
_mesa_unpack_float_z_row(gl_format format, GLuint n,
_mesa_unpack_float_z_row(mesa_format format, GLuint n,
const void *src, GLfloat *dst)
{
unpack_float_z_func unpack;
@ -4068,7 +4068,7 @@ unpack_uint_z_Z32_FLOAT_X24S8(const void *src, GLuint *dst, GLuint n)
* The returned values will always be in the range [0, 0xffffffff].
*/
void
_mesa_unpack_uint_z_row(gl_format format, GLuint n,
_mesa_unpack_uint_z_row(mesa_format format, GLuint n,
const void *src, GLuint *dst)
{
unpack_uint_z_func unpack;
@ -4142,7 +4142,7 @@ unpack_ubyte_s_Z32_FLOAT_X24S8(const void *src, GLubyte *dst, GLuint n)
}
void
_mesa_unpack_ubyte_stencil_row(gl_format format, GLuint n,
_mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
const void *src, GLubyte *dst)
{
switch (format) {
@ -4183,7 +4183,7 @@ unpack_uint_24_8_depth_stencil_Z24_S8(const GLuint *src, GLuint *dst, GLuint n)
}
void
_mesa_unpack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
const void *src, GLuint *dst)
{
switch (format) {

View file

@ -29,38 +29,38 @@ extern GLfloat
_mesa_nonlinear_to_linear(GLubyte cs8);
extern void
_mesa_unpack_rgba_row(gl_format format, GLuint n,
_mesa_unpack_rgba_row(mesa_format format, GLuint n,
const void *src, GLfloat dst[][4]);
extern void
_mesa_unpack_ubyte_rgba_row(gl_format format, GLuint n,
_mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
const void *src, GLubyte dst[][4]);
void
_mesa_unpack_uint_rgba_row(gl_format format, GLuint n,
_mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
const void *src, GLuint dst[][4]);
extern void
_mesa_unpack_rgba_block(gl_format format,
_mesa_unpack_rgba_block(mesa_format format,
const void *src, GLint srcRowStride,
GLfloat dst[][4], GLint dstRowStride,
GLuint x, GLuint y, GLuint width, GLuint height);
extern void
_mesa_unpack_float_z_row(gl_format format, GLuint n,
_mesa_unpack_float_z_row(mesa_format format, GLuint n,
const void *src, GLfloat *dst);
void
_mesa_unpack_uint_z_row(gl_format format, GLuint n,
_mesa_unpack_uint_z_row(mesa_format format, GLuint n,
const void *src, GLuint *dst);
void
_mesa_unpack_ubyte_stencil_row(gl_format format, GLuint n,
_mesa_unpack_ubyte_stencil_row(mesa_format format, GLuint n,
const void *src, GLubyte *dst);
void
_mesa_unpack_uint_24_8_depth_stencil_row(gl_format format, GLuint n,
_mesa_unpack_uint_24_8_depth_stencil_row(mesa_format format, GLuint n,
const void *src, GLuint *dst);

