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st/nine: Fix bad tracking of vs textures for NINESBT_ALL
Stateblocks with NINESBT_ALL should track all textures. For better performance they have a faster path which copies all the required. This path was only tracking ps textures. Fixes: https://github.com/iXit/Mesa-3D/issues/303 Signed-off-by: Axel Davy <davyaxel0@gmail.com> Reviewed-by: Patrick Rudolph <siro@das-labor.org> Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de> CC: "17.3 18.0" <mesa-stable@lists.freedesktop.org>
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@ -454,7 +454,7 @@ nine_state_copy_common_all(struct NineDevice9 *device,
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/* Textures */
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if (1) {
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for (i = 0; i < device->caps.MaxSimultaneousTextures; i++)
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for (i = 0; i < NINE_MAX_SAMPLERS; i++)
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NineStateBlock9_BindTexture(device, apply, &dst->texture[i], src->texture[i]);
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}
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