View file

@ -35,7 +35,7 @@
*/
struct gl_format_info
{
gl_format Name;
mesa_format Name;
/** text name for debugging */
const char *StrName;
@ -1795,7 +1795,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
static const struct gl_format_info *
_mesa_get_format_info(gl_format format)
_mesa_get_format_info(mesa_format format)
{
const struct gl_format_info *info = &format_info[format];
assert(info->Name == format);
@ -1805,7 +1805,7 @@ _mesa_get_format_info(gl_format format)
/** Return string name of format (for debugging) */
const char *
_mesa_get_format_name(gl_format format)
_mesa_get_format_name(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return info->StrName;
@ -1821,7 +1821,7 @@ _mesa_get_format_name(gl_format format)
* Note: not GLuint, so as not to coerce math to unsigned. cf. fdo #37351
*/
GLint
_mesa_get_format_bytes(gl_format format)
_mesa_get_format_bytes(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
ASSERT(info->BytesPerBlock);
@ -1837,7 +1837,7 @@ _mesa_get_format_bytes(gl_format format)
* \param pname the component, such as GL_RED_BITS, GL_TEXTURE_BLUE_BITS, etc.
*/
GLint
_mesa_get_format_bits(gl_format format, GLenum pname)
_mesa_get_format_bits(mesa_format format, GLenum pname)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
@ -1886,7 +1886,7 @@ _mesa_get_format_bits(gl_format format, GLenum pname)
GLuint
_mesa_get_format_max_bits(gl_format format)
_mesa_get_format_max_bits(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
GLuint max = MAX2(info->RedBits, info->GreenBits);
@ -1911,7 +1911,7 @@ _mesa_get_format_max_bits(gl_format format)
* GL_FLOAT = an ordinary float
*/
GLenum
_mesa_get_format_datatype(gl_format format)
_mesa_get_format_datatype(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return info->DataType;
@ -1924,7 +1924,7 @@ _mesa_get_format_datatype(gl_format format)
* GL_YCBCR_MESA, GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
*/
GLenum
_mesa_get_format_base_format(gl_format format)
_mesa_get_format_base_format(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return info->BaseFormat;
@ -1939,7 +1939,7 @@ _mesa_get_format_base_format(gl_format format)
* \param bh returns block height in pixels
*/
void
_mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh)
_mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
*bw = info->BlockWidth;
@ -1949,7 +1949,7 @@ _mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh)
/** Is the given format a compressed format? */
GLboolean
_mesa_is_format_compressed(gl_format format)
_mesa_is_format_compressed(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return info->BlockWidth > 1 || info->BlockHeight > 1;
@ -1960,7 +1960,7 @@ _mesa_is_format_compressed(gl_format format)
* Determine if the given format represents a packed depth/stencil buffer.
*/
GLboolean
_mesa_is_format_packed_depth_stencil(gl_format format)
_mesa_is_format_packed_depth_stencil(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
@ -1972,7 +1972,7 @@ _mesa_is_format_packed_depth_stencil(gl_format format)
* Is the given format a signed/unsigned integer color format?
*/
GLboolean
_mesa_is_format_integer_color(gl_format format)
_mesa_is_format_integer_color(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT) &&
@ -1986,7 +1986,7 @@ _mesa_is_format_integer_color(gl_format format)
* Is the given format an unsigned integer format?
*/
GLboolean
_mesa_is_format_unsigned(gl_format format)
_mesa_is_format_unsigned(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return _mesa_is_type_unsigned(info->DataType);
@ -1997,7 +1997,7 @@ _mesa_is_format_unsigned(gl_format format)
* Does the given format store signed values?
*/
GLboolean
_mesa_is_format_signed(gl_format format)
_mesa_is_format_signed(mesa_format format)
{
if (format == MESA_FORMAT_R11_G11_B10_FLOAT ||
format == MESA_FORMAT_RGB9_E5_FLOAT) {
@ -2018,7 +2018,7 @@ _mesa_is_format_signed(gl_format format)
* \return GL_LINEAR or GL_SRGB
*/
GLenum
_mesa_get_format_color_encoding(gl_format format)
_mesa_get_format_color_encoding(mesa_format format)
{
/* XXX this info should be encoded in gl_format_info */
switch (format) {
@ -2046,8 +2046,8 @@ _mesa_get_format_color_encoding(gl_format format)
* For an sRGB format, return the corresponding linear color space format.
* For non-sRGB formats, return the format as-is.
*/
gl_format
_mesa_get_srgb_format_linear(gl_format format)
mesa_format
_mesa_get_srgb_format_linear(mesa_format format)
{
switch (format) {
case MESA_FORMAT_SRGB8:
@ -2100,8 +2100,8 @@ _mesa_get_srgb_format_linear(gl_format format)
* If the given format is a compressed format, return a corresponding
* uncompressed format.
*/
gl_format
_mesa_get_uncompressed_format(gl_format format)
mesa_format
_mesa_get_uncompressed_format(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB_FXT1:
@ -2161,7 +2161,7 @@ _mesa_get_uncompressed_format(gl_format format)
GLuint
_mesa_format_num_components(gl_format format)
_mesa_format_num_components(mesa_format format)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
return ((info->RedBits > 0) +
@ -2180,7 +2180,7 @@ _mesa_format_num_components(gl_format format)
* in the given format.
*/
GLuint
_mesa_format_image_size(gl_format format, GLsizei width,
_mesa_format_image_size(mesa_format format, GLsizei width,
GLsizei height, GLsizei depth)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
@ -2206,7 +2206,7 @@ _mesa_format_image_size(gl_format format, GLsizei width,
* accomodate very large textures.
*/
uint64_t
_mesa_format_image_size64(gl_format format, GLsizei width,
_mesa_format_image_size64(mesa_format format, GLsizei width,
GLsizei height, GLsizei depth)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
@ -2232,7 +2232,7 @@ _mesa_format_image_size64(gl_format format, GLsizei width,
GLint
_mesa_format_row_stride(gl_format format, GLsizei width)
_mesa_format_row_stride(mesa_format format, GLsizei width)
{
const struct gl_format_info *info = _mesa_get_format_info(format);
/* Strictly speaking, a conditional isn't needed here */
@ -2259,7 +2259,7 @@ _mesa_format_row_stride(gl_format format, GLsizei width)
static void
check_format_to_type_and_comps(void)
{
gl_format f;
mesa_format f;
for (f = MESA_FORMAT_NONE + 1; f < MESA_FORMAT_COUNT; f++) {
GLenum datatype = 0;
@ -2364,11 +2364,11 @@ _mesa_test_formats(void)
/**
* Return datatype and number of components per texel for the given gl_format.
* Return datatype and number of components per texel for the given mesa_format.
* Only used for mipmap generation code.
*/
void
_mesa_format_to_type_and_comps(gl_format format,
_mesa_format_to_type_and_comps(mesa_format format,
GLenum *datatype, GLuint *comps)
{
switch (format) {
@ -2912,16 +2912,16 @@ _mesa_format_to_type_and_comps(gl_format format,
}
/**
* Check if a gl_format exactly matches a GL format/type combination
* Check if a mesa_format exactly matches a GL format/type combination
* such that we can use memcpy() from one to the other.
* \param gl_format a MESA_FORMAT_x value
* \param mesa_format a MESA_FORMAT_x value
* \param format the user-specified image format
* \param type the user-specified image datatype
* \param swapBytes typically the current pixel pack/unpack byteswap state
* \return GL_TRUE if the formats match, GL_FALSE otherwise.
*/
GLboolean
_mesa_format_matches_format_and_type(gl_format gl_format,
_mesa_format_matches_format_and_type(mesa_format mesa_format,
GLenum format, GLenum type,
GLboolean swapBytes)
{
@ -2936,7 +2936,7 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
* enums in formats.h.
*/
switch (gl_format) {
switch (mesa_format) {
case MESA_FORMAT_NONE:
case MESA_FORMAT_COUNT:

View file

@ -310,77 +310,77 @@ typedef enum
MESA_FORMAT_SIGNED_RG1616,
MESA_FORMAT_COUNT
} gl_format;
} mesa_format;
extern const char *
_mesa_get_format_name(gl_format format);
_mesa_get_format_name(mesa_format format);
extern GLint
_mesa_get_format_bytes(gl_format format);
_mesa_get_format_bytes(mesa_format format);
extern GLint
_mesa_get_format_bits(gl_format format, GLenum pname);
_mesa_get_format_bits(mesa_format format, GLenum pname);
extern GLuint
_mesa_get_format_max_bits(gl_format format);
_mesa_get_format_max_bits(mesa_format format);
extern GLenum
_mesa_get_format_datatype(gl_format format);
_mesa_get_format_datatype(mesa_format format);
extern GLenum
_mesa_get_format_base_format(gl_format format);
_mesa_get_format_base_format(mesa_format format);
extern void
_mesa_get_format_block_size(gl_format format, GLuint *bw, GLuint *bh);
_mesa_get_format_block_size(mesa_format format, GLuint *bw, GLuint *bh);
extern GLboolean
_mesa_is_format_compressed(gl_format format);
_mesa_is_format_compressed(mesa_format format);
extern GLboolean
_mesa_is_format_packed_depth_stencil(gl_format format);
_mesa_is_format_packed_depth_stencil(mesa_format format);
extern GLboolean
_mesa_is_format_integer_color(gl_format format);
_mesa_is_format_integer_color(mesa_format format);
extern GLboolean
_mesa_is_format_unsigned(gl_format format);
_mesa_is_format_unsigned(mesa_format format);
extern GLboolean
_mesa_is_format_signed(gl_format format);
_mesa_is_format_signed(mesa_format format);
extern GLenum
_mesa_get_format_color_encoding(gl_format format);
_mesa_get_format_color_encoding(mesa_format format);
extern GLuint
_mesa_format_image_size(gl_format format, GLsizei width,
_mesa_format_image_size(mesa_format format, GLsizei width,
GLsizei height, GLsizei depth);
extern uint64_t
_mesa_format_image_size64(gl_format format, GLsizei width,
_mesa_format_image_size64(mesa_format format, GLsizei width,
GLsizei height, GLsizei depth);
extern GLint
_mesa_format_row_stride(gl_format format, GLsizei width);
_mesa_format_row_stride(mesa_format format, GLsizei width);
extern void
_mesa_format_to_type_and_comps(gl_format format,
_mesa_format_to_type_and_comps(mesa_format format,
GLenum *datatype, GLuint *comps);
extern void
_mesa_test_formats(void);
extern gl_format
_mesa_get_srgb_format_linear(gl_format format);
extern mesa_format
_mesa_get_srgb_format_linear(mesa_format format);
extern gl_format
_mesa_get_uncompressed_format(gl_format format);
extern mesa_format
_mesa_get_uncompressed_format(mesa_format format);
extern GLuint
_mesa_format_num_components(gl_format format);
_mesa_format_num_components(mesa_format format);
GLboolean
_mesa_format_matches_format_and_type(gl_format gl_format,
_mesa_format_matches_format_and_type(mesa_format mesa_format,
GLenum format, GLenum type,
GLboolean swapBytes);

View file

@ -469,7 +469,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
if (fb->Attachment[i].Renderbuffer) {
const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
const GLenum baseFormat = _mesa_get_format_base_format(rb->Format);
const gl_format fmt = rb->Format;
const mesa_format fmt = rb->Format;
/* Grab samples and sampleBuffers from any attachment point (assuming
* the framebuffer is complete, we'll get the same answer from all
@ -496,7 +496,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
for (i = 0; i < BUFFER_COUNT; i++) {
if (fb->Attachment[i].Renderbuffer) {
const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer;
const gl_format fmt = rb->Format;
const mesa_format fmt = rb->Format;
if (_mesa_get_format_datatype(fmt) == GL_FLOAT) {
fb->Visual.floatMode = GL_TRUE;
@ -508,7 +508,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
if (fb->Attachment[BUFFER_DEPTH].Renderbuffer) {
const struct gl_renderbuffer *rb =
fb->Attachment[BUFFER_DEPTH].Renderbuffer;
const gl_format fmt = rb->Format;
const mesa_format fmt = rb->Format;
fb->Visual.haveDepthBuffer = GL_TRUE;
fb->Visual.depthBits = _mesa_get_format_bits(fmt, GL_DEPTH_BITS);
}
@ -516,7 +516,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
if (fb->Attachment[BUFFER_STENCIL].Renderbuffer) {
const struct gl_renderbuffer *rb =
fb->Attachment[BUFFER_STENCIL].Renderbuffer;
const gl_format fmt = rb->Format;
const mesa_format fmt = rb->Format;
fb->Visual.haveStencilBuffer = GL_TRUE;
fb->Visual.stencilBits = _mesa_get_format_bits(fmt, GL_STENCIL_BITS);
}
@ -524,7 +524,7 @@ _mesa_update_framebuffer_visual(struct gl_context *ctx,
if (fb->Attachment[BUFFER_ACCUM].Renderbuffer) {
const struct gl_renderbuffer *rb =
fb->Attachment[BUFFER_ACCUM].Renderbuffer;
const gl_format fmt = rb->Format;
const mesa_format fmt = rb->Format;
fb->Visual.haveAccumBuffer = GL_TRUE;
fb->Visual.accumRedBits = _mesa_get_format_bits(fmt, GL_RED_BITS);
fb->Visual.accumGreenBits = _mesa_get_format_bits(fmt, GL_GREEN_BITS);

View file

@ -1816,7 +1816,7 @@ GLboolean
_mesa_prepare_mipmap_level(struct gl_context *ctx,
struct gl_texture_object *texObj, GLuint level,
GLsizei width, GLsizei height, GLsizei depth,
GLsizei border, GLenum intFormat, gl_format format)
GLsizei border, GLenum intFormat, mesa_format format)
{
const GLuint numFaces = _mesa_num_tex_faces(texObj->Target);
GLuint face;
@ -2018,7 +2018,7 @@ generate_mipmap_compressed(struct gl_context *ctx, GLenum target,
GLuint maxLevel)
{
GLuint level;
gl_format temp_format;
mesa_format temp_format;
GLint components;
GLuint temp_src_row_stride, temp_src_img_stride; /* in bytes */
GLubyte *temp_src = NULL, *temp_dst = NULL;

View file

@ -45,7 +45,7 @@ extern GLboolean
_mesa_prepare_mipmap_level(struct gl_context *ctx,
struct gl_texture_object *texObj, GLuint level,
GLsizei width, GLsizei height, GLsizei depth,
GLsizei border, GLenum intFormat, gl_format format);
GLsizei border, GLenum intFormat, mesa_format format);
extern void
_mesa_generate_mipmap(struct gl_context *ctx, GLenum target,

View file

@ -1115,7 +1115,7 @@ struct gl_texture_image
* GL_DEPTH_STENCIL_EXT only. Used for
* choosing TexEnv arithmetic.
*/
gl_format TexFormat; /**< The actual texture memory format */
mesa_format TexFormat; /**< The actual texture memory format */
GLuint Border; /**< 0 or 1 */
GLuint Width; /**< = 2^WidthLog2 + 2*Border */
@ -1229,7 +1229,7 @@ struct gl_texture_object
struct gl_buffer_object *BufferObject;
GLenum BufferObjectFormat;
/** Equivalent Mesa format for BufferObjectFormat. */
gl_format _BufferObjectFormat;
mesa_format _BufferObjectFormat;
/** GL_ARB_texture_buffer_range */
GLintptr BufferOffset;
GLsizeiptr BufferSize; /**< if this is -1, use BufferObject->Size instead */
@ -2928,7 +2928,7 @@ struct gl_renderbuffer
GLenum InternalFormat; /**< The user-specified format */
GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or
GL_STENCIL_INDEX. */
gl_format Format; /**< The actual renderbuffer memory format */
mesa_format Format; /**< The actual renderbuffer memory format */
/**
* Pointer to the texture image if this renderbuffer wraps a texture,
* otherwise NULL.
@ -3860,7 +3860,7 @@ struct gl_image_unit
/**
* Mesa format corresponding to \c Format.
*/
gl_format _ActualFormat;
mesa_format _ActualFormat;
/**
* GL_TRUE if the state of this image unit is valid and access from

View file

@ -45,7 +45,7 @@
* Return true if the conversion L=R+G+B is needed.
*/
static GLboolean
need_rgb_to_luminance_conversion(gl_format texFormat, GLenum format)
need_rgb_to_luminance_conversion(mesa_format texFormat, GLenum format)
{
GLenum baseTexFormat = _mesa_get_format_base_format(texFormat);
@ -60,7 +60,7 @@ need_rgb_to_luminance_conversion(gl_format texFormat, GLenum format)
* Return transfer op flags for this ReadPixels operation.
*/
static GLbitfield
get_readpixels_transfer_ops(const struct gl_context *ctx, gl_format texFormat,
get_readpixels_transfer_ops(const struct gl_context *ctx, mesa_format texFormat,
GLenum format, GLenum type, GLboolean uses_blit)
{
GLbitfield transferOps = ctx->_ImageTransferState;
@ -493,7 +493,7 @@ slow_read_rgba_pixels( struct gl_context *ctx,
GLbitfield transferOps )
{
struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer;
const gl_format rbFormat = _mesa_get_srgb_format_linear(rb->Format);
const mesa_format rbFormat = _mesa_get_srgb_format_linear(rb->Format);
void *rgba;
GLubyte *dst, *map;
int dstStride, stride, j;

View file

@ -57,7 +57,7 @@
# define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_SIGNED_RG88_REV
#endif
static gl_format
static mesa_format
get_image_format(GLenum format)
{
switch (format) {
@ -205,7 +205,7 @@ enum image_format_class
};
static enum image_format_class
get_image_format_class(gl_format format)
get_image_format_class(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGBA_FLOAT32:

View file

@ -361,7 +361,7 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats)
/**
* Convert a compressed MESA_FORMAT_x to a GLenum.
*/
gl_format
mesa_format
_mesa_glenum_to_compressed_format(GLenum format)
{
switch (format) {
@ -451,7 +451,7 @@ _mesa_glenum_to_compressed_format(GLenum format)
* internal format unchanged.
*/
GLenum
_mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat)
_mesa_compressed_format_to_glenum(struct gl_context *ctx, mesa_format mesaFormat)
{
switch (mesaFormat) {
case MESA_FORMAT_RGB_FXT1:
@ -535,7 +535,7 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat)
*/
GLubyte *
_mesa_compressed_image_address(GLint col, GLint row, GLint img,
gl_format mesaFormat,
mesa_format mesaFormat,
GLsizei width, const GLubyte *image)
{
/* XXX only 2D images implemented, not 3D */
@ -560,7 +560,7 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img,
* invalid format.
*/
compressed_fetch_func
_mesa_get_compressed_fetch_func(gl_format format)
_mesa_get_compressed_fetch_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB_DXT1:
@ -598,7 +598,7 @@ _mesa_get_compressed_fetch_func(gl_format format)
* compressed source image.
*/
void
_mesa_decompress_image(gl_format format, GLuint width, GLuint height,
_mesa_decompress_image(mesa_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
GLfloat *dest)
{

View file

@ -36,15 +36,15 @@ _mesa_gl_compressed_format_base_format(GLenum format);
extern GLuint
_mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats);
extern gl_format
extern mesa_format
_mesa_glenum_to_compressed_format(GLenum format);
extern GLenum
_mesa_compressed_format_to_glenum(struct gl_context *ctx, gl_format mesaFormat);
_mesa_compressed_format_to_glenum(struct gl_context *ctx, mesa_format mesaFormat);
extern GLubyte *
_mesa_compressed_image_address(GLint col, GLint row, GLint img,
gl_format mesaFormat,
mesa_format mesaFormat,
GLsizei width, const GLubyte *image);
@ -55,11 +55,11 @@ typedef void (*compressed_fetch_func)(const GLubyte *map,
GLfloat *texel);
extern compressed_fetch_func
_mesa_get_compressed_fetch_func(gl_format format);
_mesa_get_compressed_fetch_func(mesa_format format);
extern void
_mesa_decompress_image(gl_format format, GLuint width, GLuint height,
_mesa_decompress_image(mesa_format format, GLuint width, GLuint height,
const GLubyte *src, GLint srcRowStride,
GLfloat *dest);

View file

@ -1175,7 +1175,7 @@ _mesa_unpack_etc2_format(uint8_t *dst_row,
unsigned src_stride,
unsigned src_width,
unsigned src_height,
gl_format format)
mesa_format format)
{
if (format == MESA_FORMAT_ETC2_RGB8)
etc2_unpack_rgb8(dst_row, dst_stride,
@ -1452,7 +1452,7 @@ fetch_etc2_srgb8_punchthrough_alpha1(const GLubyte *map,
compressed_fetch_func
_mesa_get_etc_fetch_func(gl_format format)
_mesa_get_etc_fetch_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_ETC1_RGB8:

View file

@ -77,9 +77,9 @@ _mesa_unpack_etc2_format(uint8_t *dst_row,
unsigned src_stride,
unsigned src_width,
unsigned src_height,
gl_format format);
mesa_format format);
compressed_fetch_func
_mesa_get_etc_fetch_func(gl_format format);
_mesa_get_etc_fetch_func(mesa_format format);
#endif

View file

@ -1641,7 +1641,7 @@ fetch_rgba_fxt1(const GLubyte *map,
compressed_fetch_func
_mesa_get_fxt_fetch_func(gl_format format)
_mesa_get_fxt_fetch_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB_FXT1:

View file

@ -37,6 +37,6 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS);
compressed_fetch_func
_mesa_get_fxt_fetch_func(gl_format format);
_mesa_get_fxt_fetch_func(mesa_format format);
#endif /* TEXCOMPRESS_FXT1_H */

View file

@ -439,7 +439,7 @@ fetch_signed_la_latc2(const GLubyte *map,
compressed_fetch_func
_mesa_get_compressed_rgtc_func(gl_format format)
_mesa_get_compressed_rgtc_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RED_RGTC1:

View file

@ -41,7 +41,7 @@ extern GLboolean
_mesa_texstore_signed_rg_rgtc2(TEXSTORE_PARAMS);
extern compressed_fetch_func
_mesa_get_compressed_rgtc_func(gl_format format);
_mesa_get_compressed_rgtc_func(mesa_format format);
#endif

View file

@ -483,7 +483,7 @@ fetch_srgba_dxt5(const GLubyte *map,
compressed_fetch_func
_mesa_get_dxt_fetch_func(gl_format format)
_mesa_get_dxt_fetch_func(mesa_format format)
{
switch (format) {
case MESA_FORMAT_RGB_DXT1:

View file

@ -49,7 +49,7 @@ extern void
_mesa_init_texture_s3tc(struct gl_context *ctx);
extern compressed_fetch_func
_mesa_get_dxt_fetch_func(gl_format format);
_mesa_get_dxt_fetch_func(mesa_format format);
#endif /* TEXCOMPRESS_S3TC_H */

View file

@ -54,12 +54,12 @@
* \param format incoming image pixel format.
* \param type incoming image data type.
*
* \return the closest gl_format for the given format/type arguments
* \return the closest mesa_format for the given format/type arguments
*
* This is called via dd_function_table::ChooseTextureFormat. Hardware
* drivers may override this function with a specialized version.
*/
gl_format
mesa_format
_mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
GLint internalFormat, GLenum format, GLenum type)
{

View file

@ -31,7 +31,7 @@
struct gl_context;
extern gl_format
extern mesa_format
_mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
GLint internalFormat, GLenum format, GLenum type);

View file

@ -225,7 +225,7 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions,
GLbitfield transferOps)
{
/* don't want to apply sRGB -> RGB conversion here so override the format */
const gl_format texFormat =
const mesa_format texFormat =
_mesa_get_srgb_format_linear(texImage->TexFormat);
const GLenum baseFormat = _mesa_get_format_base_format(texFormat);
const GLenum destBaseFormat = _mesa_base_tex_format(ctx, format);
@ -360,7 +360,7 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions,
GLbitfield transferOps)
{
/* don't want to apply sRGB -> RGB conversion here so override the format */
const gl_format texFormat =
const mesa_format texFormat =
_mesa_get_srgb_format_linear(texImage->TexFormat);
const GLuint width = texImage->Width;
GLenum destBaseFormat = _mesa_base_pack_format(format);

View file

@ -1325,7 +1325,7 @@ _mesa_init_teximage_fields(struct gl_context *ctx,
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum internalFormat,
gl_format format)
mesa_format format)
{
GLenum target;
ASSERT(img);
@ -1748,7 +1748,7 @@ error_check_subtexture_dimensions(struct gl_context *ctx,
*/
GLboolean
_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
gl_format format,
mesa_format format,
GLint width, GLint height, GLint depth, GLint border)
{
/* We just check if the image size is less than MaxTextureMbytes.
@ -1957,7 +1957,7 @@ static GLuint
compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth,
GLenum glformat)
{
gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
mesa_format mesaFormat = _mesa_glenum_to_compressed_format(glformat);
return _mesa_format_image_size(mesaFormat, width, height, depth);
}
@ -2964,13 +2964,13 @@ override_internal_format(GLenum internalFormat, GLint width, GLint height)
* for efficient texture memory layout/allocation. In particular, this
* comes up during automatic mipmap generation.
*/
gl_format
mesa_format
_mesa_choose_texture_format(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum target, GLint level,
GLenum internalFormat, GLenum format, GLenum type)
{
gl_format f;
mesa_format f;
/* see if we've already chosen a format for the previous level */
if (level > 0) {
@ -3092,7 +3092,7 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims,
struct gl_pixelstore_attrib unpack_no_border;
const struct gl_pixelstore_attrib *unpack = &ctx->Unpack;
struct gl_texture_object *texObj;
gl_format texFormat;
mesa_format texFormat;
GLboolean dimensionsOK, sizeOK;
FLUSH_VERTICES(ctx, 0);
@ -3516,7 +3516,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
* from. This depends on whether the texture contains color or depth values.
*/
static struct gl_renderbuffer *
get_copy_tex_image_source(struct gl_context *ctx, gl_format texFormat)
get_copy_tex_image_source(struct gl_context *ctx, mesa_format texFormat)
{
if (_mesa_get_format_bits(texFormat, GL_DEPTH_BITS) > 0) {
/* reading from depth/stencil buffer */
@ -3570,7 +3570,7 @@ copyteximage(struct gl_context *ctx, GLuint dims,
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
const GLuint face = _mesa_tex_target_to_face(target);
gl_format texFormat;
mesa_format texFormat;
FLUSH_VERTICES(ctx, 0);
@ -4008,7 +4008,7 @@ _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset,
width, height, depth, format, imageSize, data);
}
static gl_format
static mesa_format
get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
{
if (ctx->API != API_OPENGL_CORE) {
@ -4182,11 +4182,11 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat)
}
gl_format
mesa_format
_mesa_validate_texbuffer_format(const struct gl_context *ctx,
GLenum internalFormat)
{
gl_format format = get_texbuffer_format(ctx, internalFormat);
mesa_format format = get_texbuffer_format(ctx, internalFormat);
GLenum datatype;
if (format == MESA_FORMAT_NONE)
@ -4220,7 +4220,7 @@ texbufferrange(struct gl_context *ctx, GLenum target, GLenum internalFormat,
GLintptr offset, GLsizeiptr size)
{
struct gl_texture_object *texObj;
gl_format format;
mesa_format format;
FLUSH_VERTICES(ctx, 0);
@ -4357,7 +4357,7 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples,
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
GLboolean sizeOK, dimensionsOK;
gl_format texFormat;
mesa_format texFormat;
GLenum sample_count_error;
GET_CURRENT_CONTEXT(ctx);

View file

@ -83,10 +83,10 @@ _mesa_init_teximage_fields(struct gl_context *ctx,
struct gl_texture_image *img,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum internalFormat,
gl_format format);
mesa_format format);
extern gl_format
extern mesa_format
_mesa_choose_texture_format(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLenum target, GLint level,
@ -128,7 +128,7 @@ _mesa_max_texture_levels(struct gl_context *ctx, GLenum target);
extern GLboolean
_mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level,
gl_format format,
mesa_format format,
GLint width, GLint height, GLint depth, GLint border);
@ -153,7 +153,7 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target,
GLint level, GLint width, GLint height,
GLint depth, GLint border);
extern gl_format
extern mesa_format
_mesa_validate_texbuffer_format(const struct gl_context *ctx,
GLenum internalFormat);

View file

@ -745,7 +745,7 @@ _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex)
GLubyte texel[4];
struct gl_texture_object *texObj;
struct gl_texture_image *texImage;
gl_format texFormat;
mesa_format texFormat;
GLuint dims, face, numFaces = 1;
GLenum target;

View file

@ -1081,7 +1081,7 @@ get_tex_level_parameter_image(struct gl_context *ctx,
GLenum pname, GLint *params)
{
const struct gl_texture_image *img = NULL;
gl_format texFormat;
mesa_format texFormat;
img = _mesa_select_tex_image(ctx, texObj, target, level);
if (!img || img->TexFormat == MESA_FORMAT_NONE) {
@ -1237,7 +1237,7 @@ get_tex_level_parameter_buffer(struct gl_context *ctx,
GLenum pname, GLint *params)
{
const struct gl_buffer_object *bo = texObj->BufferObject;
gl_format texFormat = texObj->_BufferObjectFormat;
mesa_format texFormat = texObj->_BufferObjectFormat;
GLenum internalFormat = texObj->BufferObjectFormat;
GLenum baseFormat = _mesa_get_format_base_format(texFormat);

View file

@ -120,7 +120,7 @@ initialize_texture_fields(struct gl_context *ctx,
struct gl_texture_object *texObj,
GLint levels,
GLsizei width, GLsizei height, GLsizei depth,
GLenum internalFormat, gl_format texFormat)
GLenum internalFormat, mesa_format texFormat)
{
const GLenum target = texObj->Target;
const GLuint numFaces = _mesa_num_tex_faces(target);
@ -350,7 +350,7 @@ texstorage(GLuint dims, GLenum target, GLsizei levels, GLenum internalformat,
{
struct gl_texture_object *texObj;
GLboolean sizeOK, dimensionsOK;
gl_format texFormat;
mesa_format texFormat;
GET_CURRENT_CONTEXT(ctx);

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